per my earlier post where adjusting font size causes Agth's 'autoglyphoutline' text capture to obtain full text in game dialog window
Used AutoHotKey freeware to create a script that gives proper & very fast capture & AGTH/Google translation! Compile & create shortcut with Hotkey = Alt-F12 in shortcut properties . . details section
So in game, click mouse or press enter to advance the dialog, Agth gives full or partial translation, if not full capture press Alt-F12 (or double-click compiled script) to instantly get the full translation, and so on. I personnally do not find this bothersome because its very fast and capture is good for 2 or 3 dialogs after every Alt-F12 refresh
Note: in Win 7, change security of game exe (tonarino.exe) to allow all users full control to prevent UAC pop-ups when running sendkey scripts
Here is the script when option 'Translate Menus' is selected in Translation Aggregator. Otherwise replace "Next [nopu]-" with " 隣りのぷ~さん " in WinActivate commands
~~~~~
#NoEnv
#Warn
SendMode Input
SetWorkingDir %A_ScriptDir%
; above is standard for all AutoHotKey scripts
WinActivate, Next [nopu]- ;set active window to game window
Send !g ;'press' Altl-g to get 'Game' menu
WinActivate, Next [nopu]- ;set active window to menu window
Send c ;c select sub-menu ;use c key to get 'Setting . . .' sub-menu
WinActivate,Next [nopu]- ;set active window to sub-menu window
Click 292, 357 ; mouseclick at sub-menu windows co-ords to make font larger
Click 270, 357 ; same to make font smaller - this causes refresh of text & good capture
Click 242,656 ; click 'OK button
Click 1225,1180 ; move mouse-pointer to bottom-center of game window