You can get it @ Official Site
The will 2 benches:
1st Bench: It will consist of these settings and most people should be able run with these as long they are running Windows 7.
Render: direct3d11
Mode: 1366x768 4xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
2nd Bench : Setting for more high-end system
Render: direct3d11
Mode: 2560x1440 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
My bench result :
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit [Server 2008 R2]
CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags: 3005MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model: AMD Radeon HD 6900 Series 8.911.1.0 2048Mb
1st Bench
2nd Bench
The will 2 benches:
1st Bench: It will consist of these settings and most people should be able run with these as long they are running Windows 7.
Render: direct3d11
Mode: 1366x768 4xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
2nd Bench : Setting for more high-end system
Render: direct3d11
Mode: 2560x1440 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
My bench result :
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit [Server 2008 R2]
CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags: 3005MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model: AMD Radeon HD 6900 Series 8.911.1.0 2048Mb
1st Bench
2nd Bench
Last edited: