Texture Bleeding Issues with Unity Modding

thehentaiwitcher

New member
Sep 25, 2018
1
0
So I'm currently translating this game. but I'm having an issue with getting the textures to display properly in game.

https://www.dlsite.com/ecchi-eng/work/=/product_id/RE223183.html

The texture for this one is supposed to look like this:
266166_scenes_17-sharedassets0.assets-12.png

But instead I get this:
266169_example.png


For the record I know theres a typo on congress. Anyways the background bleeds into the image and I'm not entirely sure why. Is it a compression, padding, or something else thats messing it up? I used these settings for the image above.

266170_settings.png


DTX1 isn't good either since it doesn't support alpha channels, DTX5 gave me the same results as ARGB32 and BC7. I really don't know what to do other than to continue playing with settings that I hardly understand. I also tried hashing the textures in using the BepInEx translation plugin but I got the same results. If someone could point me in the right direction I would be very grateful.
 

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