I just finish the new Suzuya game, 愛する人が他の男にヤラれたり親友夫婦とスワッピングしたり嫁を他の男に抱かせるお話, and...what a ride, it is a ntr of epic proportions. This was my first Suzuya game, I already knew him, but I was not giving him priority, because his design was a little simple, but this didn't matter at all, the design grew on me and the game was very good and well made.
I will be brief in my impressions, because I don't want to spoil the game. What I liked in this game is that it works in the build up of the relationship of the hero with the girl, it introduces the main character before he even meets the girl and then there is the boy meets girl situation, build up of their relationship, etc. This is a game that explores a lot of ntr scenarios, you won't be bored, every time you think the game is going to end, it goes to a new situation. There is only one route, but the choices can result in new scenes or interactions. The game feels like an epic, because it spans a big time frame. I also liked that you are always with your two friends, a girl and a boy from your childhood, there is a lot of interesting and funny moments with them. The h-scenes are well written, it is not 90% moaning like most games. I also like the heroine character for personal reasons, I like long black haired girls and also her stoic and older sister attitude. And I also liked the writting, I got the ntr feel, but it was kind of light hearted, with some funny and even romantic scenes.
It is difficult to talk about this game without spoiling it, so, you if like rpg maker ntr games, I recommend this one, of course it has some faults, but for me it was a great experience.
And some tips for the ones that rely only on machine translators, there is a lot of choices and they can mess up the translation, so I recommend that when a choice appears, you go to your ITH/hooker and select yourself the part you want translated, in this case, the choices.
I really like this series, especially the first game, i love mystery mother netorare setting and Yukari's character and art. In second game this tutoring system really made things worse for unlocking scenes, i've just stopped trying after unlocking 3\4 of them and now waiting for voiced update :@
Yes, the main issue for me is that some CGs rely not only on different actions in the planning, but also on different choices as the kid, so you need to play again from the beginning. For example, there is a moment he is watching a show on the television, the choice you take there will determine if Yukari will use the student cosplay or the anime cosplay and then your actions on the planning will determine how this scene will play out.
Rascou also made hints and guides in his site, here:
Spreedsheet of regular events, first vertical column is day, second is night and horizontal columns are divided by study, sleep/free and tutor, try to use the proper action when there is something on a box:
http://rascou.vivian.jp/haha2_sche.pdf
HCG hints, the number before each line is the page and position of the CG in the recollection, if you have an older version of the game, you might not have and these scenes:
http://rascou.vivian.jp/haha2_replay.txt
Try to play in two ways, reaching the objective of the week and not reaching the objective of the week, notice that in week 4 and 5 the objective change, in these, you need to reach the points by doing the tutor activity. If you have a recent version of the game you can also save in the planning screen. Another thing, lookout for Touta fatigue, I think that it can't surpass 80 points, you can see some new (non-h) scenes if you keep him tired though.
Rascou said in a previous blog entry that he will try to put the hints in the game in future updates.