- May 29, 2011
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Well, I took some time to research:
1. There were 18 Vita games released last year. And the top 2 best selling games of 2014 were both Vita games: "Hakuouki SSL" (32,663 copies sold) and "Amnesia World" (17,178 copies.)
(Side note: Average otome games sell around 3,000~4,000 copies. An otome game can be considered a "best seller" if it sells more than 10,000 copies.)
*32,663 14/03/27 Vita 『薄桜鬼SSL ~sweet school life~』
*17,178 14/05/22 Vita 『AMNESIA World』
*11,578 14/11/27 Vita 『Code:Realize ~創世の姫君~』
**9,333 14/12/04 Vita 『DIABOLIK LOVERS VANDEAD CARNIVAL』
**7,464 14/11/20 Vita 『戦場の円舞曲(ワルツ)』
**6,102 14/10/30 Vita 『DRAMAtical Murdere re:code』
**5,988 14/11/13 Vita 『MARGINAL#4 IDOL OF SUPERNOVA』
**5,318 14/10/16 Vita 『AMNESIA LATER×CROWD V.Edition』
**3,964 14/09/04 Vita 『Binary Star』
**3,575 14/10/02 Vita 『熱血異能部活譚 Trigger Kiss』
**3,527 14/07/24 Vita 『RE:VICE[D]』
**3,391 14/09/25 Vita 『花咲くまにまに』
**2,379 14/07/17 Vita 『爽海バッカニアーズ!』
*Note: There are four games I couldn't find the data for*
Jesus, Otomate, at least have the decency to change the name of the high school! Sure, Princess Crown's idea is far from original, but with these similarities, it'd be hard to argue that Otomate wasn't "inspired" by Kuchihatenu (i.e. its success) at all. Then, as if to reference or capitalise on SSL's explosive success, Princess Crown released their latest Hakouki high school AU fic game entitled SSV ~School Summer Vacation~. Who's willing to bet that we'll see another release by Otomate closely relating to SSL? Only time will tell if they decide to blatantly rip-off one of Princess Crown's ideas again and make depressing amounts of money off of it...
Maybe because of Seiiyu-mentality. Where Seiyuu>Plot.I could never understand that kind of fandom but everyone is entitled to their opinion..I guess.it pretty much reinforces that (at least Japanese) otome fans are content with playing the same stuff over and over again.
I observed that the English speaking party pretty much likes Plot > Seiyuu.It's a challenge to tell the otome companies to produce games with good plots when majority of the JP fans (who can afford to support the community) wants to pander on plotless licking and torture games.
Ahahaha! Diabolik Lovers! Everything about it was painful. I've never felt so bad for the voice actors.
There's actually "torture" game game that's coming out called, "KLAP," where this time the Main Character, uh, tortures the guys.
Ahahaha! Diabolik Lovers! Everything about it was painful. I've never felt so bad for the voice actors.
There's actually "torture" game game that's coming out called, "KLAP," where this time the Main Character, uh, tortures the guys.
Haha I feel you. I wonder how princess crown handles this, but if I'm in their shoes I'd be really sad that they took off far better than what I'm doing and not crediting inspiration even if its blatantly obvious. But then again Otomate owns the rights and all.. *rolls eyes*
Maybe because of Seiiyu-mentality. Where Seiyuu>Plot.I could never understand that kind of fandom but everyone is entitled to their opinion..I guess.
I never enjoyed watching how JP female gamers over there rank their games. I observed that the English speaking party pretty much likes Plot > Seiyuu.It's a challenge to tell the otome companies to produce games with good plots when majority of the JP fans (who can afford to support the community) wants to pander on plotless licking and torture games.
Ahahaha! Diabolik Lovers! Everything about it was painful. I've never felt so bad for the voice actors. There's actually "torture" game game that's coming out called, "KLAP," where this time the Main Character, uh, tortures the guys.
Personally, I'm rather depressed by how recent otome games are all about pointless "doki-doki" moments and not about how the relationship builds up.
That looks absolutely bull. I am not well-versed with their culture, but that is pretty sick to me. I am also not a fan of diabolik lovers, the story could have been interesting but it was focusing too much on fanservice. It is the type of fanservice that I loath.
We got interesting titles on PC this year thanks to Honeybee and other companies that did not risk their development on Vita. I look forward for the Birthday series, Dynamic Cord, Clover Library. I won't expect something good in R-18., ive never encounter a good story.
are there many good otoge besides tokimeki memorial girl side 1st love, 2nd season, and the third one?
hype, I agree with you in that it's rarely a good idea to expect a decent story in R18+ otome games. However, some of the best otome games I've ever played were R18+. Chou no Doku Hana no Kusari (has an all-ages PSV port) and Koezaru wa Akai Hana (has an all-ages PSP port) are really good games. If you ever want your faith restored in R18+ otome for whatever reason, I'd start there.
Maybe because of Seiiyu-mentality. Where Seiyuu>Plot.I could never understand that kind of fandom but everyone is entitled to their opinion..I guess.
I never enjoyed watching how JP female gamers over there rank their games. I observed that the English speaking party pretty much likes Plot > Seiyuu.It's a challenge to tell the otome companies to produce games with good plots when majority of the JP fans (who can afford to support the community) wants to pander on plotless licking and torture games.
I am interested in Kiniro but can't find good english guide on how to play.But if you like simulations, I'd recommend Kiniro no Corda.
Thank you for recommendation LaCal, it's my first time hearing Chou no Doku Hana I keep hearing Akai Hana praises though.However, some of the best otome games I've ever played were R18+. Chou no Doku Hana no Kusari (has an all-ages PSV port) and Koezaru wa Akai Hana (has an all-ages PSP port) are really good games. If you ever want your faith restored in R18+ otome for whatever reason, I'd start there.
That's sad. I am worried that the english otome fandom is dwindling. If only english companies would make a move soon to raise the fandom. I meet a lot of otome fans in tumblr but they only join bandwagons and never really play Japanese game. In the end most of them are just all for the hype and would fade away.Moreover, my interest in otome is still there, but I can feel it slowly start to fade away the past year.
I am worried that the english otome fandom is dwindling. If only english companies would make a move soon to raise the fandom.
I meet a lot of otome fans in tumblr but they only join bandwagons and never really play Japanese game. In the end most of them are just all for the hype and would fade away.
Only a few can really find comfort with the machine translation problem and dedicate in playing and finishing game.
Oh god this. I spent my 50% of my life savings on this only to regret it.At the same time, I also feel sad that the English fandom goes head over heels over voltage games or any otome game that's available in English. I admit, when I first started in otome, I was similar in that I spent way too much money on those apps. Voltage is seriously making a fortune with their rather mediocre apps and taking advantage of this audience.
In regards to KLAP... I can only hope that kind of otome game doesn't become the norm. I think my IQ dropped a few points after reading the plot summary on the official website. Do they really think all otome fans don't have standards? Between the shoehorned premise and the characters that don't resemble the mystical creatures they're based on, I just... *sighs* What's the point of adding ayakashi into this setting, again? To cash in on the current ayakashi trend? *double sighs*
The bad writing is most evident in filler games or quick cash-grab games. ALICE=ALICE was pretty terribly written, even for a filler game. Makes you wonder if there is ANY kind of quality control in regards to characters and plots with most otome games. You know, beyond if they're "hot", "do-S", "tsundere", etc.
I am interested in Kiniro but can't find good english guide on how to play.
Gonna second what you said about Chou no Doku Hana no Kusari and Koezaru. They're hands down one of the best otome games I've played, despite them being R18. On the topic of Koezaru, did anyone full comp Sachi no Tenbin - operetta's newest game? I love this company cause their writing is great and their heroines are seriously the best otome heroines I've come across, but the premise of this one isn't as grabbing. It seems pretty short with only two routes as well. I'd love to hear people's thoughts on it if they've played it.
Like seriously, I wish the makers spend more time on their games instead trying to mooch money from the same ideas.
it pretty much reinforces that (at least Japanese) otome fans are content with playing the same stuff over and over again.
Anyway, back on the topic of "2015 Otome Games", I'm looking forward to the doujin, Gunjou no Yuki. I really recommend the trial. It's worth the mammoth 2~3 hours of reading. By the end of it, you can really fairly decide if you're still interested or not. Gees, the fans in Japan weren't kidding when they're talking about doujin games catching up (or even being on the same level) as professional VNs...
Yeah, the download edition is free, but is technically, not the the "full game". The free edition won't include a certain route or part of a route, apparently. I'm not entirely sure what this will mean overall, but either way, I'm placing enough faith into Stellatica to buy the packaged edition as soon as I'm able to (pre)order it. Doujin copies are way more limited than commercial, so I may have to be quick.VNDB listed the full download edition as freeware too. Interesting
Yeah, the download edition is free, but is technically, not the the "full game". The free edition won't include a certain route or part of a route, apparently. I'm not entirely sure what this will mean overall, but either way, I'm placing enough faith into Stellatica to buy the packaged edition as soon as I'm able to (pre)order it. Doujin copies are way more limited than commercial, so I may have to be quick.