- Oct 18, 2011
- 149,437
- 2,441
Herros everyone~ Ill be the host of the second game~
Ill start the game on the 13th for some odd reason or another~ I do wonder who would know why~
The thief will run around randomly until the 21st~ Then he/she will be working towards an actual goal~
People can still join after the game starts but theyll have a slight disadvantage... or not~ Depends how they play~ This is somewhat based on luck and everyone wins or loses together anyway~ Except for the thief who doesnt care about the rest~ Anyone who joins after will be assumed to have been one of the guests standing around the waiting room and get whatever clues the other guests standing around there have gotten~
Active participation would be advised though i suppose you might get clues even if youre not doing anything ;p
The thief will be running around the castle grounds and encounters with the thief will give you clues to who he/she may be~
The thief will run around randomly until the 21st~ Then he/she will be working towards an actual goal~
People can still join after the game starts but theyll have a slight disadvantage... or not~ Depends how they play~ This is somewhat based on luck and everyone wins or loses together anyway~ Except for the thief who doesnt care about the rest~ Anyone who joins after will be assumed to have been one of the guests standing around the waiting room and get whatever clues the other guests standing around there have gotten~
Active participation would be advised though i suppose you might get clues even if youre not doing anything ;p
The thief will be running around the castle grounds and encounters with the thief will give you clues to who he/she may be~
I was sitting by the window looking at the castle on the hill. It happened to be the birthday of the mistress and she ordered her knights to go kidnap invite people they randomly found around the city some friends. I was among the first to be dragged off. I suppose sitting by the window makes for an easy target… not that I really resisted when I heard about the food. I tossed together a little present and off i went. At the party I saw a growing number of random people who also seemed to have been dragged there, willingly or not. We all went around the waiting room and... well... waited for the party to start.
The mistress appears and excited murmurs fill the air. She glanced around before walk down the grand staircase and greeting some guests. Shortly after, the doors to the dining hall are opened and people wandered in to find a mountain of food. Everyone who stepped through the door stood in awe, wonder how many kinds they could possibly try before getting stuffed full (caused quite the traffic jam with each new guest replacing the previous shocked guy at the doorway). The mistress came into the room and everyone took a seat as a knight made a short announcement to introduce her (short in that she “accidentally” stomped on his foot to keep him from continuing). Sheordered told everyone to start eating and some of the guests immediately rushed for the food. I wonder whether from excruciating hunger or just obeying out of fear after seeing that little spectacle. It was a buffet style dinner with plenty of food for everyone so I saw little need to do similarly. While everyone was busy eating, a loud crash was heard from the waiting room and everyone froze in their spot. Some people rushed over to see what had happened and they found unconscious guards. After getting out of their little shock they noticed that all the presents were missing. Other guards rushed into the room and stared to run around flustered. One of the knights asked the guests for help and hurriedly tossed them a map of the grounds before running off to join the others. The map looked quite old and seems like it was torn from a larger page.
The knights are patrolling the grounds and have the walls under constant surveillance so the thief cant escape... probably… The thief will be running around in the castle during the start of the game and, upon successfully escaping the building, will be running around the grounds searching for some place to hide or escape. Try what you may to catch him/her. You can stake out one section of the grounds/castle each phase (day) and hope that you get a sighting of the thief. Knights will lurk around places where there was a sighting so if you go talk to the knight then you can get the clue that he/she may have. The guards are quite forgetful so be quick or miss the clue.
The grounds are surrounded by a tall stone wall with an arched gate where everyone ordinarily enters and leaves. There is a garden with a large maze created from the various plants spread around the front. A small forest surrounds the other parts of the castle. A foggy lake with a boathouse lays hidden within the forest along with a hidden grove. There is a peculiar house within the hidden grove which doesnt always seem to be there. There is also an island with a cave in the middle of the lake for anyone who found a boat. Four guard’s quarters were built around the grounds, close enough so that they could react to any problems which may happen. The castle sits at the center of the grounds.
The grounds will be divided into five sections, four areas each with its own guard house (lake, garden, forest, and gate) and the castle as its own area. The chances of spotting the thief will depend on how much people are in a section and whether the thief actually appears there. The castle will get any news of sightings the next turn and everyone else will get the news on the turn after so if you are around the castle then you can get the somewhat faster information. If you spotted the thief yourself (was in the section where the thief appeared) then you will get slightly more information than those who go around asking the guards. Lurking at the gate will make it more difficult for the thief to escape normally. The other areas may give a chance at a random event which could aid the discoverer. The game ends when the thief escapes the grounds, is caught, or all the presents are retrieved.
The castle is composed of three floors. The upper floor holds the library, games room, and study. There is a master bedroom along with east and west wing guestrooms on the middle floor. The lower floor is composed of the dining hall, waiting room, restrooms, and kitchen. There is also a basement where they store everything that they don’t need and stairs to the roof can be found in the study. A network of underground passages connects parts of the castle and grounds. There was a room found within the passages.
The castle is divided into the three main floors and the basement. Everyone on the floor where the thief appears will get clues. Pick a room/pair of guest rooms or lurk in the hallways in the floor you chose and you may get a bonus clue should the thief appear. Everyone in the building will be alerted if the thief is spotted and can get clues if they talk to the guards although guards will always give somewhat less than you could otherwise have gotten from an actual sighting.
As you might have guessed, this game requires quite a lot of luck. Each sighting will give the people who saw the thief a chance of retrieving a present that the thief carelessly dropped while running away. The thief will have a chance at escaping every turn but sightings will lower the chance of escape. The thief will be caught after 250 sightings total or 50 sightings from a single player and an accurate accusation (the thief has quite the low chance of winning actually xD). There is a small chance at a general random event happening each turn which may benefit everyone… or not. Places may have an area specific special event and other untold surprises~
Guard's piece of the map~
The odd thingy going around the grounds a river from the lake~
The stuff on the right of the map of the grounds is the layout of the castle~
The guard's houses were all built the same wayso i can save some time and lead I mean because that odd constructor guy who planned them didnt want to work~
The mistress appears and excited murmurs fill the air. She glanced around before walk down the grand staircase and greeting some guests. Shortly after, the doors to the dining hall are opened and people wandered in to find a mountain of food. Everyone who stepped through the door stood in awe, wonder how many kinds they could possibly try before getting stuffed full (caused quite the traffic jam with each new guest replacing the previous shocked guy at the doorway). The mistress came into the room and everyone took a seat as a knight made a short announcement to introduce her (short in that she “accidentally” stomped on his foot to keep him from continuing). She
The knights are patrolling the grounds and have the walls under constant surveillance so the thief cant escape... probably… The thief will be running around in the castle during the start of the game and, upon successfully escaping the building, will be running around the grounds searching for some place to hide or escape. Try what you may to catch him/her. You can stake out one section of the grounds/castle each phase (day) and hope that you get a sighting of the thief. Knights will lurk around places where there was a sighting so if you go talk to the knight then you can get the clue that he/she may have. The guards are quite forgetful so be quick or miss the clue.
The grounds are surrounded by a tall stone wall with an arched gate where everyone ordinarily enters and leaves. There is a garden with a large maze created from the various plants spread around the front. A small forest surrounds the other parts of the castle. A foggy lake with a boathouse lays hidden within the forest along with a hidden grove. There is a peculiar house within the hidden grove which doesnt always seem to be there. There is also an island with a cave in the middle of the lake for anyone who found a boat. Four guard’s quarters were built around the grounds, close enough so that they could react to any problems which may happen. The castle sits at the center of the grounds.
The grounds will be divided into five sections, four areas each with its own guard house (lake, garden, forest, and gate) and the castle as its own area. The chances of spotting the thief will depend on how much people are in a section and whether the thief actually appears there. The castle will get any news of sightings the next turn and everyone else will get the news on the turn after so if you are around the castle then you can get the somewhat faster information. If you spotted the thief yourself (was in the section where the thief appeared) then you will get slightly more information than those who go around asking the guards. Lurking at the gate will make it more difficult for the thief to escape normally. The other areas may give a chance at a random event which could aid the discoverer. The game ends when the thief escapes the grounds, is caught, or all the presents are retrieved.
The castle is composed of three floors. The upper floor holds the library, games room, and study. There is a master bedroom along with east and west wing guestrooms on the middle floor. The lower floor is composed of the dining hall, waiting room, restrooms, and kitchen. There is also a basement where they store everything that they don’t need and stairs to the roof can be found in the study. A network of underground passages connects parts of the castle and grounds. There was a room found within the passages.
The castle is divided into the three main floors and the basement. Everyone on the floor where the thief appears will get clues. Pick a room/pair of guest rooms or lurk in the hallways in the floor you chose and you may get a bonus clue should the thief appear. Everyone in the building will be alerted if the thief is spotted and can get clues if they talk to the guards although guards will always give somewhat less than you could otherwise have gotten from an actual sighting.
As you might have guessed, this game requires quite a lot of luck. Each sighting will give the people who saw the thief a chance of retrieving a present that the thief carelessly dropped while running away. The thief will have a chance at escaping every turn but sightings will lower the chance of escape. The thief will be caught after 250 sightings total or 50 sightings from a single player and an accurate accusation (the thief has quite the low chance of winning actually xD). There is a small chance at a general random event happening each turn which may benefit everyone… or not. Places may have an area specific special event and other untold surprises~
Guard's piece of the map~
The odd thingy going around the grounds a river from the lake~
The stuff on the right of the map of the grounds is the layout of the castle~
The guard's houses were all built the same way
A suspicious figure in a hooded cloak ran by~ You called out for him/her to stop but he/she turned a corner and disappeared by the time you got there~
You spotted the cloaked figure again, this time he/she was carrying a large bundle which you suspect was the stolen gifts... You tried to give chase but the thief disappeared once again...
You spot the thief and he/she looks vaguely familiar but you cant place where you might have seen such a person…
The thief dropped a key which seems to work on all the doors in the castle. Now where would he/she have gotten this?
The thief seems feminine but she disappeared before you could get a closer look.
One of the guards commented about how she seemed to be talking with the fire sprites around the gate~
You thought you had the thief trapped but she turned a corner and disappeared~ You suspect that she went down the manhole nearby as it was missing its cover~
Some guards went down the manhole where the thief was assumed to have escaped into~ They found a complex maze of passages that spread under the grounds~
The guards said that they saw her talking to forest sprites around the lake later on~
A guard reported seeing the thief sneaking towards the maze~
The guards are talking about how the thief dropped some invitation to a tea party~
The guards said they saw someone around the gate... but were not quite sure if it was the thief~
The guards reported seeing someone lurking around the sealed passage...
The guards are blaming their failure on the fact that the thief had whips and stuff~
The guards found a map with an x marked in the middle of the lake after she ran off~
There are rumors among the guards which say that something will happening at the island soon...
The guards mumbled something amongst themselves when they heard that the thief could talk to sprites...
You spotted the cloaked figure again, this time he/she was carrying a large bundle which you suspect was the stolen gifts... You tried to give chase but the thief disappeared once again...
You spot the thief and he/she looks vaguely familiar but you cant place where you might have seen such a person…
The thief dropped a key which seems to work on all the doors in the castle. Now where would he/she have gotten this?
The thief seems feminine but she disappeared before you could get a closer look.
One of the guards commented about how she seemed to be talking with the fire sprites around the gate~
You thought you had the thief trapped but she turned a corner and disappeared~ You suspect that she went down the manhole nearby as it was missing its cover~
Some guards went down the manhole where the thief was assumed to have escaped into~ They found a complex maze of passages that spread under the grounds~
The guards said that they saw her talking to forest sprites around the lake later on~
A guard reported seeing the thief sneaking towards the maze~
The guards are talking about how the thief dropped some invitation to a tea party~
The guards said they saw someone around the gate... but were not quite sure if it was the thief~
The guards reported seeing someone lurking around the sealed passage...
The guards are blaming their failure on the fact that the thief had whips and stuff~
The guards found a map with an x marked in the middle of the lake after she ran off~
There are rumors among the guards which say that something will happening at the island soon...
The guards mumbled something amongst themselves when they heard that the thief could talk to sprites...
Carries around a bag of items which he trades with people who happen to be in the same area~ The amount necessary to trade depends on the difficulty to obtain the item and how many copies he has~
-5 = 2 for 1
5-10 = 3 for 2
10-15 = 1 for 1
15-20 = 2 for 3
20+ = 1 for 2
-5 = 2 for 1
5-10 = 3 for 2
10-15 = 1 for 1
15-20 = 2 for 3
20+ = 1 for 2
Hmm any random changes to the rules and whatnot will be stated at the start of the phases~
The thief appeared on the third floor study~ The clues will be sent through pm but whatever else that happens will just be written here~ (Actually im too tired/lazy to go think of clues atm ;p)
If you didnt pick a place to move to then you will just be in the waiting room until you do so or wherever you left your character last~
[MENTION=1837]r.bednarski[/MENTION]
[MENTION=26533]Kionea[/MENTION]
[MENTION=17416]unidecimo[/MENTION]
[MENTION=29193]nanashi1[/MENTION]
[MENTION=10115]kactaplb[/MENTION]
[MENTION=29831]thecoins[/MENTION]
[MENTION=23111]Slayn312[/MENTION]
[MENTION=27120]DavRoc777[/MENTION]
[MENTION=8967]deathwarrior[/MENTION]
If you didnt pick a place to move to then you will just be in the waiting room until you do so or wherever you left your character last~
[MENTION=1837]r.bednarski[/MENTION]
Waiting room Clues- 0
Kitchen- Clues-0 Event-You found food, eating it will give you a boost of energy and let you visit two spots the next turn although you will only have a 66% chance of spotting the thief if he/she appears in either spot (you can save it until you wish to use it)
Games room Clues- 2
Waiting room Clues- 0
Waiting room Clues- 0
Study Clues- 3
Library Clues- 2
Waiting room Clues- 0
Waiting room Clues- 0
The thief was spotted in a guest room on the second floor~ Hmm i think im going to have people specify guest rooms on the east or west from now on~ Unless a 50% chance of getting the bonus clue is fine for you ;p
[MENTION=1837]r.bednarski[/MENTION]
[MENTION=26533]Kionea[/MENTION]
[MENTION=17416]unidecimo[/MENTION]
[MENTION=29193]nanashi1[/MENTION]
[MENTION=10115]kactaplb[/MENTION]
[MENTION=29831]thecoins[/MENTION]
[MENTION=23111]Slayn312[/MENTION]
[MENTION=27120]DavRoc777[/MENTION]
[MENTION=8967]deathwarrior[/MENTION]
[MENTION=1837]r.bednarski[/MENTION]
Waiting room Clues- 0
Guest room Clues- 3
Games room Clues- 2
Waiting room Clues- 0
Kitchen Clues- 0
Library Clues- 3 Event- While digging around the library you find a soot sprite which stared at you for a bit before disappearing~
Library Clues- 2 Event- While digging around the library you find a soot sprite which stared at you for a bit before disappearing~
Waiting room Clues- 0
Waiting room Clues- 0
The thief appeared on the first floor restroom~ You lucky people keep spotting the thief every turn ._. Wasnt really expecting that xD Anyhow i still havent gotten clues down yet... Currently i should be working on that painting but well... considering how im here typing this up that obviously isnt happening ;p
[MENTION=1837]r.bednarski[/MENTION]
[MENTION=26533]Kionea[/MENTION]
[MENTION=17416]unidecimo[/MENTION]
[MENTION=29193]nanashi1[/MENTION]
[MENTION=10115]kactaplb[/MENTION]
[MENTION=29831]thecoins[/MENTION]
[MENTION=23111]Slayn312[/MENTION]
[MENTION=27120]DavRoc777[/MENTION]
[MENTION=8967]deathwarrior[/MENTION]
[MENTION=1837]r.bednarski[/MENTION]
Waiting room Clues- 2
Games room Clues- 3 The two alices got bored waiting and started playing around, they currently have that bit of heightened concentration that comes after gaming so will get an extra clue if they spot alice during the next turn~
Item(s): Food
Item(s): Food
Library Clues- 2
Waiting room Clues- 2
Games room Clues- 0 The two alices got bored waiting and started playing around, they currently have that bit of heightened concentration that comes after gaming so will get an extra clue if they spot alice during the next turn~
Kitchen Clues- 5
Restroom Clues- 5 Event- The thief left you to deal with the drunk guest~ What will you do?
Kuro helped the guest-
The drunk guy sobers somewhat and thanks you for your help. He gives you a lucky coin which will give you a second try on your next event that turns out to be purely negative~
Kuro helped the guest-
The drunk guy sobers somewhat and thanks you for your help. He gives you a lucky coin which will give you a second try on your next event that turns out to be purely negative~
Waiting room Clues- 2
Waiting room Clues- 2
The thief runs through the waiting room~ Right in from of all the guys standing around afk shocked that such an event had happened at a birthday party~
[MENTION=1837]r.bednarski[/MENTION]
[MENTION=26533]Kionea[/MENTION]
[MENTION=17416]unidecimo[/MENTION]
[MENTION=10115]kactaplb[/MENTION]
[MENTION=29831]thecoins[/MENTION]
[MENTION=23111]Slayn312[/MENTION]
[MENTION=27120]DavRoc777[/MENTION]
[MENTION=8967]deathwarrior[/MENTION]
[MENTION=1837]r.bednarski[/MENTION]
Waiting room Clues- 5
Guest rooms West Clues- 3
Item(s): Food
Item(s): Food
Kitchen Clues- 4
Library Clues- 0
3rd floor Hallway Clues- 5
Master bedroom Clues- 5
Item: Lucky coin
Item: Lucky coin
Waiting room Clues- 5
Guest rooms East Clues- 2
The thief appeared in the guest rooms on the west side of the building, disturbing a couple soot sprites~ Kacta is quite very unlucky here o.o Wow... should i give him some random pity stuff? xD
[MENTION=1837]r.bednarski[/MENTION]
[MENTION=26533]Kionea[/MENTION]
[MENTION=17416]unidecimo[/MENTION]
[MENTION=10115]kactaplb[/MENTION]
[MENTION=29831]thecoins[/MENTION]
[MENTION=23111]Slayn312[/MENTION]
[MENTION=27120]DavRoc777[/MENTION]
[MENTION=8967]deathwarrior[/MENTION]
[MENTION=1837]r.bednarski[/MENTION]
Waiting room Clues- 5
Guest rooms West Clues- 6 The soot sprites crowd around you and stares wondering what you will do~
Alice was staring off into space and didnt notice the swarm of soot sprites~
Item(s): Food
Alice was staring off into space and didnt notice the swarm of soot sprites~
Item(s): Food
Games room Clues- 4
Kitchen Clues- 1
Games room Clues- 5
Guest room West Clues- 8 The soot sprites crowd around you and stares wondering what you will do~
The soot sprite watches as Kuro leaves and goes off to Alice~
Item: Lucky coin
The soot sprite watches as Kuro leaves and goes off to Alice~
Item: Lucky coin
Waiting room Clues- 5
Guest rooms East Clues- 4
The thief decided to taunt the guests by running past the waiting room again~
Hmm ill finally be giving clues ;p cuz theyre basically done atm... Im giving one clue for every 5 pts and there will be clues given until you reach 100 pts~ I feel i should call the clues sightings instead... since thats basically what im giving as the clues xD
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom Clues- 6(1)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master Bedroom Clues- 6
Item(s): Food
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Waiting room Clues- 7(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Dining room Clues- 3(2)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room Clues- 5
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Kitchen Clues- 10(2)
Item(s): Lucky coin
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room Clues- 8(3)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Guest rooms East Clues- 4 Event- While poking around, Sevit accidentally bumped into a mirror and cracked it~ I do wonder how this would effect you~
Hmm ill finally be giving clues ;p cuz theyre basically done atm... Im giving one clue for every 5 pts and there will be clues given until you reach 100 pts~ I feel i should call the clues sightings instead... since thats basically what im giving as the clues xD
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom Clues- 6(1)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master Bedroom Clues- 6
Item(s): Food
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Waiting room Clues- 7(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Dining room Clues- 3(2)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room Clues- 5
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Kitchen Clues- 10(2)
Item(s): Lucky coin
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room Clues- 8(3)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Guest rooms East Clues- 4 Event- While poking around, Sevit accidentally bumped into a mirror and cracked it~ I do wonder how this would effect you~
The thief ran through the master bedroom and was shocked at the group sitting around~ You all leapt at him/her and one of you almost managed to grab him/her but still missed~ He/she ran out the door again and disappeared~
Wow... is this a gathering in the master bedroom or what? xD You lucky bastards ;p
Just a little reminder~ The thief is not going to just be running around randomly starting tmr~
Also~ Anyone who joins the game late will be assumed to have been one of the guests in the waiting room and given the amount of clues that a guest would have at that point~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom Clues- 9(3)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master Bedroom Clues- 9(3)
Item(s): Food
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master bedroom Clues- 10(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Master bedroom Clues- 6(3)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Master bedroom Clues- 8(3)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Study Clues- 10(0) Event- While digging around the study, you found a key hidden under the desk~
Item(s): Lucky coin
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Kitchen Clues- 5(1) Event- You couldnt find any maids to help you clean the cracked mirror because you saw some food and sort of got side tracked ;p
Wow... is this a gathering in the master bedroom or what? xD You lucky bastards ;p
Just a little reminder~ The thief is not going to just be running around randomly starting tmr~
Also~ Anyone who joins the game late will be assumed to have been one of the guests in the waiting room and given the amount of clues that a guest would have at that point~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom Clues- 9(3)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master Bedroom Clues- 9(3)
Item(s): Food
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master bedroom Clues- 10(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Master bedroom Clues- 6(3)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Master bedroom Clues- 8(3)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Study Clues- 10(0) Event- While digging around the study, you found a key hidden under the desk~
Item(s): Lucky coin
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Kitchen Clues- 5(1) Event- You couldnt find any maids to help you clean the cracked mirror because you saw some food and sort of got side tracked ;p
The thief was digging around the study when Alice walked in~ Alice was trying to grab the thief when a large swarm of soot sprites appeared out of nowhere~ Soot sprites are now all over the castle and soot is everywhere~ Crowds of sprites gather around Alice & Leonard, Sevit, and a smaller crowd around Kuro~ Other sprites are just floating around looking at everyone else curiously~ The thief escaped in the chaos~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom
Clues- 9(0)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
East guestroom
Clues- 9(0)
Item(s): Food
Event: You bumped into the mirror that Sevit had cracked and it got smashed on the floor~ What a clumsy bunch ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Library
Clues- 12(2)
[MENTION=10115]kactaplb[/MENTION]
Alice
Study
Clues- 9(3)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Library
Clues- 10(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Games room
Clues- 12(2)
Item(s): Lucky coin, Key
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Restroom
Clues- 5(0)
Item(s): Food
Event: That guy is drunk in the bathroom again~ When will he ever learn... So what will you do?
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom
Clues- 9(0)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
East guestroom
Clues- 9(0)
Item(s): Food
Event: You bumped into the mirror that Sevit had cracked and it got smashed on the floor~ What a clumsy bunch ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Library
Clues- 12(2)
[MENTION=10115]kactaplb[/MENTION]
Alice
Study
Clues- 9(3)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Library
Clues- 10(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Games room
Clues- 12(2)
Item(s): Lucky coin, Key
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Restroom
Clues- 5(0)
Item(s): Food
Event: That guy is drunk in the bathroom again~ When will he ever learn... So what will you do?
The thief returned to the master bedroom since he/she couldnt find anything with the crowd gathered inside last time~ Thanatos interrupted his/her searching but a sudden flash of lightning from the storm that started outside made him jump and alerted the thief~ The thief tosses some soot sprites which essentially acted as a smoke bomb~ (so many soot sprites everywhere ._. btw you can interact with them although whatever happens may be somewhat random~)
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom
Clues- 12(3)
Digging around revealed nothing but more soot sprites which scattered as you got closer~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 10(1)
Item(s)- Food
Effect(s)- Broken mirror (7)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 14(2)
[MENTION=10115]kactaplb[/MENTION]
Alice
Restroom
Clues- 9(0)
Event- That certain thing that you had been holding in for a while finally got relieved so now you can go concentrate on the task at hand ;p
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Library
Clues- 10(0)
Events- The soot sprites are everywhere and interrupted your searching~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
First floor hallway
Clues- 12(0)
Item(s)- Lucky coin, Key
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Restroom
Clues- 5(0)
Item(s)- Food, Lucky coin
Event- That certain thing that you had been holding in for a while finally got relieved so now you can go concentrate on the task at hand ;p
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Master Bedroom
Clues- 12(3)
Digging around revealed nothing but more soot sprites which scattered as you got closer~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 10(1)
Item(s)- Food
Effect(s)- Broken mirror (7)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 14(2)
[MENTION=10115]kactaplb[/MENTION]
Alice
Restroom
Clues- 9(0)
Event- That certain thing that you had been holding in for a while finally got relieved so now you can go concentrate on the task at hand ;p
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Library
Clues- 10(0)
Events- The soot sprites are everywhere and interrupted your searching~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
First floor hallway
Clues- 12(0)
Item(s)- Lucky coin, Key
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Restroom
Clues- 5(0)
Item(s)- Food, Lucky coin
Event- That certain thing that you had been holding in for a while finally got relieved so now you can go concentrate on the task at hand ;p
The thief sneaked around the library but noticed Alice and ran off again~
Hmm im adding a certain randomness back into the thief's movements... dont feel like just picking the place since im lazy and it might work better for everyone since i might get predictable after a bit ;p
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 14(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Study
Clues- 12(2)
Item(s)- Food
Effect(s)- Broken mirror (6)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Bathroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 13(4)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Study
Clues- 12(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
West guestroom
Clues- 13(1)
Item(s)- Lucky coin, Key
Event- The thief didnt come by and the bed looked so comfy so you sort of took a nap~ You woke up refreshed but the guard wasnt that happy that you just went to sleep~ He shoved you out of the room and told you to go search harder since you just had a nap (move two to places next turn~ The second place will be where you stop)~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Master bedroom
Clues- 6(1)
Item(s)- Food, Lucky coin
Hmm im adding a certain randomness back into the thief's movements... dont feel like just picking the place since im lazy and it might work better for everyone since i might get predictable after a bit ;p
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 14(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Study
Clues- 12(2)
Item(s)- Food
Effect(s)- Broken mirror (6)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Bathroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 13(4)
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Study
Clues- 12(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
West guestroom
Clues- 13(1)
Item(s)- Lucky coin, Key
Event- The thief didnt come by and the bed looked so comfy so you sort of took a nap~ You woke up refreshed but the guard wasnt that happy that you just went to sleep~ He shoved you out of the room and told you to go search harder since you just had a nap (move two to places next turn~ The second place will be where you stop)~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Master bedroom
Clues- 6(1)
Item(s)- Food, Lucky coin
The thief ran through the study~ He/she dug around a bit and found some soot sprites~ A couple soot sprites that his/her hand brushed against disappeared in a puff of smoke and left behind small objects which the thief quickly snatched before running off again~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 17(3)
Event- A couple soot sprites are still wandering around from the thief's disturbance~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Kitchen
Clues- 12(0)
Item(s)- Food
Effect(s)- Broken mirror (5)
Event- While digging around you found a small bottle of wine~ It will give you a boost and allow you to move through two area as the food does but slightly less effective since its wine and that doesnt help with concentration much ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Dining Hall
Clues- 13(0)
Event- Someone took the pudding while you two were fighting but you both found some wine to drink away your tears ;p
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Study
Clues- 15(3)
Event- A couple soot sprites are still wandering around from the thief's disturbance~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Waiting room --> Dining room
Clues- 13(0)
Item(s)- Lucky coin, Key
Event- Someone took the pudding while you two were fighting but you both found some wine to drink away your tears ;p
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
West guestroom
Clues- 6(0)
Item(s)- Food, Lucky coin
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 17(3)
Event- A couple soot sprites are still wandering around from the thief's disturbance~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Kitchen
Clues- 12(0)
Item(s)- Food
Effect(s)- Broken mirror (5)
Event- While digging around you found a small bottle of wine~ It will give you a boost and allow you to move through two area as the food does but slightly less effective since its wine and that doesnt help with concentration much ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Dining Hall
Clues- 13(0)
Event- Someone took the pudding while you two were fighting but you both found some wine to drink away your tears ;p
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Study
Clues- 15(3)
Event- A couple soot sprites are still wandering around from the thief's disturbance~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Waiting room --> Dining room
Clues- 13(0)
Item(s)- Lucky coin, Key
Event- Someone took the pudding while you two were fighting but you both found some wine to drink away your tears ;p
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
West guestroom
Clues- 6(0)
Item(s)- Food, Lucky coin
The thief sneaked into the library next door after getting seen in the study~ Everyone shouldve run off to the study in their attempt to chase right?
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Games room
Clues- 19(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
East --> West guestroom
Clues- 12(0)
Item(s)- Wine
Effect(s)- Broken mirror (4)
Hmm i think ill just say that its more effective to go through two areas if youre going to use those movement boosts ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 16(3)
Item(s)- Wine
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Restroom
Clues- 15(0)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Dining room
Clues- 13(0)
Item(s)- Lucky coin, Key, Wine
You mope around the dining hall and find yet more wine~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 8(2)
Item(s)- Food, Lucky coin
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Games room
Clues- 19(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
East --> West guestroom
Clues- 12(0)
Item(s)- Wine
Effect(s)- Broken mirror (4)
Hmm i think ill just say that its more effective to go through two areas if youre going to use those movement boosts ;p
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 16(3)
Item(s)- Wine
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Restroom
Clues- 15(0)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Dining room
Clues- 13(0)
Item(s)- Lucky coin, Key, Wine
You mope around the dining hall and find yet more wine~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 8(2)
Item(s)- Food, Lucky coin
The thief never actually left the library~ He/she sneaks out of hiding and started to search again~
Hmm i kind of lost track of who i gave clues to... xD You should get a clue/sighting for every 5 pts in that... poke meh if i havent cuz im pretty sure i havent given everyone the clues...
Im also messing with the instant use buffs to make them somewhat more useful hopefully...
Ex skills that could be for my character
Curse (Random buff/debuff/event)
Demonic form (Devil’s luck, power, stamina,etc.)
Familiar (Search areas)
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 21(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 14(2)
Item(s)- Wine
Effect(s)- Broken mirror (3)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Waiting room --> Dining hall
Clues- 16(0)
Event- You finally found some of that pudding that you were craving and it seems that no one is around to steal it this time ;p Basically you got food~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 17(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
2nd floor hallway
Clues- 13(0)
Item(s)- Lucky coin, Key, Wine
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 10(2)
Item(s)- Food, Lucky coin
Hmm i kind of lost track of who i gave clues to... xD You should get a clue/sighting for every 5 pts in that... poke meh if i havent cuz im pretty sure i havent given everyone the clues...
Im also messing with the instant use buffs to make them somewhat more useful hopefully...
Ex skills that could be for my character
Curse (Random buff/debuff/event)
Demonic form (Devil’s luck, power, stamina,etc.)
Familiar (Search areas)
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 21(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 14(2)
Item(s)- Wine
Effect(s)- Broken mirror (3)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 14(0)
[MENTION=10115]kactaplb[/MENTION]
Alice
Waiting room --> Dining hall
Clues- 16(0)
Event- You finally found some of that pudding that you were craving and it seems that no one is around to steal it this time ;p Basically you got food~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 17(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
2nd floor hallway
Clues- 13(0)
Item(s)- Lucky coin, Key, Wine
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 10(2)
Item(s)- Food, Lucky coin
The thief wanted to sneak into the master bedroom but noticed eve and kuro lazing around so sneaked away again~ Some slimes got into the building and left trails everywhere (effects everyone)... a couple of the slimes seem to have eaten some random items... kill em all... or not~ Your choice in the end ;p If you dont feel like doing much you could just say that you want to go on a rampage and kill slimes until one of them gets to you~
I suppose ill just stop mentioning unidecimo until he comes back xD
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 21(0)
Event- Slimes and soot sprites... what a mess xD
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 14(0)
Item(s)- Wine
Effect(s)- Broken mirror (2)
Event- Alice killed a slime and found a torn piece of paper from some book~ On it was the words "A young wizard used to live in the castle~"
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 17(1)
Item(s)- Food
Event- You found a secret tunnel behind a book shelf... you dont have any source of light but will you go anyway?
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 17(0)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Master bedroom
Clues- 16(3)
Item(s)- Lucky coin, Key x2, Wine x3, Food x2, Strange fruit
Event- Kuro decided to attack a slime and after splattering it, he found a bottle of wine~
Kuro went on a rampage and started to indiscriminately slay slimes~ He got a key, two chunks of food, and some suspicious looking fruit before the slimes got to him~ Now he is just sort of paralyzed for the turn ;p
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 10(0)
Item(s)- Food, Lucky coin
Event- Slimes and soot sprites... what a mess xD
Random little list of generic abilities and whatnot~ Still working on it so probably wont be finalized for a while~ Create your own ability or take one of these~
Move through two areas in one turn:
20% chance of events in the first area
Recharge period of five turns
Tribute item to activate
Take a second turn:
Recharge period of five turns
Tribute item to activate
Chance of events:
Up to 10% boost per turn
Double chance of event in area(s) every 5 turns
Getting rare events:
10% more likely to get rare events
Increase chance of rare events in area(s) every 3 turns
Negate negative events:
33% chance
Tribute item to nullify immediately
Extra clue/sighting:
20% chance of an extra clue
Double clues if in the same location
50% chance of scaring thief if in same location:
15% chance thief will drop item
Thief will move through two areas the next turn
Familiar:
Send to area to scout for thief (will only get one clue if thief spotted)
Send to search area for items (three turns to recharge or tribute)
I suppose ill just stop mentioning unidecimo until he comes back xD
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 21(0)
Event- Slimes and soot sprites... what a mess xD
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 14(0)
Item(s)- Wine
Effect(s)- Broken mirror (2)
Event- Alice killed a slime and found a torn piece of paper from some book~ On it was the words "A young wizard used to live in the castle~"
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 17(1)
Item(s)- Food
Event- You found a secret tunnel behind a book shelf... you dont have any source of light but will you go anyway?
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 17(0)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Master bedroom
Clues- 16(3)
Item(s)- Lucky coin, Key x2, Wine x3, Food x2, Strange fruit
Event- Kuro decided to attack a slime and after splattering it, he found a bottle of wine~
Kuro went on a rampage and started to indiscriminately slay slimes~ He got a key, two chunks of food, and some suspicious looking fruit before the slimes got to him~ Now he is just sort of paralyzed for the turn ;p
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 10(0)
Item(s)- Food, Lucky coin
Event- Slimes and soot sprites... what a mess xD
Random little list of generic abilities and whatnot~ Still working on it so probably wont be finalized for a while~ Create your own ability or take one of these~
Move through two areas in one turn:
20% chance of events in the first area
Recharge period of five turns
Tribute item to activate
Take a second turn:
Recharge period of five turns
Tribute item to activate
Chance of events:
Up to 10% boost per turn
Double chance of event in area(s) every 5 turns
Getting rare events:
10% more likely to get rare events
Increase chance of rare events in area(s) every 3 turns
Negate negative events:
33% chance
Tribute item to nullify immediately
Extra clue/sighting:
20% chance of an extra clue
Double clues if in the same location
50% chance of scaring thief if in same location:
15% chance thief will drop item
Thief will move through two areas the next turn
Familiar:
Send to area to scout for thief (will only get one clue if thief spotted)
Send to search area for items (three turns to recharge or tribute)
That library is messing with meh /me glares...
I tried to see if i could get the thief to end up elsewhere with dice and thief still went to library
So yeah~ The thief watched as Alice went into the secret tunnel and sneaked into the library~ Alice & Leonard walked in and saw the thief~ The thief was trying to run when Alice wandered out of the tunnel somewhat confused~ The thief found some soot sprites around and used them to create a smoke screen to escape~
Btw~ Thief is quite close to escaping ;p
Ill assign whatever skills i think would best benefit you and is related to your character next turn~ You can ask for it to be changed if you wish and there is variations to every skill~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 17(3)
Item(s)- Wine
Effect(s)- Broken mirror (1)
Event- Soot sprites got left over from the thief's disturbance~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(0)
Item(s)- Key
Event- You dug around the room and found a key~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library- secret passage- Library
Clues- 20(3)
Item(s)- Food
Event- You wander around the dark tunnels and somehow managed to wander back to the library... Hmm no luck this time~
Event- Soot sprites got left over from the thief's disturbance~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 19(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Master bedroom
Clues- 16(0)
Item(s)- Lucky coin, Key x3, Wine x3, Food x2, Strange fruit
Event- You dug around the room and found a key~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(2)
Item(s)- Food, Lucky coin
I tried to see if i could get the thief to end up elsewhere with dice and thief still went to library
So yeah~ The thief watched as Alice went into the secret tunnel and sneaked into the library~ Alice & Leonard walked in and saw the thief~ The thief was trying to run when Alice wandered out of the tunnel somewhat confused~ The thief found some soot sprites around and used them to create a smoke screen to escape~
Btw~ Thief is quite close to escaping ;p
Ill assign whatever skills i think would best benefit you and is related to your character next turn~ You can ask for it to be changed if you wish and there is variations to every skill~
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(2)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 17(3)
Item(s)- Wine
Effect(s)- Broken mirror (1)
Event- Soot sprites got left over from the thief's disturbance~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(0)
Item(s)- Key
Event- You dug around the room and found a key~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library- secret passage- Library
Clues- 20(3)
Item(s)- Food
Event- You wander around the dark tunnels and somehow managed to wander back to the library... Hmm no luck this time~
Event- Soot sprites got left over from the thief's disturbance~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 19(2)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Master bedroom
Clues- 16(0)
Item(s)- Lucky coin, Key x3, Wine x3, Food x2, Strange fruit
Event- You dug around the room and found a key~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(2)
Item(s)- Food, Lucky coin
The thief ran into the kitchen to steal alice's pudding and found a trap door~ He/she disappeared down into the castle's basement (revealed location- it is its own floor) and locked the door behind him/her~
I made it so that events are somewhat more likely to happen so there should be more... and there is... xD
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(0)
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Digging around revealed nothing but more soot sprites...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master bedroom
Clues- 17(0)
Item(s)- Wine, Key
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- While digging around the drawers you found some keys~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- While digging around the drawers and found some keys~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library- secret passage- Master bedroom
Clues- 20(0)
Item(s)- Food, Key
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wandered back into the secret passage and ended up in the master bedroom this time~
Event- While digging around the drawers you found some keys~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 22(3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You tried to open the trap door but it wont budge... someone with a key needs to open it first...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Library- secret passage- Library
Clues- 16(0)
Item(s)- Lucky coin, Key x3, Wine x3, Food x2, Strange fruit
Observation- Increased chance of rare events~
Event- You did the exact same thing as alice did last turn and wandered back into the library...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(2)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- Digging around revealed nothing but more soot sprites...
I made it so that events are somewhat more likely to happen so there should be more... and there is... xD
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(0)
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Digging around revealed nothing but more soot sprites...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master bedroom
Clues- 17(0)
Item(s)- Wine, Key
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- While digging around the drawers you found some keys~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- While digging around the drawers and found some keys~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library- secret passage- Master bedroom
Clues- 20(0)
Item(s)- Food, Key
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wandered back into the secret passage and ended up in the master bedroom this time~
Event- While digging around the drawers you found some keys~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 22(3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You tried to open the trap door but it wont budge... someone with a key needs to open it first...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Library- secret passage- Library
Clues- 16(0)
Item(s)- Lucky coin, Key x3, Wine x3, Food x2, Strange fruit
Observation- Increased chance of rare events~
Event- You did the exact same thing as alice did last turn and wandered back into the library...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(2)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- Digging around revealed nothing but more soot sprites...
The thief popped up in the master bedroom~ Alice and eve were both laying in wait and blocked the door~ The thief tosses a couple soot sprites and when the soot cleared the window was broken and the thief was gone~ They saw a figure running away from the castle~
Thief escaped so the grounds are now open as well~ The castle is no longer divided into four floors and you will get clues as long as the thief appears in the castle~
Btw the trap door stays unlocked as long as someone stays in the basement or kitchen~ Same with secret passages but only if people continue to use it~
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(0)
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master bedroom
Clues- 20(3)
Item(s)- Wine, Key
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Tons of soot sprites are aimlessly floating around the room~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(3)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Tons of soot sprites are aimlessly floating around the room~
[MENTION=10115]kactaplb[/MENTION]
Alice
Basement
Clues- 20(0)
Item(s)- Food, Key, Armor
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You found a rust suit of armor which would probably fall apart after defending yourself from an attack~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Kitchen --> Basement
Clues- 17(1)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- You found a rust suit of armor which would probably fall apart after defending yourself from an attack~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Thief escaped so the grounds are now open as well~ The castle is no longer divided into four floors and you will get clues as long as the thief appears in the castle~
Btw the trap door stays unlocked as long as someone stays in the basement or kitchen~ Same with secret passages but only if people continue to use it~
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 23(0)
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master bedroom
Clues- 20(3)
Item(s)- Wine, Key
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Tons of soot sprites are aimlessly floating around the room~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(3)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Tons of soot sprites are aimlessly floating around the room~
[MENTION=10115]kactaplb[/MENTION]
Alice
Basement
Clues- 20(0)
Item(s)- Food, Key, Armor
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You found a rust suit of armor which would probably fall apart after defending yourself from an attack~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Kitchen --> Basement
Clues- 17(1)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- You found a rust suit of armor which would probably fall apart after defending yourself from an attack~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
The thief was spotted near the gate but guards chased him/her off before he/she could escape~
Im getting rid of that delayed info thing~ More trouble than its worth~
Maze can now be accessed without searching the garden since kacta wandered into it ;p
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Basement
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You dug around the basement and found some loaves of bread on a shelf~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Basement
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You dug around the basement and found some loaves of bread on a shelf~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Master bedroom- Secret passage- Maze
Clues- 21(1)
Item(s)- Food, Key, Armor, Tea
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wander through the secret passage again and end up in a maze~ After wandering the maze a little you come upon some odd guy with a hat and rabbit drinking tea and they give you a cup~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- Despite searching you couldnt find the boathouse~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake
Clues- 17(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- Despite searching you couldnt find the boathouse~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Im getting rid of that delayed info thing~ More trouble than its worth~
Maze can now be accessed without searching the garden since kacta wandered into it ;p
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Basement
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You dug around the basement and found some loaves of bread on a shelf~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Basement
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You dug around the basement and found some loaves of bread on a shelf~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Master bedroom- Secret passage- Maze
Clues- 21(1)
Item(s)- Food, Key, Armor, Tea
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wander through the secret passage again and end up in a maze~ After wandering the maze a little you come upon some odd guy with a hat and rabbit drinking tea and they give you a cup~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- Despite searching you couldnt find the boathouse~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake
Clues- 17(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- Despite searching you couldnt find the boathouse~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
The thief wasnt spotted this turn... i wonder where he/she couldve gone~
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Garden
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You saw an odd rabbit run into a hole in the ground~ You take a look inside and the rabbit is glaring at you~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You see some water sprites dancing around the lake~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You hit some odd button and the secret passage opened again~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze--> Lake
Clues- 21(0)
Item(s)- Food, Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You see some water sprites dancing around the lake~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Gate guardhouse
Clues- 18(1)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- After talking with the guards they handed you a slip of paper that they had found laying around~ Written on it is the words "He was quite power hungry and regularly “borrowed” artifacts from others~" It seems like part of a page from some book...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
Event- You found one of the presents laying around the room... the thief probably dropped it while running with the rest...
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Guest Clues- 10
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Garden
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You saw an odd rabbit run into a hole in the ground~ You take a look inside and the rabbit is glaring at you~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You see some water sprites dancing around the lake~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 20(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You hit some odd button and the secret passage opened again~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze--> Lake
Clues- 21(0)
Item(s)- Food, Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You see some water sprites dancing around the lake~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 22(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Gate guardhouse
Clues- 18(1)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- After talking with the guards they handed you a slip of paper that they had found laying around~ Written on it is the words "He was quite power hungry and regularly “borrowed” artifacts from others~" It seems like part of a page from some book...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 10(0)
Event- You found one of the presents laying around the room... the thief probably dropped it while running with the rest...
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
The thief ran by the master bedroom and disappeared into the secret passage~ He/she was later spotted running through the forest~
Sighting 5~ The thief seems feminine but she disappeared before you could get another look.
Well... since people didnt know this... Any event can be interacted with~ Interactions with creatures will usually have a couple different outcomes and you can either approach normally or give it an item~ Creatures may favor some items more than others~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Quite a lot of squirrels are running around~ I wonder what happened~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Quite a lot of squirrels are running around~ I wonder what happened~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 23(3)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Lake--> Garden
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You happen upon some patch of sweet smelling flowers~ After standing there and gazing for a while you start to feel odd...
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 26(4)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest guardhouse
Clues- 21(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(2)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Lake
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- You happen upon some patch of sweet smelling flowers~ After standing there and gazing for a while you start to feel odd...
Event (familiar)- Quite a lot of squirrels are running around~ I wonder what happened~
Sighting 5~ The thief seems feminine but she disappeared before you could get another look.
Well... since people didnt know this... Any event can be interacted with~ Interactions with creatures will usually have a couple different outcomes and you can either approach normally or give it an item~ Creatures may favor some items more than others~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake
Clues- 23(0)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Quite a lot of squirrels are running around~ I wonder what happened~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Quite a lot of squirrels are running around~ I wonder what happened~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 23(3)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Lake--> Garden
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You happen upon some patch of sweet smelling flowers~ After standing there and gazing for a while you start to feel odd...
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 26(4)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest guardhouse
Clues- 21(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(2)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Lake
Clues- 12(0)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- You happen upon some patch of sweet smelling flowers~ After standing there and gazing for a while you start to feel odd...
Event (familiar)- Quite a lot of squirrels are running around~ I wonder what happened~
The thief was spotted in the garden poking at a rabbit's hole~ She wandered off after a bit as no one was around to catch her~
Boathouse and Hidden Grove can now be accessed~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze
Clues- 26(3)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The squirrel looked like it wanted to bite your hand but stopped and ran off~ You find a small key that it had dropped~
Event- The fog finally cleared a bit and the boathouse came into view~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Lake
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The fog finally cleared a bit and the boathouse came into view~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 26(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The fog finally cleared a bit and the boathouse came into view~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Garden guardhouse
Clues- 24(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 14(2)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- You found a hidden grove while wandering around the forest~
Event (familiar)- The fog finally cleared a bit and the boathouse came into view~
Boathouse and Hidden Grove can now be accessed~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze
Clues- 26(3)
Item(s)- Food
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 20(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The squirrel looked like it wanted to bite your hand but stopped and ran off~ You find a small key that it had dropped~
Event- The fog finally cleared a bit and the boathouse came into view~
unidecimo
Eve Rebirth
Master Bedroom
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Lake
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The fog finally cleared a bit and the boathouse came into view~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 26(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The fog finally cleared a bit and the boathouse came into view~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Garden guardhouse
Clues- 24(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 14(2)
Item(s)- Food, Lucky coin
Familiar- Scouts an area of choice (if an items is retrieved then you can either let it rest for three turns or give it food)
Event- You found a hidden grove while wandering around the forest~
Event (familiar)- The fog finally cleared a bit and the boathouse came into view~
The thief was seen running around the maze~ Lucca tried to grove chase but the thief disappeared around a corner~ Everyone else was quite busy poking around the newly discovered locations and werent around to help ;p
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 26(0)
Item(s)- Food, Fish
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You find a fish around the house in various forms~ (can be used as food)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 20(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You find a fish around the house in various forms~ (can be used as food)
[MENTION=17416]unidecimo[/MENTION] Still busy? xD
Eve Rebirth
Master Bedroom
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Ability activated- You managed to open the secret passage yet again xD
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- More squirrels are running around~ Theyre seem to be everywhere~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 29(3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake guardhouse
Clues- 24(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- Ability activated- The guard mentioned that there seemed to be an island in the lake but everyone who tried to reach it had gotten lost in the fog and ended up back where they started~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 14(0)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- More squirrels are running around~ Theyre seem to be everywhere~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 26(0)
Item(s)- Food, Fish
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You find a fish around the house in various forms~ (can be used as food)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 20(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You find a fish around the house in various forms~ (can be used as food)
[MENTION=17416]unidecimo[/MENTION] Still busy? xD
Eve Rebirth
Master Bedroom
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Ability activated- You managed to open the secret passage yet again xD
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
Event- More squirrels are running around~ Theyre seem to be everywhere~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 29(3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake guardhouse
Clues- 24(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- Ability activated- The guard mentioned that there seemed to be an island in the lake but everyone who tried to reach it had gotten lost in the fog and ended up back where they started~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 14(0)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- More squirrels are running around~ Theyre seem to be everywhere~
The thief was sneaking around the gate and poking at stones in the wall until alice spotted her and scared her off~
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake--> Maze
Clues- 28(2)
Item(s)- Food, Fish
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately) (5)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Gate
Clues- 23(3)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~ (Activated)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Library
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You found another piece from the book with "He captured it and made its power his own~" written on it~
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Boathouse
Clues- 29(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You found some row boats under the house~ They can take you around two areas excluding the castle the next turn~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Boathouse
Clues- 24(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- You found some row boats under the house~ They can take you around two areas excluding the castle the next turn~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 14(0)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Guest Clues- 12
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake--> Maze
Clues- 28(2)
Item(s)- Food, Fish
Hyper speed- Move through two areas in one turn (Recharge period of five turns after use or tribute item to activate immediately) (5)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Gate
Clues- 23(3)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~ (Activated)
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Library
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You found another piece from the book with "He captured it and made its power his own~" written on it~
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 21(0)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Boathouse
Clues- 29(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You found some row boats under the house~ They can take you around two areas excluding the castle the next turn~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Boathouse
Clues- 24(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- You found some row boats under the house~ They can take you around two areas excluding the castle the next turn~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 12(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 14(0)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
The thief was spotted in the forest~ She was running towards the castle and later found digging around the study~
Clue/sighting- One of the guards commented about how she seemed to be talking with the fire sprites around the gate~
Guest Clues- 14
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Gate
Clues- 30(2)
Item(s)- Food, Fish
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (4)
Event- The squirrels seem to be marching around here... how odd~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Gate
Clues- 23(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The squirrels seem to be marching around here... how odd~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Boathouse
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 24(3)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Boathouse
Clues- 29(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden grove--> Maze
Clues- 28(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- The walls of the maze seem to continually change and eventually you realize that youre lost... (lose a turn)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(2)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 17(3)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Clue/sighting- One of the guards commented about how she seemed to be talking with the fire sprites around the gate~
Guest Clues- 14
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Gate
Clues- 30(2)
Item(s)- Food, Fish
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (4)
Event- The squirrels seem to be marching around here... how odd~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Gate
Clues- 23(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The squirrels seem to be marching around here... how odd~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Boathouse
Clues- 23(0)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Hidden grove
Clues- 24(3)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Boathouse
Clues- 29(0)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden grove--> Maze
Clues- 28(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
Event- The walls of the maze seem to continually change and eventually you realize that youre lost... (lose a turn)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(2)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 17(3)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
The thief was wandering around the lake when eve saw her gave chase~
General Event- The cheshire cat appeared before everyone and invited you all to go through an odd door that he opened~
I think ill just mark when abilities activate with (A)
Guest Clues- 14
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 30(0)
Item(s)- Food, Fish
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (3)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 23(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~ (A)
Event- You almost fell asleep but you woke yourself before doing so~ Youre feel quite tired~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 28(5)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~ (Activated)
Event- Creature of the forest are lurking under the shade and watching~
[MENTION=10115]kactaplb[/MENTION]
Alice
Gate
Clues- 25(1)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Gate
Clues- 30(1)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Maze
Clues- 28(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 18(1)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You see forest sprites dancing around the trees~
General Event- The cheshire cat appeared before everyone and invited you all to go through an odd door that he opened~
I think ill just mark when abilities activate with (A)
Guest Clues- 14
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 30(0)
Item(s)- Food, Fish
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (3)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 23(0)
Item(s)- Wine, Key x2, Food
Caution- Chance of scaring thief if in same location and avoiding negative events~ (A)
Event- You almost fell asleep but you woke yourself before doing so~ Youre feel quite tired~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 28(5)
Item(s)- Key
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~ (Activated)
Event- Creature of the forest are lurking under the shade and watching~
[MENTION=10115]kactaplb[/MENTION]
Alice
Gate
Clues- 25(1)
Item(s)- Key, Armor,
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Gate
Clues- 30(1)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Maze
Clues- 28(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Hidden Grove
F- Lake
Clues- 18(1)
Item(s)- Food, Lucky coin
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You see forest sprites dancing around the trees~
The thief found a way out but curiosity got the better of her and she went through the cheshire's door~ She ended up at the boathouse watched as others started spilling in after her~ Thanatos wandered in the front door and went into mild chock at the odd sight~ The thief gave an amused laugh and ran downstairs~ The group tried to squeeze through the door and give chase but by the time they pushed through, the thief had escaped on a rowboat and disappeared into the fog~
Hmm just go twice during the next phase... its quite late for this one as it is... :x
Guest Clues- 14
samyeung46 S 10
Nameless
Cheshire- Boathouse
Clue- 18 (4)
Demon's Curse- three random buffs and/or debuffs
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 34(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (2)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 23(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Cheshire- Boathouse
Clues- 32(4)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~ (A)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=10115]kactaplb[/MENTION]
Alice
Cheshire- Boathouse
Clues- 29(4)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Cheshire- Boathouse
Clues- 34(4)
Item(s): Fish
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Cheshire- Boathouse
Clues- 32(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
The maids give everyone a bit of snacks and refreshments~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Cheshrie- Boathouse
F- Gate
Clues- 22(4)
Item(s)- Food, Lucky coin, Fish
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
Hmm just go twice during the next phase... its quite late for this one as it is... :x
Guest Clues- 14
samyeung46 S 10
Nameless
Cheshire- Boathouse
Clue- 18 (4)
Demon's Curse- three random buffs and/or debuffs
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 34(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (2)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 23(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Cheshire- Boathouse
Clues- 32(4)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~ (A)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=10115]kactaplb[/MENTION]
Alice
Cheshire- Boathouse
Clues- 29(4)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Cheshire- Boathouse
Clues- 34(4)
Item(s): Fish
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Cheshire- Boathouse
Clues- 32(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
The maids give everyone a bit of snacks and refreshments~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Cheshrie- Boathouse
F- Gate
Clues- 22(4)
Item(s)- Food, Lucky coin, Fish
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You search around and find that there is tons of squirrels running around~ Someone found a pile of fish and everyone got one~ There are still a couple row boats left (move through two areas besides castle during the next turn)~
The thief was sneaking around the gate when she was spotted~ Fire sprites appeared and distracted everyone long enough for the thief to disappear again~ She was then spotted in the garden running among the flowers before she disappeared again~
Clue/Sighting- You thought you had the thief trapped but she turned a corner and disappeared~ You suspect that she went down the manhole nearby as it was missing its cover~
Guest Clues- 14
samyeung46 S 10
Nameless
Garden--> Gate--> Hidden grove
Clue- 27 (9)
Demon's Curse- three random buffs and/or debuffs (A)
Event- Flame sprites are wandering around the gate~
Event-The flame sprite gave you a slip of paper with "He became obsessed with sprites and tried to create some~" burned onto it~
Event- You find a field of flowers which refresh your mind~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Garden
Clues- 38(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (1)
Event- You find a field of flowers which refresh your mind~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 26(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The walls seem to be shifting positions with every step you take and you have no idea how to get out~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake--> Gate
Clues- 36(4)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You pass by a foggy island while rowing around the lake~ Water sprites appear around the island as you get near~
Event- Flame sprites are wandering around the gate~
[MENTION=10115]kactaplb[/MENTION]
Alice
Boathouse--> Maze
Clues- 32(3)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The walls seem to be shifting positions with every step you take and you have no idea how to get out~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze-->Gate
Clues- 37 (3)
Item(s): Fish
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The walls seem to be shifting positions with every step you take and you spend the rest of the time figuring out how to escape~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden Grove--> Gate
Clues- 36(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
Event- Flame sprites are wandering around the gate~
Event- The fire sprite gave you some page torn from a book~ "He valued secrecy and created a hidden room to hold his experiments~" was written on it~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest--> Garden
F- Gate
Clues- 27(5)
Item(s)- Food, Lucky coin, Fish
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find a field of flowers which refresh your mind~
F Event- Flame sprites are wandering around the gate~
Clue/Sighting- You thought you had the thief trapped but she turned a corner and disappeared~ You suspect that she went down the manhole nearby as it was missing its cover~
Guest Clues- 14
samyeung46 S 10
Nameless
Garden--> Gate--> Hidden grove
Clue- 27 (9)
Demon's Curse- three random buffs and/or debuffs (A)
Event- Flame sprites are wandering around the gate~
Event-The flame sprite gave you a slip of paper with "He became obsessed with sprites and tried to create some~" burned onto it~
Event- You find a field of flowers which refresh your mind~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Garden
Clues- 38(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (1)
Event- You find a field of flowers which refresh your mind~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 26(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The walls seem to be shifting positions with every step you take and you have no idea how to get out~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake--> Gate
Clues- 36(4)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You pass by a foggy island while rowing around the lake~ Water sprites appear around the island as you get near~
Event- Flame sprites are wandering around the gate~
[MENTION=10115]kactaplb[/MENTION]
Alice
Boathouse--> Maze
Clues- 32(3)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The walls seem to be shifting positions with every step you take and you have no idea how to get out~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze-->
Clues- 37 (3)
Item(s): Fish
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The walls seem to be shifting positions with every step you take and you spend the rest of the time figuring out how to escape~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden Grove--> Gate
Clues- 36(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
Event- Flame sprites are wandering around the gate~
Event- The fire sprite gave you some page torn from a book~ "He valued secrecy and created a hidden room to hold his experiments~" was written on it~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest--> Garden
F- Gate
Clues- 27(5)
Item(s)- Food, Lucky coin, Fish
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find a field of flowers which refresh your mind~
F Event- Flame sprites are wandering around the gate~
The thief was spotted in the maze and the two alices gave chase~ Small tremors started and put everyone off balance~ The thief ran disappeared while the alices were getting back up~ The alices look around to find that they seemed to be lost again...
I feel like the thief is trolling meh by making it seem like she would escape and then not =.= /me pokes dice...
Guest Clues- 14
samyeung46 S 10
Nameless
Master bedroom Hidden grove
Clue- 27(0)
Demon's Curse- three random buffs and/or debuffs (A)
Event- Lose move due to curse~
Event- Forest creatures are running around the grove~
Event- Interact- The creatures stare for a few moments and beckon you to follow~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Guest room
Clues- 38(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You sit on the bed... which feels very comfy looking... and... and... Zzzzzzzzzzzzzzzz... (Since youre refreshed now~ you can move twice the next turn~)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 30(4)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You seem to still be lost...
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You sit on the bed... which feels very comfy looking... and... and... Zzzzzzzzzzzzzzzz... (Since youre refreshed now~ you can move twice the next turn~)
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 36(4)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You seem to still be lost...
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 37 (0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
You find a bottle of wine while digging around in the kitchen~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest
Clues- 36(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Gate
Clues- 27(3)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find a plot filled with carrots~ The gardener chases you off after he catches you pull one out~
F Event- The flame sprites stare at the afk familiar~
F Event- Interact- The fire sprites give you another slip of paper with "He surrounded the room with a maze of passages~" scribbled on it~
I feel like the thief is trolling meh by making it seem like she would escape and then not =.= /me pokes dice...
Guest Clues- 14
samyeung46 S 10
Nameless
Clue- 27(0)
Demon's Curse- three random buffs and/or debuffs (A)
Event- Lose move due to curse~
Event- Forest creatures are running around the grove~
Event- Interact- The creatures stare for a few moments and beckon you to follow~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Guest room
Clues- 38(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You sit on the bed... which feels very comfy looking... and... and... Zzzzzzzzzzzzzzzz... (Since youre refreshed now~ you can move twice the next turn~)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 30(4)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You seem to still be lost...
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You sit on the bed... which feels very comfy looking... and... and... Zzzzzzzzzzzzzzzz... (Since youre refreshed now~ you can move twice the next turn~)
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 36(4)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You seem to still be lost...
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Kitchen
Clues- 37 (0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
You find a bottle of wine while digging around in the kitchen~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest
Clues- 36(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Gate
Clues- 27(3)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find a plot filled with carrots~ The gardener chases you off after he catches you pull one out~
F Event- The flame sprites stare at the afk familiar~
F Event- Interact- The fire sprites give you another slip of paper with "He surrounded the room with a maze of passages~" scribbled on it~
The thief was wandering around the hidden grove~ S ran in a while later following forest creatures and spotted her~ Forest sprites were being mischievous and kept him from chasing~
clue/sighting- Some guards went down the manhole where the thief was assumed to have escaped into~ They found a complex maze of passages that spread under the grounds~
Guest Clues- 14
samyeung46 S 10 A F
S
Hidden grove--> Garden
Clue- 34(7)
Demon's Curse- three random buffs and/or debuffs (A)
Event- The forest creatures lead you in circles and you end up back at the hidden grove...
Event- Forest sprites are dancing around the grove~
Event- Air sprites are blowing through the garden~
Event- Interact- The air and forest sprites put their hand over your chest and you feel a surge of energy~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 41(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Forest sprites are running along the treetops and following you~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 30(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Kitchen--> Library
Clues- 36(0)
Item(s)- Key, Fish, Food
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You sneaked off with a bit of food from the kitchen~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 36(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 40(3)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- Forest sprites are running along the treetops and following you~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake
Clues- 36(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Maze
F- Gate
Clues- 27(0)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) (2)
clue/sighting- Some guards went down the manhole where the thief was assumed to have escaped into~ They found a complex maze of passages that spread under the grounds~
Guest Clues- 14
samyeung46 S 10 A F
S
Hidden grove--> Garden
Clue- 34(7)
Demon's Curse- three random buffs and/or debuffs (A)
Event- The forest creatures lead you in circles and you end up back at the hidden grove...
Event- Forest sprites are dancing around the grove~
Event- Air sprites are blowing through the garden~
Event- Interact- The air and forest sprites put their hand over your chest and you feel a surge of energy~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 41(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- Forest sprites are running along the treetops and following you~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 30(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Kitchen--> Library
Clues- 36(0)
Item(s)- Key, Fish, Food
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You sneaked off with a bit of food from the kitchen~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 36(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 40(3)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- Forest sprites are running along the treetops and following you~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake
Clues- 36(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Maze
F- Gate
Clues- 27(0)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) (2)
The thief wandered into the garden~ She poked at S who was somewhat... stuck... until kuro got there and chased her off~
Guest Clues- 14
samyeung46 S 10 A F
S
Garden
Clue- 38(4)
Demon's Curse- three random buffs and/or debuffs (A)
Curse- The curse paralyzes you and you cant seem to move...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 41(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(3)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(3)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Garden
Clues- 40(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Maze
F- Gate
Clues- 30(3)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) (1)
Guest Clues- 14
samyeung46 S 10 A F
S
Garden
Clue- 38(4)
Demon's Curse- three random buffs and/or debuffs (A)
Curse- The curse paralyzes you and you cant seem to move...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 41(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(3)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(3)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Garden
Clues- 40(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Maze
F- Gate
Clues- 30(3)
Item(s)- Food, Lucky coin, Fish, Carrot
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) (1)
Thanatos decided to go to the boathouse and saw the thief~ She was digging around but ran off when she noticed Thanatos~
Sighting- The guards said that they saw her talking to forest sprites around the lake later on~
Xavier Cross walked up to the gates saying that he was there to help catch the thief and the guards took him to the waiting room to give him details on what had happened~
Guest Clues- 14
samyeung46 S 10 A E
S
Garden
Clue- 38(0)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Curse- Youre still paralyzed but it seems that you have better luck... if you even get to use it...
Event- Squirrels run around you while youre laying around... they leave a whip on you before running off again~
Event- You find yourself next to an odd rabbit hole... i wonder if its safe to poke~
Event- Interact- You found a pocket watch after poking around the hole a bit... I wonder what it does~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find an odd whip in the master bedroom...
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest
Clues- 40(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
Event- You notice an odd hole in the ground but the sprites sing in the distance sounds equally tempting~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Gate
Clues- 30(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find that carrot patch again... hmm why not take another~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Waiting room
Clues- 14(0)
Item(s)- Food
-Ability- What kind?
Sighting- The guards said that they saw her talking to forest sprites around the lake later on~
Xavier Cross walked up to the gates saying that he was there to help catch the thief and the guards took him to the waiting room to give him details on what had happened~
Guest Clues- 14
samyeung46 S 10 A E
S
Garden
Clue- 38(0)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Curse- Youre still paralyzed but it seems that you have better luck... if you even get to use it...
Event- Squirrels run around you while youre laying around... they leave a whip on you before running off again~
Event- You find yourself next to an odd rabbit hole... i wonder if its safe to poke~
Event- Interact- You found a pocket watch after poking around the hole a bit... I wonder what it does~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(4)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Master Bedroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find an odd whip in the master bedroom...
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- The walls of the maze close around you again~ It doesnt seem to want you to leave~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Forest
Clues- 40(0)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
Event- You notice an odd hole in the ground but the sprites sing in the distance sounds equally tempting~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Gate
Clues- 30(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- You find that carrot patch again... hmm why not take another~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Waiting room
Clues- 14(0)
Item(s)- Food
-Ability- What kind?
The thief was sneaking around the hidden grove when kuro wandered in with the forest sprites~ Kuro ran at the thief but squirrels smelled food on him and mobbed him~ Anyhow the thief tossed some acorns around kuro and ran off~
Guest Clues- 14
samyeung46 S 10(1) A E W
S
Lake
Clue- 40(2)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Event- Water sprites dance around you as you search around the lake~
Event- Interaction- The water sprites give you a handful of water and it gives you a warm feeling when you drink it~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You get on a row boat and off you go~ (Move through two areas)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find an odd whip in the master bedroom...
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden grove
Clues- 44(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
Event- Theres tons of squirrels running around in a frenzy~
Event- Interaction- Kuro "parties" with the squirrels and, after they finish eating everything they could find and had run off, he finds a strange little fruit~
Event- Strange fruit gives you a boost and allows you to move through two areas~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Lake
F- Gate
Clues- 33(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- Water sprites dance around you as you search around the lake~
Event- Interaction- The water sprite gave you a small slip of waterproof paper with "During his experimented, he created soot sprites which he used to do random labor around the castle~" written on it~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food
Expertise- Increased chance of events and desirable outcomes from the events~
Guest Clues- 14
samyeung46 S 10(1) A E W
S
Lake
Clue- 40(2)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Event- Water sprites dance around you as you search around the lake~
Event- Interaction- The water sprites give you a handful of water and it gives you a warm feeling when you drink it~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Event- You get on a row boat and off you go~ (Move through two areas)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 33(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find an odd whip in the master bedroom...
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You come upon an odd little puzzle on the ground and after poking at it a bit you hear a click and a wall in the maze parts to reveal a tunnel leading underground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Hidden grove
Clues- 44(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
Event- Theres tons of squirrels running around in a frenzy~
Event- Interaction- Kuro "parties" with the squirrels and, after they finish eating everything they could find and had run off, he finds a strange little fruit~
Event- Strange fruit gives you a boost and allows you to move through two areas~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Lake
F- Gate
Clues- 33(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food)
Event- Water sprites dance around you as you search around the lake~
Event- Interaction- The water sprite gave you a small slip of waterproof paper with "During his experimented, he created soot sprites which he used to do random labor around the castle~" written on it~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food
Expertise- Increased chance of events and desirable outcomes from the events~
The thief was spotted in the garden~ She was talking with air sprites which spirited her off when guards arrived~
Guards also reported sightings off a buttersnake by the gate~
Guest Clues- 14
samyeung46 S 10(1) A E W
S
Lake
Clue- 40(0)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You feel weak again... have fun laying around for a bit~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 36(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Secret passage- Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find fire sprites wandering around the tunnels~
Event- Interaction- The sprites disappear as you approach but you find a charred piece of paper on the ground~ "His experiments failed otherwise and he started to plot other methods of capturing these elusive creatures~" was written on it~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake--> Maze
Clues- 47(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Lake
F- Secret passage
Clues- 33(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
F Event- You find fire sprites wandering around the tunnels~
F Event- Interact- The fire sprites engulfed the familiar in flames but left it unharmed~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food
Expertise- Increased chance of events and desirable outcomes from the events~
Guards also reported sightings off a buttersnake by the gate~
Guest Clues- 14
samyeung46 S 10(1) A E W
S
Lake
Clue- 40(0)
Item(s)- Whip, Pocket watch
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You feel weak again... have fun laying around for a bit~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 36(3)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Guestroom
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Secret passage- Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage
Clues- 43(0)
Item(s): Fish, Wine
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find fire sprites wandering around the tunnels~
Event- Interaction- The sprites disappear as you approach but you find a charred piece of paper on the ground~ "His experiments failed otherwise and he started to plot other methods of capturing these elusive creatures~" was written on it~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Lake--> Maze
Clues- 47(3)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish
Observation- Increased chance of rare events~ (A)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Lake
F- Secret passage
Clues- 33(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
F Event- You find fire sprites wandering around the tunnels~
F Event- Interact- The fire sprites engulfed the familiar in flames but left it unharmed~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food
Expertise- Increased chance of events and desirable outcomes from the events~
Kuro S and Sivet run towards the gate hoping to find the buttersnake but arrived too late~ The thief had gotten there earlier and was snacking on the sweets and tea that the buttersnake had brought~ She gave a sly smirk and ran off when the three arrived~ Squirrels ran towards the picnic as soon as the ran off and the three had to fight for their share~
Sighting/clue- A guard reported seeing the thief sneaking towards the maze~
I rewrote the story to some extent~ More of a diary like style now ;p
Guest Clues- 14
samyeung46 S 15(2) A E W
S
Gate--> Master bedroom
Clue- 44(4)
Item(s)- Whip x2, Pocket watch, Sweets
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You feel energized and ready to run endlessly~
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
Event- Interaction- You feed the squirrels and they run off~
Event- You found another whip in the master bedroom...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze--> Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (5)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 36(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage- Master Bedroom
Clues- 43(0)
Item(s): Fish, Wine, Whip
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You found a whip in the master bedroom...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Gate
Clues- 51(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~ (A)
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food x2
Event- The kitchen staff give the guests a bit of food to keep them calm~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Secret passage- Forest
Clues- 37(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You found a whip in the master bedroom...
Sighting/clue- A guard reported seeing the thief sneaking towards the maze~
I rewrote the story to some extent~ More of a diary like style now ;p
Guest Clues- 14
samyeung46 S 15(2) A E W
S
Gate--> Master bedroom
Clue- 44(4)
Item(s)- Whip x2, Pocket watch, Sweets
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You feel energized and ready to run endlessly~
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
Event- Interaction- You feed the squirrels and they run off~
Event- You found another whip in the master bedroom...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze--> Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (5)
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Maze
Clues- 36(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage- Master Bedroom
Clues- 43(0)
Item(s): Fish, Wine, Whip
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You found a whip in the master bedroom...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Gate
Clues- 51(4)
Item(s)- Lucky coin, Key x2, Wine x2, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~ (A)
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food x2
Event- The kitchen staff give the guests a bit of food to keep them calm~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Secret passage- Forest
Clues- 37(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You found a whip in the master bedroom...
The thief was spotted walking around the garden~ She poked around in the rabbit hole but an angry rabbit poked its head out so she walked off~ Sevit was sneaking after her but a mob of squirrels ran around him and she noticed him~
Hmm i think ill just leave player who reach 50 clues with a more powerful version of their current ability unless they ask for another one or create one of their own~
Guest Clues- 14
samyeung46 S15(2) A E W
S
Master bedroom
Clue- 44(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You cant move again... but your sight seems sharper~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (4)
Event- You wander around the forest and stumble into some covered pit~ It seems to be part of a tunnel...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 36(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Some of the forest creatures are sniffing around the house~
Event- Interact- The forest creatures watch as you walk closer and start walking off~ One stands at the tree line and seems to want you to follow~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You find a note with "I created enchantments which should lure sprites to my land… though it seems that they are not the only creatures to come…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Master Bedroom
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 54(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~ (A)
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 41(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You see something shiny under the table and it turns out to be a key...
Hmm i think ill just leave player who reach 50 clues with a more powerful version of their current ability unless they ask for another one or create one of their own~
Guest Clues- 14
samyeung46 S15(2) A E W
S
Master bedroom
Clue- 44(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You cant move again... but your sight seems sharper~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (4)
Event- You wander around the forest and stumble into some covered pit~ It seems to be part of a tunnel...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 36(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Some of the forest creatures are sniffing around the house~
Event- Interact- The forest creatures watch as you walk closer and start walking off~ One stands at the tree line and seems to want you to follow~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You find a note with "I created enchantments which should lure sprites to my land… though it seems that they are not the only creatures to come…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Master Bedroom
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 54(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~ (A)
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 41(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You see something shiny under the table and it turns out to be a key...
The thief was at the lake talking with forest sprites~ Alice and Kuro sneaked closer to listen but they were blinded by a green flash of light~ The thief disappeared by the time they could see again~
Some guards reported that they heard loud snoring somewhere in the forest but couldnt find the source...
Guest Clues- 14
samyeung46 S15(2) A E W
S
Garden--> Forest
Clue- 46(2)
Item(s)- Whip x2, Pocket watch, Sweets, Key
Demon's Curse- three random buffs and/or debuffs
Curse- You get a little boost of energy but for some reason it dulled your senses...
Event- You finds a wabbit hole~
Event- Interaction- It didnt take you to some odd cartoon world but your hand sure does hurt now~
Event- You find a tunnel of sorts in the ground~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (3)
Event- You find a tunnel of sorts in the ground~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 40(4)
Item(s)- Wine, Key x2, Food, Present
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The creatures led you to around the lake and you spot the thief in the distance~
Event- The forest sprites are wandering off after the thief disappeared~
Event- You found a small present box where the thief was~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Squirrels are climbing all over the gate~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish, Tea
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You find that tea party again and they give you a cup of tea~ You find that the napkin the gave you was actually a page from a book with "I tried to tame the sprites but they only grew weaker in captivity so I had to release them all before they disappeared…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find a tunnel of sorts in the ground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Lake
Clues- 58(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Dowsing- Your dowsing led you to the lake and you spot the thief in the distance~
Event- The forest sprites are wandering off after the thief disappeared~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
Event- You find another odd present hidden around the room~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 41(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You finds a wabbit hole~
F Event- You find a tunnel of sorts in the ground~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Some guards reported that they heard loud snoring somewhere in the forest but couldnt find the source...
Guest Clues- 14
samyeung46 S15(2) A E W
S
Garden--> Forest
Clue- 46(2)
Item(s)- Whip x2, Pocket watch, Sweets, Key
Demon's Curse- three random buffs and/or debuffs
Curse- You get a little boost of energy but for some reason it dulled your senses...
Event- You finds a wabbit hole~
Event- Interaction- It didnt take you to some odd cartoon world but your hand sure does hurt now~
Event- You find a tunnel of sorts in the ground~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (3)
Event- You find a tunnel of sorts in the ground~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 40(4)
Item(s)- Wine, Key x2, Food, Present
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The creatures led you to around the lake and you spot the thief in the distance~
Event- The forest sprites are wandering off after the thief disappeared~
Event- You found a small present box where the thief was~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Squirrels are climbing all over the gate~
[MENTION=10115]kactaplb[/MENTION]
Alice
Maze
Clues- 39(0)
Item(s)- Key, Armor, Fish, Tea
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You find that tea party again and they give you a cup of tea~ You find that the napkin the gave you was actually a page from a book with "I tried to tame the sprites but they only grew weaker in captivity so I had to release them all before they disappeared…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find a tunnel of sorts in the ground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Lake
Clues- 58(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Dowsing- Your dowsing led you to the lake and you spot the thief in the distance~
Event- The forest sprites are wandering off after the thief disappeared~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
Event- You find another odd present hidden around the room~
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 41(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You finds a wabbit hole~
F Event- You find a tunnel of sorts in the ground~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The thief appeared in the hidden grove surrounded by squirrels~ She was poking at the roots of a tree when she disappeared~
Hmm Eve can be some gate guard for a while then ;p
Guest Clues- 14
samyeung46 S15(2) A E W
S
Hidden Grove
Clue- 50(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel lucky~
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 48(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (2)
Event- You look around and acorns are in every nook and cranny~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library--> Master Bedroom
Clues- 40(0)
Item(s)- Wine, Key x2,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Dusty tome- You flip through the pages and it seems to depict images of sprites and how to summon them~ As you read, the book starts to glow~ (Any sprite in particular that you want to summon?)
Event-The book gets soaked through with water and you find that you managed to summon a water sprite~
Event- Interact- The water sprite fills a small bowl with water and mumbles something under its breath~ It then tells you that you should go to the lake~
unidecimo
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Forest--> Forest--> Forest
Clues- 45(6)
Item(s)- Key, Armor, Acorn x3
Fighter- High chance of blocking any negative effects caused by creatures~
Thorough search- get up to 3x the amount of items during this turn
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Basement
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key, Armor
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find an old suit of armor in the basement~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest
Clues- 61(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets, Acorn
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (3)
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 42(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (3)
Event- Air sprites are floating around the garden~
Event- Interact- The air sprite leave you with another note with "I have to content myself with merely watching the sprites but I found that they loved wine and would give me slight boosts if I offered them some."
F Event- You look around and acorns are in every nook and cranny~
F Event- Interact- It tried to grab at an acorn and fell through the ground~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Hmm Eve can be some gate guard for a while then ;p
Guest Clues- 14
samyeung46 S15(2) A E W
S
Hidden Grove
Clue- 50(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel lucky~
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 48(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (2)
Event- You look around and acorns are in every nook and cranny~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library--> Master Bedroom
Clues- 40(0)
Item(s)- Wine, Key x2,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Dusty tome- You flip through the pages and it seems to depict images of sprites and how to summon them~ As you read, the book starts to glow~ (Any sprite in particular that you want to summon?)
Event-The book gets soaked through with water and you find that you managed to summon a water sprite~
Event- Interact- The water sprite fills a small bowl with water and mumbles something under its breath~ It then tells you that you should go to the lake~
unidecimo
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Forest--> Forest--> Forest
Clues- 45(6)
Item(s)- Key, Armor, Acorn x3
Fighter- High chance of blocking any negative effects caused by creatures~
Thorough search- get up to 3x the amount of items during this turn
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Basement
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key, Armor
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You find an old suit of armor in the basement~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest
Clues- 61(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets, Acorn
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (3)
Event- You look around and acorns are in every nook and cranny~
Event- Interact- You try to grab at an acorn and suddenly you fall through the ground~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 42(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (3)
Event- Air sprites are floating around the garden~
Event- Interact- The air sprite leave you with another note with "I have to content myself with merely watching the sprites but I found that they loved wine and would give me slight boosts if I offered them some."
F Event- You look around and acorns are in every nook and cranny~
F Event- Interact- It tried to grab at an acorn and fell through the ground~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
S Alice Kuro and Sevit's familiar find themselves tumbling down a tunnel and end up in a small secluded space under the tallest tree~ The roots closed off the tunnels they roll out of and they spot a large fuzzy creature sleeping against the roots~ They spot the thief sleeping on top of the creature and try to sneak closer but with each step they take they grow drowsier and eventually fall asleep in the patches of flowers~
Lucca and Alice spot the thief by the lake later but she woke as they tried to approach~ She scattered the forest creatures hiding nearby and ran off~
Hmm im going to mark down notes gathered as items and theyll actually have another function now ;p
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Heart of the forest--> Forest--> Secret passage
Clue- 54(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel quite energized and quite lucky~
Event- You wake up in the forest and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
Event- You find forest sprites gazing at you while you were laying there~
Event- Interaction- The forest sprites gave you an odd liquid to wake you and you recoil from the bitterness but you also feel a bit more powerful~
Event- You meet a fire sprite wandering around the dark passages~
Event- Interaction- The fire sprites mumble something and you find yourself burning~ You faint but wake up unharmed and wondering what that tingling sensation in your body is~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 51(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (1)
Ability 2~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 44(4)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The forest creatures are running all over the place~
Event- Interact- You asked if they would lead you somewhere and they obliged your request~
unidecimo
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Heart of the forest--> Gate
Clues- 45(0)
Item(s)- Key, Armor, Acorn x4, Note x3, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wake up by the gate and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 47(4)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Lurker- The thief ran off looking a bit startled~
Event- The forest creatures are running all over the place~
Event- Interaction- The creatures swarm around you and you notice that you seem to be missing your whip... but you also found a four leaf clover~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Heart of the forest--> Garden
Clues- 65(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets, Acorn x2, Note x2, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- You wake up in the garden and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
Event- The flower pollen made your eyes water a bit...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Heart of the forest--> Basement
Clues- 43(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x3, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (3)
Event- The flower pollen made your eyes water a bit..
F Event- You wake up in the basement and feel well rested~ You find yourself holding a handful of acorns and an odd whistle~
F Event- You find some random manhole cover... is this the one missing from the gate?
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Lucca and Alice spot the thief by the lake later but she woke as they tried to approach~ She scattered the forest creatures hiding nearby and ran off~
Hmm im going to mark down notes gathered as items and theyll actually have another function now ;p
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Heart of the forest--> Forest--> Secret passage
Clue- 54(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel quite energized and quite lucky~
Event- You wake up in the forest and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
Event- You find forest sprites gazing at you while you were laying there~
Event- Interaction- The forest sprites gave you an odd liquid to wake you and you recoil from the bitterness but you also feel a bit more powerful~
Event- You meet a fire sprite wandering around the dark passages~
Event- Interaction- The fire sprites mumble something and you find yourself burning~ You faint but wake up unharmed and wondering what that tingling sensation in your body is~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 51(3)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (1)
Ability 2~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 44(4)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- The forest creatures are running all over the place~
Event- Interact- You asked if they would lead you somewhere and they obliged your request~
unidecimo
Eve Rebirth
Gate
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Heart of the forest--> Gate
Clues- 45(0)
Item(s)- Key, Armor, Acorn x4, Note x3, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You wake up by the gate and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 47(4)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Lurker- The thief ran off looking a bit startled~
Event- The forest creatures are running all over the place~
Event- Interaction- The creatures swarm around you and you notice that you seem to be missing your whip... but you also found a four leaf clover~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Heart of the forest--> Garden
Clues- 65(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets, Acorn x2, Note x2, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- You wake up in the garden and feel well rested (extra move)~ You find yourself holding a handful of acorns and an odd whistle~
Event- The flower pollen made your eyes water a bit...
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Heart of the forest--> Basement
Clues- 43(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x3, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (3)
Event- The flower pollen made your eyes water a bit..
F Event- You wake up in the basement and feel well rested~ You find yourself holding a handful of acorns and an odd whistle~
F Event- You find some random manhole cover... is this the one missing from the gate?
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The thief was trying to sneak out the gate when Alice came by, left, and returned 5 times while Eve, S, and Sevit just stood there wondering why... Anyhow the thief disappeared with a red flash of light part way through Alice's hyperness and ended up in the boathouse~ Thanatos and Kuro charge at her but she tosses fish in their face and runs downstairs to take the last boat there~ Alice saw her rowing past the forest and talking to forest sprites~
Busy thief this phase O.o And kacta has been darn lucky with his recklessness xD
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Secret passage--> Library--> Gate
Clue- 58(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel energized and your senses seem sharper~
Event- You reopened the secret passage in the library~
Event- The red flash came from fire sprites nearby~
Event- Interaction- The fire sprite gives you a boost of energy~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 55(4)
Item(s)- Food, Fish x3
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You lost the thief but you got fish?...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Forest
Clues- 48(4)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You try to sneak closer to the thief but you stumble into a tunnel and the thief was gone by the time you peeked out~
unidecimo
Eve Rebirth
Gate
Clues- 40(4)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The red flash came from fire sprites nearby~
[MENTION=10115]kactaplb[/MENTION]
Alice
Gate--> Gate--> Gate--> Gate--> Gate--> Gate
Clues- 69(24)
Item(s)- Key, Armor, Note x8, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You can get up to 5x items this phase~
Event- The red flash came from fire sprites nearby~
Event- Interaction- The thief gives you a page from some book with "These boosts are not as powerful as I hoped… I shall find another source of power.
I heard rumors of a powerful artifact that an old witch had hidden away and the rumors proved to be true. This artifact is just as powerful as the legends say… I hope the witch doesn’t mind me borrowing it.
That horrible witch sent a dragon… I only wanted to hold the artifact for a while… I would have returned it eventually…
I managed to defeat the dragon… but my lands are ruined… and I fear that this wound may be my last…
I found this dusty book in the library and decided to continue where that wizard left off." written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 50(3)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Ability 2?~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Boathouse
Clues- 69(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (1)
Event- You lost the thief but you got fish?...
Event- The thief dropped a small present box~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 47(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (2)
Event- The red flash came from fire sprites nearby~
Event- Interaction- The fire sprite gave you the next note~ "I don’t see the wizard anywhere but the enchantments he laid continue to attract creatures."
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Busy thief this phase O.o And kacta has been darn lucky with his recklessness xD
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Secret passage--> Library--> Gate
Clue- 58(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel energized and your senses seem sharper~
Event- You reopened the secret passage in the library~
Event- The red flash came from fire sprites nearby~
Event- Interaction- The fire sprite gives you a boost of energy~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 55(4)
Item(s)- Food, Fish x3
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You lost the thief but you got fish?...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Forest
Clues- 48(4)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- You try to sneak closer to the thief but you stumble into a tunnel and the thief was gone by the time you peeked out~
unidecimo
Eve Rebirth
Gate
Clues- 40(4)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The red flash came from fire sprites nearby~
[MENTION=10115]kactaplb[/MENTION]
Alice
Gate--> Gate--> Gate--> Gate--> Gate--> Gate
Clues- 69(24)
Item(s)- Key, Armor, Note x8, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You can get up to 5x items this phase~
Event- The red flash came from fire sprites nearby~
Event- Interaction- The thief gives you a page from some book with "These boosts are not as powerful as I hoped… I shall find another source of power.
I heard rumors of a powerful artifact that an old witch had hidden away and the rumors proved to be true. This artifact is just as powerful as the legends say… I hope the witch doesn’t mind me borrowing it.
That horrible witch sent a dragon… I only wanted to hold the artifact for a while… I would have returned it eventually…
I managed to defeat the dragon… but my lands are ruined… and I fear that this wound may be my last…
I found this dusty book in the library and decided to continue where that wizard left off." written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 50(3)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (3)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Ability 2?~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Boathouse
Clues- 69(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (1)
Event- You lost the thief but you got fish?...
Event- The thief dropped a small present box~
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 47(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (2)
Event- The red flash came from fire sprites nearby~
Event- Interaction- The fire sprite gave you the next note~ "I don’t see the wizard anywhere but the enchantments he laid continue to attract creatures."
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The thief was spotted around the lake and later the boathouse~ Thanatos was lazing around and not expecting the thief to appear again so soon~ The thief had run downstairs and taken another row boat by the time he noticed~ He wondered what had dragged all the boats back without him noticing...
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Secret passage--> Basement--> Hidden Grove
Clue- 60(2)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle, Wine, Strange fruit
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel luckier~
Event- You find wine in the basement~
Event- You stumble upon an odd tree and there is a single piece of fruit growing on it~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 62(7)
Item(s)- Food, Fish x3
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- There more boats for some reason...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Forest
Clues- 48(0)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library--> Library--> Library
Clues- 69(0)
Item(s)- Key, Armor, Note x8
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You can get 3x items this phase~
Event- You blow in the whistle and the catbus comes running along~ It runs around the library like crazy for the rest of the turn...
Event- The book shelf slides off to the side and reveals a hidden passage~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 52(2)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (2)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 69(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 47(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (1)
Warriored
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Guest Clues- 14
samyeung46 S15(2) A E2 W F
S
Secret passage--> Basement--> Hidden Grove
Clue- 60(2)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x4, Note, Whistle, Wine, Strange fruit
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel luckier~
Event- You find wine in the basement~
Event- You stumble upon an odd tree and there is a single piece of fruit growing on it~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 62(7)
Item(s)- Food, Fish x3
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- There more boats for some reason...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Forest
Clues- 48(0)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library--> Library--> Library
Clues- 69(0)
Item(s)- Key, Armor, Note x8
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You can get 3x items this phase~
Event- You blow in the whistle and the catbus comes running along~ It runs around the library like crazy for the rest of the turn...
Event- The book shelf slides off to the side and reveals a hidden passage~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 52(2)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (2)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 69(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 47(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F (1)
Warriored
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The thief wanders into the hidden grove surrounded by squirrels and finds S laying around again~ She stacks a little pile of acorns on S and walks off while the squirrels swarm~ She was later spotted in the dining hall with a bottle of wine... and another bunch of squirrels running around the hall~
Hmm changing it so that the whistle/catbus can take you to one location in every area... or just +5 movement... giving kacta back the whistle for now... not that it did anything for him last turn ;p
Guest Clues- 17
samyeung46 S25(2) A E2 W F
S
Hidden Grove
Clue- 64(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x3, Note, Whistle, Wine, Strange fruit x2,
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Youre paralyzed again but your senses seem somewhat sharper~
Event- There squirrels running all over the place~
Event- Interaction- You scatter a few acorns to get them to leave you alone and a squirrels leaves a strange fruit in your hands~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 62(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You find more fish while searching around the house~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 50(2)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- Forest creatures are watching you from behind the trees~
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Secret passage
Clues- 69(0)
Item(s)- Key, Armor, Note x8, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Event- You find a locked door while wandering through the passages~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 52(2)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (1)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You wander around and thought you were lost but stumble upon a trap door leading underground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Garden
Clues- 69(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- Air sprites are dancing around the garden and blowing petals everywhere~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(3)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 48(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Warriored
Xavier Cross
Master bedroom
Clues- 17(3)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find another whip hidden in the closet~
Hmm changing it so that the whistle/catbus can take you to one location in every area... or just +5 movement... giving kacta back the whistle for now... not that it did anything for him last turn ;p
Guest Clues- 17
samyeung46 S25(2) A E2 W F
S
Hidden Grove
Clue- 64(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x3, Note, Whistle, Wine, Strange fruit x2,
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Youre paralyzed again but your senses seem somewhat sharper~
Event- There squirrels running all over the place~
Event- Interaction- You scatter a few acorns to get them to leave you alone and a squirrels leaves a strange fruit in your hands~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 62(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You find more fish while searching around the house~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 50(2)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- Forest creatures are watching you from behind the trees~
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Secret passage
Clues- 69(0)
Item(s)- Key, Armor, Note x8, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Event- You find a locked door while wandering through the passages~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 52(2)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (1)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You wander around and thought you were lost but stumble upon a trap door leading underground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Garden
Clues- 69(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- Air sprites are dancing around the garden and blowing petals everywhere~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(3)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 48(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Warriored
Xavier Cross
Master bedroom
Clues- 17(3)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find another whip hidden in the closet~
The thief appeared in the forest and was picking at a lock on some rusted iron door~ Thanatos and Sevit rushed over to stop her and she ran into a tunnel nearby~ They hear a thud and a dark blur got tossed out while the was tunnel closing~ The unfortunate heap was Lucca who happened to end up at that exit~ They poked the at the metal door a little and found that it opened to another underground passage~ Guards rushed over and decided that they would go explore the passage~
The guards are talking about how the thief dropped some invitation to a tea party~
Mwahahaha finally done with school stuff This week was horrible @_@
Guest Clues- 17
samyeung46 S35(3) A E2 W F
S
Gate--> Garden--> Boathouse
Clue- 64(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Wine, Strange fruit x2, Fish
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel extremely energetic~ Nothing could go wrong~ Right?
Event- Squirrels are running all over the garden~
Event- Interaction- You toss the squirrels a few acorns and they run off to hide it wherever they do~
Event- You found some fish laying around the boathouse...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(4)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 50(0)
Item(s)- Wine, Key x2, Note, Fish
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- You found some fish laying around the boathouse...
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber
Clues- 69(0)
Item(s)- Armor, Note x8, Dusty tomes x6
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You receive 6x items this phase~
Event- You open the door to find a dark chamber~
Event- While stumbling around in the darkness you feel rows and rows of books upon a shelf~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Forest
Clues- 56(4)
Item(s): Fish, Wine, Key, Armor, Note,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck... but as you walk away the floor caves in under you and you find yourself in the tunnel again~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest Guardhouse--> Boathouse
Clues- 72(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x3, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Dowsing- The dowsing led you to the boathouse~
Event- You stumble upon a watch tower at the guardhouse~ It should be easier to spot the thief from here... maybe... Well its the guard's job anyhow~
Event- You found some fish laying around the boathouse...
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
Warriored
Xavier Cross
Master bedroom
Clues- 17(0)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The guards are talking about how the thief dropped some invitation to a tea party~
Mwahahaha finally done with school stuff This week was horrible @_@
Guest Clues- 17
samyeung46 S35(3) A E2 W F
S
Gate--> Garden--> Boathouse
Clue- 64(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Wine, Strange fruit x2, Fish
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel extremely energetic~ Nothing could go wrong~ Right?
Event- Squirrels are running all over the garden~
Event- Interaction- You toss the squirrels a few acorns and they run off to hide it wherever they do~
Event- You found some fish laying around the boathouse...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(4)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 50(0)
Item(s)- Wine, Key x2, Note, Fish
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- You found some fish laying around the boathouse...
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber
Clues- 69(0)
Item(s)- Armor, Note x8, Dusty tomes x6
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You receive 6x items this phase~
Event- You open the door to find a dark chamber~
Event- While stumbling around in the darkness you feel rows and rows of books upon a shelf~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Forest
Clues- 56(4)
Item(s): Fish, Wine, Key, Armor, Note,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck... but as you walk away the floor caves in under you and you find yourself in the tunnel again~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest Guardhouse--> Boathouse
Clues- 72(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x3, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Dowsing- The dowsing led you to the boathouse~
Event- You stumble upon a watch tower at the guardhouse~ It should be easier to spot the thief from here... maybe... Well its the guard's job anyhow~
Event- You found some fish laying around the boathouse...
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
Warriored
Xavier Cross
Master bedroom
Clues- 17(0)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~
The thief wandered through the master bedroom and drew on the Afk person's face~ She grabbed a whip before wandering off~
The guards said they saw someone around the gate... but were not quite sure if it was the thief~
Was thinking of making some ability with the orihime and hikoboshi theme for kacta but got lazy ;p
Guest Clues- 20
samyeung46 S35(2) A2 E2 W F
S
Garden
Clue- 64(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Strange fruit x2, Fish, Lucky coin
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel like you can conquer the world... not that it would be smart to do so~
Event- You meet air sprites playing around in the garden~
Event- Interaction- You give the sprites wine and they run around joyfully~ They sings a song for you and you feel a boost of power as they fade away~
Event- Squirrels peek out as the sprites sing and run around~ You see find a lucky coin after all they run off again~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You find forest sprites sitting around and playing music~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 50(0)
Item(s)- Wine, Key x2, Note, Fish x2
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
You dig around and find more fish~ Plenty around here...
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice A
Dark chamber
Clues- 69(0)
Item(s)- Armor, Note x8, Dusty tomes x5
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Counter- Chance of another attempt at blocked events~
Dusty tome- The pages of the book are blown around the room and an air sprite appears~
Event- Interaction- The air sprite whispers into your ear and you feel a slight surge of power~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Maze
Clues- 56(0)
Item(s): Fish, Wine, Key, Armor, Note,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You wander around the maze a bit and end up back at the tunnel~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest Guardhouse (tower)
Clues- 72(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Event- The guard said that he found some odd piece of paper a while ago with the words "A master of the grounds was chosen today. She seems quite mischievous…"
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 20(3)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You find forest sprites sitting around and playing music~
Warriored
Xavier Cross
Master bedroom
Clues- 21(4)
Item(s)- Food, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You dig around where the thief was and find a whip of your own~
The guards said they saw someone around the gate... but were not quite sure if it was the thief~
Was thinking of making some ability with the orihime and hikoboshi theme for kacta but got lazy ;p
Guest Clues- 20
samyeung46 S35(2) A2 E2 W F
S
Garden
Clue- 64(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Strange fruit x2, Fish, Lucky coin
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel like you can conquer the world... not that it would be smart to do so~
Event- You meet air sprites playing around in the garden~
Event- Interaction- You give the sprites wine and they run around joyfully~ They sings a song for you and you feel a boost of power as they fade away~
Event- Squirrels peek out as the sprites sing and run around~ You see find a lucky coin after all they run off again~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You find forest sprites sitting around and playing music~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 50(0)
Item(s)- Wine, Key x2, Note, Fish x2
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
You dig around and find more fish~ Plenty around here...
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice A
Dark chamber
Clues- 69(0)
Item(s)- Armor, Note x8, Dusty tomes x5
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Counter- Chance of another attempt at blocked events~
Dusty tome- The pages of the book are blown around the room and an air sprite appears~
Event- Interaction- The air sprite whispers into your ear and you feel a slight surge of power~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Maze
Clues- 56(0)
Item(s): Fish, Wine, Key, Armor, Note,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You wander around the maze a bit and end up back at the tunnel~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest Guardhouse (tower)
Clues- 72(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Event- The guard said that he found some odd piece of paper a while ago with the words "A master of the grounds was chosen today. She seems quite mischievous…"
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 20(3)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You find forest sprites sitting around and playing music~
Warriored
Xavier Cross
Master bedroom
Clues- 21(4)
Item(s)- Food, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You dig around where the thief was and find a whip of your own~
The thief was almost at the gate when she saw S Eve and Kuro running at her~ She ran to a group of fire sprites and disappeared with a red flash~ Squirrels scattered from where she was standing~
Guest Clues- 20
samyeung46
S S35(2) A2 E2 W F2
Gate
Clue- 68(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Strange fruit x2, Fish, Lucky coin
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You maintain that feeling of control~
Event- The fire sprites are wandering around after the thief disappeared~
Event- Interaction- The fire sprites burns a mark on you which faded after a while~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 52(2)
Item(s)- Wine, Key x2, Note x2, Fish x2
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- You find a shred from the book with "I saw the master cast some enchantments over the preexisting ones… She made it look so easy…" scrawled on it~
unidecimo
Eve Rebirth
Gate
Clues- 44(4)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The fire sprites are wandering around after the thief disappeared~
[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 69(0)
Item(s)- Armor, Note x9, Tome,
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Dusty tomes- You open the five tomes and speak the incantations of the pages they flip to~ The first tome burns and leaves you with a pile of ashes~ The next two tomes break apart and become dirt on the floor~ The fourth shreds into tiny pieces that are blown around the room~ The last drops to the floor as a soot sprite pops out and takes a couple words of the incantation with it~
Event- You lay around in the flower patches and feel refreshed when you get up~
Event- Interaction- The fire, forest, and air sprites create a swirling orb of energy which they shove into your chest~ The soot sprite gets frightened and explodes with a puff as you approach~ Soot gets all over you but the tome seems to still be readable to some extent unlike the other ones... You find a scrap with "She told the squirrels to help me but all they do is laze around all day and eat… They’re useless…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Library
Clues- 58(2)
Item(s): Fish, Wine, Key, Armor, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You find a note with "Why did she pick me? Sure I know something but gathering energy seems like a pain…" written on it~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Gate
Clues- 76(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- The fire sprites are wandering around after the thief disappeared~
Event- Interaction- The sprite sent a wave of fire but your armor took most of the blow~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 20(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Warriored
Xavier Cross
Master bedroom
Clues- 21(0)
Item(s)- Food, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Guest Clues- 20
samyeung46
S S35(2) A2 E2 W F2
Gate
Clue- 68(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Strange fruit x2, Fish, Lucky coin
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You maintain that feeling of control~
Event- The fire sprites are wandering around after the thief disappeared~
Event- Interaction- The fire sprites burns a mark on you which faded after a while~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 52(2)
Item(s)- Wine, Key x2, Note x2, Fish x2
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- You find a shred from the book with "I saw the master cast some enchantments over the preexisting ones… She made it look so easy…" scrawled on it~
unidecimo
Eve Rebirth
Gate
Clues- 44(4)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The fire sprites are wandering around after the thief disappeared~
[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 69(0)
Item(s)- Armor, Note x9, Tome,
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Dusty tomes- You open the five tomes and speak the incantations of the pages they flip to~ The first tome burns and leaves you with a pile of ashes~ The next two tomes break apart and become dirt on the floor~ The fourth shreds into tiny pieces that are blown around the room~ The last drops to the floor as a soot sprite pops out and takes a couple words of the incantation with it~
Event- You lay around in the flower patches and feel refreshed when you get up~
Event- Interaction- The fire, forest, and air sprites create a swirling orb of energy which they shove into your chest~ The soot sprite gets frightened and explodes with a puff as you approach~ Soot gets all over you but the tome seems to still be readable to some extent unlike the other ones... You find a scrap with "She told the squirrels to help me but all they do is laze around all day and eat… They’re useless…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Library
Clues- 58(2)
Item(s): Fish, Wine, Key, Armor, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You find a note with "Why did she pick me? Sure I know something but gathering energy seems like a pain…" written on it~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Gate
Clues- 76(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- The fire sprites are wandering around after the thief disappeared~
Event- Interaction- The sprite sent a wave of fire but your armor took most of the blow~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 20(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Warriored
Xavier Cross
Master bedroom
Clues- 21(0)
Item(s)- Food, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Character
You dont need the back story or the stats though how your character was (description of looks and whatnot) when he/she got dragged over to the party is necessary~
My character will just be an example since i probably wont be playing myself... well that depends~ I can probably help everyone else although i wont be winning the game~
Im grabbing characters from here so go make one if you want to have a character in this game~ Something simple works fine~ I suppose posting one here works too xD
One character per person and if you dont want your character to be in the game then tell me~
As for how he arrived- (There`s one for Alice and one for Leonard)
You dont need the back story or the stats though how your character was (description of looks and whatnot) when he/she got dragged over to the party is necessary~
My character will just be an example since i probably wont be playing myself... well that depends~ I can probably help everyone else although i wont be winning the game~
Im grabbing characters from here so go make one if you want to have a character in this game~ Something simple works fine~ I suppose posting one here works too xD
One character per person and if you dont want your character to be in the game then tell me~
I woke up on the cold stone floor in the middle of a glowing circle. It was a familiar gloomy room that I had hoped to never see again. Everything was the same as it had been when I last saw it, except for the thick layer of dust and cobwebs. The dull red glow of the sigils still illuminated the room and the tomes were left where they laid. I expected those hooded sorcerers to walk in proclaiming that the experiment had been a success, but that was impossible for they had all died all those years ago. I hadnt understood what happened then and I still dont have a clear understanding, but what I did understand was that those things were going to appear again. They haunted me and appeared wherever I went. Nothing could escape them and all that tried to slay them had been massacred in the attempt except for that one group of four. They had been the only ones that fought those creatures and lived to tell the tale, but now they were gone... Why was I still here? Was this another effect of that curse those sorcerers cast? What irony. They would have been overjoyed to have known, but they had died at the hands of those four. As had I for that matter... I was sure that the birdbrained fool of a swordsman had thrusted that gleaming blade through my heart...
Name: Nameless
Race: Elven
Class: Boy
Lvl: 1
Pet: Unknown~
Hp: 100
Mp: 10
Atk: 5
Def: 2
Mag: 10
Agi: 3
Luck: 13
Weapon: Bare handed
Equip: Tattered clothes
Items: A red ring he found in the sorcerer's lair
Special skills: Unknown curse
Name: Nameless
Race: Elven
Class: Boy
Lvl: 1
Pet: Unknown~
Hp: 100
Mp: 10
Atk: 5
Def: 2
Mag: 10
Agi: 3
Luck: 13
Weapon: Bare handed
Equip: Tattered clothes
Items: A red ring he found in the sorcerer's lair
Special skills: Unknown curse
Known as God of Death, this unknown heroes always wandering to anywhere, everywhere he goes. He cannot seen by human because his Speed are the fastest among his race. Living for hunting the evil spirits that possessed the human and send them back to Underworld
Name : Thanatos
Race : Deity
Class : Hunter
Level : 99
Pet : None
Hp: 30000
Mp: 12000
Atk: 99
Def: 72
Mag: 50
Agi: 99
Luck: 82
Weapon : Throne Sword (One Handed Sword)
Equip : Adamantium Armor
Racial Skills : Hyper Speed (Allows user to move very fast. Invisible. Lasts 5 Minutes)
Name : Thanatos
Race : Deity
Class : Hunter
Level : 99
Pet : None
Hp: 30000
Mp: 12000
Atk: 99
Def: 72
Mag: 50
Agi: 99
Luck: 82
Weapon : Throne Sword (One Handed Sword)
Equip : Adamantium Armor
Racial Skills : Hyper Speed (Allows user to move very fast. Invisible. Lasts 5 Minutes)
Name: Alice
Race: Human
Class: Insane
Lvl: 14
Pet: Leonard
Hp: 80
Mp: 0
Atk: 20
Def: 30
Mag: 0
Agi: 40
Luck: 4
Weapon: Balisong
Equip: Bulletproof vest.
Items: Flashlight
Special skills: Caution
Despite his name Alice is actually male, though his feminine name is the least of his oddities. From an early age Alice began developing Dissociative Identity Disorder, though his was a more unusual case. While most people with multiple personalities tend to flux between them, Alice and his "other" were always simultaneously active and aware of each other. Alice described it as "a friend in his head" when he was young and did not understand the situation. As such his parents and psychologists dismissed it as a typical imaginary friend.
Though when Alice passed into his teens and his "friend" didn`t go away (who, by either Alice or himself, had been named Leonard.) people began to suspect something was off. Alice was diagnosed with DID at 14 and was subsequently put into a therapy regimen.
Alice took quite an agressive stance toward this, as did Leonard for fear of being erased, and much to the dismay of his family and friends, opted out of the therapy at 15. His doctors were hesitant to let him go, but after a series of tests it was determined that Alice was neither a danger to society or himself and was released.
Alice lived his life normally until 19 when he was mugged on a dark street by a common thief. The man creeped up behind him in the shadow and stabbed him in the arm, running off with his wallet.
This left a very large impression on Alice and sparked a severe case of paranoia in him.
A few weeks after the event Alice began to carry a knife in his pocket at all times, started wearing a ballistic vest under his clothes, and kept a small flashlight with him so he would never be blind in the dark.
Now at 23 years old, Alice is a stereotypical lunatic. Paranoia, a second personality, only going out during the day, working a strictly online marketplace to minimize contact with potentially dangerous situations, even going so far as to use aliases when greeting new people.
He is insane in every sense of the word, his only friend in his head and his only human contact with himself. A fragile mind has damned him to a life of concealment and distrust, but Alice does not mind this. He views this as the way everyone should live.
He is always safe, always comfortable, and best of all, content. That`s all he needs.
Race: Human
Class: Insane
Lvl: 14
Pet: Leonard
Hp: 80
Mp: 0
Atk: 20
Def: 30
Mag: 0
Agi: 40
Luck: 4
Weapon: Balisong
Equip: Bulletproof vest.
Items: Flashlight
Special skills: Caution
Despite his name Alice is actually male, though his feminine name is the least of his oddities. From an early age Alice began developing Dissociative Identity Disorder, though his was a more unusual case. While most people with multiple personalities tend to flux between them, Alice and his "other" were always simultaneously active and aware of each other. Alice described it as "a friend in his head" when he was young and did not understand the situation. As such his parents and psychologists dismissed it as a typical imaginary friend.
Though when Alice passed into his teens and his "friend" didn`t go away (who, by either Alice or himself, had been named Leonard.) people began to suspect something was off. Alice was diagnosed with DID at 14 and was subsequently put into a therapy regimen.
Alice took quite an agressive stance toward this, as did Leonard for fear of being erased, and much to the dismay of his family and friends, opted out of the therapy at 15. His doctors were hesitant to let him go, but after a series of tests it was determined that Alice was neither a danger to society or himself and was released.
Alice lived his life normally until 19 when he was mugged on a dark street by a common thief. The man creeped up behind him in the shadow and stabbed him in the arm, running off with his wallet.
This left a very large impression on Alice and sparked a severe case of paranoia in him.
A few weeks after the event Alice began to carry a knife in his pocket at all times, started wearing a ballistic vest under his clothes, and kept a small flashlight with him so he would never be blind in the dark.
Now at 23 years old, Alice is a stereotypical lunatic. Paranoia, a second personality, only going out during the day, working a strictly online marketplace to minimize contact with potentially dangerous situations, even going so far as to use aliases when greeting new people.
He is insane in every sense of the word, his only friend in his head and his only human contact with himself. A fragile mind has damned him to a life of concealment and distrust, but Alice does not mind this. He views this as the way everyone should live.
He is always safe, always comfortable, and best of all, content. That`s all he needs.
As for how he arrived- (There`s one for Alice and one for Leonard)
There are too many people here. I`m frightened by most of them, though a few look slightly trust worthy...for now.
God knows I would never come here of my own accord, but I had to. My buyer promised 3 times my asking price if I met him in person. I`m regretting my greed now. I know nothing good can come of this, but there`s nothing I can do at the moment. I`ll just have to keep to myself and wait for a chance to get out.
God knows I would never come here of my own accord, but I had to. My buyer promised 3 times my asking price if I met him in person. I`m regretting my greed now. I know nothing good can come of this, but there`s nothing I can do at the moment. I`ll just have to keep to myself and wait for a chance to get out.
Alice is being way to uptight about this. Sure we`re at a questionable place on questionable terms with questionable people, but it doesn`t mean we`re gonna die. Quite the contrary in my opinion. I mean, look at the list of food they have here! It`s huge! Maybe I can convince Alice none of it`s poisoned. He hardly eats real food anymore.
It`d be great to have some steak for once.
It`d be great to have some steak for once.
Name: Eve Rebirth
Race: Human
Class: Swordswoman
Level: 65
Pet: Foxes
Hp: 9000
Mp: 8500
Atk: 75
Def: 75
Mag: 80
Agi: 80
Luck: 75
Weapon: Akuma no Me & Tori no Tsubasa (Cursed Katanas)
Equip: Elegant Black Dress
Items: Acoustic Guitar
Special skills: Sound Vibrations
A 16 year old girl named Eve Rebirth is trained in the way of the sword and earned her sensei's katanas as he passed away. Months after her sensei's death she travels now around the world and plays music on streets to earn some money so she can buy some food. Her abilities are something that rivaled her sensei's but she still lacks honor and a calm behavior but beside all of those things... She is quite perverted and doesn't hesitate to harass someone whether it be a boy or girl.
Race: Human
Class: Swordswoman
Level: 65
Pet: Foxes
Hp: 9000
Mp: 8500
Atk: 75
Def: 75
Mag: 80
Agi: 80
Luck: 75
Weapon: Akuma no Me & Tori no Tsubasa (Cursed Katanas)
Equip: Elegant Black Dress
Items: Acoustic Guitar
Special skills: Sound Vibrations
A 16 year old girl named Eve Rebirth is trained in the way of the sword and earned her sensei's katanas as he passed away. Months after her sensei's death she travels now around the world and plays music on streets to earn some money so she can buy some food. Her abilities are something that rivaled her sensei's but she still lacks honor and a calm behavior but beside all of those things... She is quite perverted and doesn't hesitate to harass someone whether it be a boy or girl.
Name: Kokushi Ryuuten
Race: Half dragon & half human
Class: Type S-soldier
Level: 81
Pet: Dragon-spirit, Pyro
Hp: 11,200
Mp: 9,350
Atk: 255
Def: 175
Mag: 75
Agi: 90
Luck: 87
Weapon: Holy-fire-lance
Spell: Soul-bourning energy ball
Dress: Easy-half covered armor, silver-black color
Item: Demon-dedector jewel
Spec.: Demon and like monster to hunting
It a middle 20 year-, alone-soul yokai, there his job is monster to hunt...
Race: Half dragon & half human
Class: Type S-soldier
Level: 81
Pet: Dragon-spirit, Pyro
Hp: 11,200
Mp: 9,350
Atk: 255
Def: 175
Mag: 75
Agi: 90
Luck: 87
Weapon: Holy-fire-lance
Spell: Soul-bourning energy ball
Dress: Easy-half covered armor, silver-black color
Item: Demon-dedector jewel
Spec.: Demon and like monster to hunting
It a middle 20 year-, alone-soul yokai, there his job is monster to hunt...
After a certain incident 10 years ago, Alice has been wandering the lands in search of finding herself. Alice has no recollections of her past after the incident. Whenever she tries, all she remembers is a feeling of deep regret and sorrow. Other than an ornate ring on her left hand, all the past has left her is a sense of responsibility. With a cheerful personality, she always finds time to help the people she comes across. Armed with dual gunblades and expertise in various martial arts, her unusual and offensive fighting style makes her unparalleled.
Name: Alice
Race: Human
Class: Mixed
Age: Unknown
Skill Rating: Unknown
Weapons: The Famous Dual Gunblades 'Orihime & Hikoboshi'
Name: Alice
Race: Human
Class: Mixed
Age: Unknown
Skill Rating: Unknown
Weapons: The Famous Dual Gunblades 'Orihime & Hikoboshi'
Name: Lucca Emily
Race: Human
Class: Assassin
Level: --
Hp: 7.500
Mp: 1000
Atk: 255
Def: 120
Mag: 30
Agi: 255
Luck: 100
Weapon: Plain Knife
Spell: Darkness Cloak
Dress: white and black jacket
Item: Throwing Needle
Spec.: Kill Silently
A young girl, waiting her prey in the middle of darkness...
Race: Human
Class: Assassin
Level: --
Hp: 7.500
Mp: 1000
Atk: 255
Def: 120
Mag: 30
Agi: 255
Luck: 100
Weapon: Plain Knife
Spell: Darkness Cloak
Dress: white and black jacket
Item: Throwing Needle
Spec.: Kill Silently
A young girl, waiting her prey in the middle of darkness...
Name:Kuro the Cat
Race:Cat
Class:Adventure
Lv:10
Pet:Himself
Hp:5,000
Mp:1,500
Atk:200
Def:150
Mag:255
Agi:255
Luck:255
Int:255
Weapon:Claws and Fangs
Equips:White Fur
Items:Catnips
Special Skills:Coughing up furballs
A very intelligent cat from the Kingdom of Cat. He understand the human language and know how to read and write but can't speak it.Quite the risk taker and decide to going on an adventure.....
Race:Cat
Class:Adventure
Lv:10
Pet:Himself
Hp:5,000
Mp:1,500
Atk:200
Def:150
Mag:255
Agi:255
Luck:255
Int:255
Weapon:Claws and Fangs
Equips:White Fur
Items:Catnips
Special Skills:Coughing up furballs
A very intelligent cat from the Kingdom of Cat. He understand the human language and know how to read and write but can't speak it.Quite the risk taker and decide to going on an adventure.....
Name:Raikoh "Fang" Kishimoto
Gender:Male
Race:Human/Angel
Class:Hero
Lvl:20
Apperance:
Personality:Friendly, Protective, Loving
Abilities:Healing,Flying,Mind Reading,Generate Electricty (like an eel),Super Strengh (when furious)
Weapons:His fists and Double Swords
Pet:None
HP:540
MP:500
ATK:490
DEF:475
MAG:480
AGI:375
LUCK:220
History:Abandoned at birth.Found by a female magi named Nina.Nina had 3 kids.Two that are human and one thats an angel.The two human kids names are Kevin (3 at the time) and Max (2 at the time).The angel child is caled Angel (1 at the time).12 years later Nina left to the market, the children decided to go outside and play hide and seek.Max and Raikoh run off deep into the woods and hide from Kevin who's it.After several hours of hiding they come out of their hiding spot.Afterwords they get grabed from behind and a mysterious hands come over their mouths.While one mysterious person comes out saying "try and struggle and i wont hesitate to kill you.Well Raikoh tries to fight off the one person holding him.As he is freed from the grip of the mysterious character's hand,he runs to save Max but gets hit in the head from behind with a blunt object.As he falls he sees Max scared beyond her mind.While Max gets pulled back by the other mysterious person she screams "RAIKOH".As Raikoh's vision fades to black he says "Max i'll save you". After an hour of being unconcious Raikoh gets up in some mysterious lab.Finally after trying to figure out where he is he sees Max right next to him straped down to a table.While Raikoh looks around he notices he's straped down too,as he tries to free himself the same mysterious character came into the room with his sinister voice he says "well children this is my lab where i experiment on humans with other "parts" as in I experiment on younger children because they have a more stronger structure than the average adult,they dont resist my "parts" as much as the others".Then suddenly 2 more magi appear in the room then put the kids to sleep with a sleeping spell.After about 3 hours of sleep the children finally wake up in a room that looks like a cell. when raikoh tries to get up he feels pain in his back like as if a wing was attahced to it.As he feels his back he touches the wing and is in shock.At first he's like cool but then realizes that Max is gone.He looks around to the other cells and he cant see her.He screams her name "MAX" and no answer upon the cells. So he just sits there and wait.Hour upon hour pass until finally he heres a door open on the far end of the cells hallway he hears Max raon in pain as shes being drag toward another cell.He sees the same magi who was in the lab that experimented on him and says "you bastard what have you done to Max"? The magi turns arounds and says well BOY why do you question me on what I've done to this GIRL? Hmmm? Then the magi leaves while laughing manically down the cells hallway.As Max wakes up she says in a low tone "Raikoh what's happening i'm scared".Raikoh responds "I'll get us out of here you just wait,ok,count on it".While Raikoh thinks of an escape plan he gets pissed that he cant think of anything so he just starts punching at the wall.He continues doing so until he gets really enraged and punches the wall one last time but with all his might and breaks the wall the down with no pain but his knuckles bleeding.He then goes to free Max, but Max isn't the same she has one red eye and one wing just like Raikoh.Raikoh picks up Max anyways and runs for the door at the end of the cells hallway.He busts down the door and tries to find an escape route.he runs into 2 guards and hides behind some boxes.Then he finds a rock and throws one at one of the guards head.The guard turns around and looks behind the box.Raikoh and Max aren't there.Max has a teleportation power that just saved Raikoh and Max's life.But where they got teleported to was the lab they were just experimented on. Raikoh is confused and tries to escpae again but encounter the magi who experimented on him.Raikoh shoots for the roof of the lab they were in and tries to escape the magi.The magi follows and shoots magic fireballs at Raikoh as he chases him.Raikoh flies until he finds his house.He enters and sees Nina there in the kitchen tell Nina what happened.Nina was in shock and said "Raikoh you know you're not my child right?"He said "No". Nina told him the story of how she found him.Raikoh was furious.Max was upstairs with the other children.Raikoh went up and looked at them showed Kevin and Angel what happened.Max didn't remeber she was asking "how Raikoh how did this happen if i cant remeber anythign that happened".Raikoh said "well Max you're just going to have to figure out what happened.I'll help you but i can't promise anything.I know i'm the youngest but i'll help out even if it kills me". After that Raikoh left and never came back.Four years past since that day.Raokoh still continues his adventure to help Max out and to find the magi who did this to him.
Gender:Male
Race:Human/Angel
Class:Hero
Lvl:20
Apperance:
Personality:Friendly, Protective, Loving
Abilities:Healing,Flying,Mind Reading,Generate Electricty (like an eel),Super Strengh (when furious)
Weapons:His fists and Double Swords
Pet:None
HP:540
MP:500
ATK:490
DEF:475
MAG:480
AGI:375
LUCK:220
History:Abandoned at birth.Found by a female magi named Nina.Nina had 3 kids.Two that are human and one thats an angel.The two human kids names are Kevin (3 at the time) and Max (2 at the time).The angel child is caled Angel (1 at the time).12 years later Nina left to the market, the children decided to go outside and play hide and seek.Max and Raikoh run off deep into the woods and hide from Kevin who's it.After several hours of hiding they come out of their hiding spot.Afterwords they get grabed from behind and a mysterious hands come over their mouths.While one mysterious person comes out saying "try and struggle and i wont hesitate to kill you.Well Raikoh tries to fight off the one person holding him.As he is freed from the grip of the mysterious character's hand,he runs to save Max but gets hit in the head from behind with a blunt object.As he falls he sees Max scared beyond her mind.While Max gets pulled back by the other mysterious person she screams "RAIKOH".As Raikoh's vision fades to black he says "Max i'll save you". After an hour of being unconcious Raikoh gets up in some mysterious lab.Finally after trying to figure out where he is he sees Max right next to him straped down to a table.While Raikoh looks around he notices he's straped down too,as he tries to free himself the same mysterious character came into the room with his sinister voice he says "well children this is my lab where i experiment on humans with other "parts" as in I experiment on younger children because they have a more stronger structure than the average adult,they dont resist my "parts" as much as the others".Then suddenly 2 more magi appear in the room then put the kids to sleep with a sleeping spell.After about 3 hours of sleep the children finally wake up in a room that looks like a cell. when raikoh tries to get up he feels pain in his back like as if a wing was attahced to it.As he feels his back he touches the wing and is in shock.At first he's like cool but then realizes that Max is gone.He looks around to the other cells and he cant see her.He screams her name "MAX" and no answer upon the cells. So he just sits there and wait.Hour upon hour pass until finally he heres a door open on the far end of the cells hallway he hears Max raon in pain as shes being drag toward another cell.He sees the same magi who was in the lab that experimented on him and says "you bastard what have you done to Max"? The magi turns arounds and says well BOY why do you question me on what I've done to this GIRL? Hmmm? Then the magi leaves while laughing manically down the cells hallway.As Max wakes up she says in a low tone "Raikoh what's happening i'm scared".Raikoh responds "I'll get us out of here you just wait,ok,count on it".While Raikoh thinks of an escape plan he gets pissed that he cant think of anything so he just starts punching at the wall.He continues doing so until he gets really enraged and punches the wall one last time but with all his might and breaks the wall the down with no pain but his knuckles bleeding.He then goes to free Max, but Max isn't the same she has one red eye and one wing just like Raikoh.Raikoh picks up Max anyways and runs for the door at the end of the cells hallway.He busts down the door and tries to find an escape route.he runs into 2 guards and hides behind some boxes.Then he finds a rock and throws one at one of the guards head.The guard turns around and looks behind the box.Raikoh and Max aren't there.Max has a teleportation power that just saved Raikoh and Max's life.But where they got teleported to was the lab they were just experimented on. Raikoh is confused and tries to escpae again but encounter the magi who experimented on him.Raikoh shoots for the roof of the lab they were in and tries to escape the magi.The magi follows and shoots magic fireballs at Raikoh as he chases him.Raikoh flies until he finds his house.He enters and sees Nina there in the kitchen tell Nina what happened.Nina was in shock and said "Raikoh you know you're not my child right?"He said "No". Nina told him the story of how she found him.Raikoh was furious.Max was upstairs with the other children.Raikoh went up and looked at them showed Kevin and Angel what happened.Max didn't remeber she was asking "how Raikoh how did this happen if i cant remeber anythign that happened".Raikoh said "well Max you're just going to have to figure out what happened.I'll help you but i can't promise anything.I know i'm the youngest but i'll help out even if it kills me". After that Raikoh left and never came back.Four years past since that day.Raokoh still continues his adventure to help Max out and to find the magi who did this to him.
Name : Sevit Alveil
Race: Human
Class: Demonic Familiar Master (DF Master)
Level: The character does not have a level
Hp: 650
Mp: 845
Atk: 120
Def: 65
Mag: 85
Agi: 77
Luck: 92
Weapon : Demonic Familiar turning to weapon
Clothing : School uniform - White top, Green trouser
pet : Demonic Familiar Gheist
Specialty : Demonic Enhancing, Demon Equip
A tad bit story about this chara and how he got dragged to this thief game
He just transfer school some month ago, before he got to know that he's being dragged by his classmate to the world about the Demonic Familiar user (DF user). There are actually so many DF user that're spread across the continents, but, they center around this new town that our hero stands on. There exist some kind of organization of DF user that tirannize the weaker DF user. Why does the organization not attacking the civilian? Because they're scared with the Angelic Familiar user (AF) that always roaming around to extinguish DF user. He wants to help his newfound friend to end the injustice that's done inside the DF Organization, with the help of his newfound DF too named gheist.
Some morning, when he walks to school like always, he tried to go to school using the alleyway he seldom used, at the middle way, he encountered something that looks like a portal that pops out of nowhere. As he is intrigued, he enters it willingly.
He found himself at the alleyway in an era of eastern castles. "what the...??" as he said it the portal behind him closed, and after he got out from the alleyway, he gotkidnapped told by the guard that there is a big party in the castle, well, he thinks to himself, maybe there is some kind of clue to get back to his world there anyway, so, he just follow what the guard suggest.
Race: Human
Class: Demonic Familiar Master (DF Master)
Level: The character does not have a level
Hp: 650
Mp: 845
Atk: 120
Def: 65
Mag: 85
Agi: 77
Luck: 92
Weapon : Demonic Familiar turning to weapon
Clothing : School uniform - White top, Green trouser
pet : Demonic Familiar Gheist
Specialty : Demonic Enhancing, Demon Equip
A tad bit story about this chara and how he got dragged to this thief game
He just transfer school some month ago, before he got to know that he's being dragged by his classmate to the world about the Demonic Familiar user (DF user). There are actually so many DF user that're spread across the continents, but, they center around this new town that our hero stands on. There exist some kind of organization of DF user that tirannize the weaker DF user. Why does the organization not attacking the civilian? Because they're scared with the Angelic Familiar user (AF) that always roaming around to extinguish DF user. He wants to help his newfound friend to end the injustice that's done inside the DF Organization, with the help of his newfound DF too named gheist.
Some morning, when he walks to school like always, he tried to go to school using the alleyway he seldom used, at the middle way, he encountered something that looks like a portal that pops out of nowhere. As he is intrigued, he enters it willingly.
He found himself at the alleyway in an era of eastern castles. "what the...??" as he said it the portal behind him closed, and after he got out from the alleyway, he got
He accepted the job posted on the guild board.The reward was tempting, for just a capture of a thief. He must be an amateur to stir up this much trouble,he thought. He exited the guild and head to the location without further delay.To him,this is just business.nothing more,nothing less.Just business.
Name:Xavier Cross
Race:Human
Class:Bounty Hunter
Lvl:15
Hp:1000
Mp:200
Atk:50
Def:45
Mag:5
Agi:60
Luck:50
Weapon:Bastard Sword
Equipment:Leather Armor with Overcoat
Items:Ring of Protection
Skill:Stealth
Name:Xavier Cross
Race:Human
Class:Bounty Hunter
Lvl:15
Hp:1000
Mp:200
Atk:50
Def:45
Mag:5
Agi:60
Luck:50
Weapon:Bastard Sword
Equipment:Leather Armor with Overcoat
Items:Ring of Protection
Skill:Stealth
I never thought that that damn Heiss would send me here to this castle in the middle of nowhere, i know that it is my job, as a specint agent from the chaos plane, under the direct order of the great Archmage Evanthyeil, to gather information...But this is too much for me. I was quite happy to hear that it was the mistress's birthday, since i am quite fond of older women, and parties are usually an inforation mine, but i think that this theft event will blow up my traveling bard cover. Maybe if i help the mistress, she'll give me a "special" present..
Name: Morion
Race: Male Human (chaos plane resident)
Class: Assassin
Lvl: 30
Pet: none
Hp: 12000
Mp: 5000
Atk: 600
Def: 400
Mag: 550
Agi: 700
Luck: 150
Weapon: Hidden blades/Rapier
Equip: Specint (RED) armor
Items: Guitar, Diary
Special Skills: Shadow form, turns the user into a shadow, which cannot be seen nor harmed, the user can't attack in this state, lasts 10 minutes.
Name: Morion
Race: Male Human (chaos plane resident)
Class: Assassin
Lvl: 30
Pet: none
Hp: 12000
Mp: 5000
Atk: 600
Def: 400
Mag: 550
Agi: 700
Luck: 150
Weapon: Hidden blades/Rapier
Equip: Specint (RED) armor
Items: Guitar, Diary
Special Skills: Shadow form, turns the user into a shadow, which cannot be seen nor harmed, the user can't attack in this state, lasts 10 minutes.
Name: Sova
Race: Owl (snow white, slightly bigger then normal owl, silver skeleton)
Class: Last boss
Level: Skull (unknown)
HP: ?????
MP: ????
Atk: ????
Def: ???
Mag: ???
Agi: ????
Luck: 100
Weapon: Silver talons and beak
Equip: Nothing
Skills: Passive 1. If I pick a place to go at night I have higher chance of finding something or triggering event, and at day lowered.
Passive 2. Can understand and speak to animals.
It was night. I was laying in wait for my next prey in my forest, when the super rare and tasty rabbit went into my sight. I immediately chased it and less then in a minute I was already feasting. But then, I suddenly felt so... sleepy...
When I woke up to the loud sound of something crushing, everything was pitch black. I was in some cage covered by the square box. The cage was really fragile so I broke out in a second. When I peaked my head out of the box, I found out that I was being carried by someone somewhere. That someone realized that I was there and quickly tossed the box I was in away and escaped around the corner. The only thing I managed to see is this person looking female. But not caring about that, I saw opened window leaf nearby and made my escape from the unknown building. It was a pain returning to my forest, so I decided to turn the forest nearby into my new home. I decided to rest for the time and think on the situation around. But then someone passed through forest and woke me up. Then again. Then again. Then again and again and again. I was finally getting mad. Then I overheard someone telling that it is all the thief's fault. "So if I find and catch that thief I can calmly rest again?" And so I set out on quest to capture the thief.
P.S. Sorry to make you think of clues I found while sitting in the forest through the whole game XD
Race: Owl (snow white, slightly bigger then normal owl, silver skeleton)
Class: Last boss
Level: Skull (unknown)
HP: ?????
MP: ????
Atk: ????
Def: ???
Mag: ???
Agi: ????
Luck: 100
Weapon: Silver talons and beak
Equip: Nothing
Skills: Passive 1. If I pick a place to go at night I have higher chance of finding something or triggering event, and at day lowered.
Passive 2. Can understand and speak to animals.
It was night. I was laying in wait for my next prey in my forest, when the super rare and tasty rabbit went into my sight. I immediately chased it and less then in a minute I was already feasting. But then, I suddenly felt so... sleepy...
When I woke up to the loud sound of something crushing, everything was pitch black. I was in some cage covered by the square box. The cage was really fragile so I broke out in a second. When I peaked my head out of the box, I found out that I was being carried by someone somewhere. That someone realized that I was there and quickly tossed the box I was in away and escaped around the corner. The only thing I managed to see is this person looking female. But not caring about that, I saw opened window leaf nearby and made my escape from the unknown building. It was a pain returning to my forest, so I decided to turn the forest nearby into my new home. I decided to rest for the time and think on the situation around. But then someone passed through forest and woke me up. Then again. Then again. Then again and again and again. I was finally getting mad. Then I overheard someone telling that it is all the thief's fault. "So if I find and catch that thief I can calmly rest again?" And so I set out on quest to capture the thief.
P.S. Sorry to make you think of clues I found while sitting in the forest through the whole game XD
Last edited: