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Great. Thank you for your help. I must have not "copy/pasted" correctly.
On another note, after reinstalling the game/updates. I seem to have them again. But nowI can't see Sitri's uniform anymore. Is that something unlocked or should it already be there?
Anyone know which file it may be?
First off, lots of great mods here, I've been keeping up with this over the months since the game's release and thank you to all the modders!
But the one mod I've been hoping for since the release of the game is the ability to replace the male character with a female/futa character for some Yuri action... is there anyone still working on this or some not-too-difficult method of making that work?
If I remember correctly from the prior games to now is that illusion gender locks the male character so you are not able to do that in game. The only thing you can do is save the male pose in studio and then load a female in the place of the male character.
So you can get your still shots and with enough you could make a gif but as far as actually putting in a female to the designated male slot, I don't think that can be done and if it can, it will break the game or some illusion policy by laws. Again I am not sure so I could be wrong but that's how I remember it from the SBPR/PC days.
Is there a way to enable changing the height of the male character ? Could somebody make a mod for it ?
I ask because when using HoneySelectVR when i scale myself to be 1 to 1 with the player character, the female characters all seem very short and have very small heads. When i try to scale the females to appear life size the player character appears too tall.
The male isn't scalable, the females are. If your models all look small when you're 1:1 with the male model, then run your female models through the character editor, make them taller and make their heads larger.
Otherwise, you could try the bone modifier mod, with some effort you could achieve what you want, but then your animations will be out of whack. The male is the reference model for all in-game animations. Scale him, and you'll wreck the H-anims.
The male isn't scalable? I beg to differ, here's him at 50% female height LUL, but yea you wouldn't want to be at the end of things as it messes up with the game. There's futa mods out folks you just need to google and search more. There's already dog/furries and godzilla/horse/cow/pig mods out, if you know what I mean.
Hello,
How can we do to add new rooms in HS ?
If someone had an idea or could easyly make a mod for that, I thank him in advance.
The male isn't scalable? I beg to differ, here's him at 50% female height LUL, but yea you wouldn't want to be at the end of things as it messes up with the game. There's futa mods out folks you just need to google and search more. There's already dog/furries and godzilla/horse/cow/pig mods out, if you know what I mean.
The male isn't scalable? I beg to differ, here's him at 50% female height LUL, but yea you wouldn't want to be at the end of things as it messes up with the game. There's futa mods out folks you just need to google and search more. There's already dog/furries and godzilla/horse/cow/pig mods out, if you know what I mean.
Hello,
How can we do to add new rooms in HS ?
If someone had an idea or could easyly make a mod for that, I thank him in advance.
Ok, I figured it out. It takes a little bit of knowledge to do, but once you're there it's pretty easy:
1) Download .Net Reflector, and the Reflexil plugin.
2) Open up Assembly-CSharp.dll from HoneySelect_64_Data\Managed with .Net Reflector. You'll see a bunch of shit.
3) Hit Control+M and Search for onRegisterRoom. You'll see the offending ">=20" line there. That's what we're going to change.
4) Go to Tools -> Reflexil. This will open up the editing pane.
5) You will see the following:
View attachment 14042
You'll want to edit the line highlighted. It will originally say 20, and I've changed it to 50.
Right click -> Edit -> Change it to whatever you want.
6) Scroll up to the top where it says Assembly-CSharp (0.0.0.0). Right click -> Scroll the Reflexil -> Save As. Name the file whatever you want.
7) Take that file and replace your existing Assembly-CSharp.dll (make a backup!)
Now you're done and the limit is changed. Enjoy!