[LPW #29] To the Stars

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Her combos are difficult to perform for me and her Astral Finish is hard to hit especially when my opponent knows what I'm going to do.

Samkaka, all of them can hit a lot, it's just that Taokaka has an advantage in the air. But I wouldn't know because I only use her.
 
Hmm well should get to know all the opponent's moves so you can predict to some extent~
 
Astral Heat you mean? Well it's the same way any way...
Yeah... Very big advantage... The good thing is Ourobos can pull her down... :evillaugh:

Samkaka, everyone has their own funny combos...
 
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All of the Ragna players that I have faced always use Dead Spike every single time, it's quite annoying.

I've seen some videos of the announcer saying 'Astral Finish!', but I haven't played in a while, so I don't know if mine says 'Astral Heat!' or 'Astral Finish!'.
 
Well then it should be somewhat on the simple side to know the moves they would use...
 
Hmn.. Ragna.... Dead Spike is a quick and you can do a combo with that..
And yes.... It's quite annoying... I just stay away and smack him with some long range attacks...

Yeah.. For common player you could guess the moves that they use...
For unique players... I wish you good luck.. That's all... It's gonna be your combo VS his/her...
 
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Arakune? I don't really like the chara my self...I men.. He's all jelly and yuck...

Sam, You better play BlazBlue...
 
My friend is quite good at BlazBlue. But I cannot say that anymore because I haven't played against him in 6 months when I first got Continuum Shift.
 
Continuum Shift because it has more characters and you can switch between Continuum Shift and the Continuum Shift II patch.
 
Hmn.. Yeah.. I think CS is better.. One of my friend said that CT was better, don't know why tough... I never ask...
 
Hmm well most games have their own perks and its up to the person to set the value to them~
 
Hmn... I'm just interested about his reasons...
If I can find some other people who like CT than CS I can find that reason or maybe more reasons..., I think....
 
damage for haz was easier in CSII.. but like EX because of the loop :goodtea:
 
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