[MENTION=10646]unownHGSS[/MENTION] Hi hi Unown. Good afternoon. Would be easier if I explained it like this. The numbers on a keypad on a keyboard correspond with the direction of a controller.
7 8 9
4 5 6
1 2 3
8 = Up, 2 = Down, 4=Back, 6=Forward (Depending on the direction you are facing. The keys correspond to a character facing right). It'll be reversed if they are facing left. (5)P is just a punch because you aren't moving the D-pad in any direction. I leave it in brackets because that's how the notations are for fighters that use a number key to determine the direction. Hope this helps.
[MENTION=28026]Selvaria Bles[/MENTION] The guide will take some time to write. Looks like I'll be explaining more than just Power Blows and Critical Bursts to make it easier for other players of the game too. ^w^
Ah! I see. Couldn't be more clear. Thanks ^^
Since I fianlly finished Story Mode, I can focus on my playing characters.
1. Kasumi 2. Christie 3, dunno yet!
afsdaf kasumi so op. all my highs go over her and mids just get countered. and that stupid uncounterable throw. ffffff. kasumi y kicks so hurt.... and i can never seem to get crit burst to work mid combo. always get countered. i find catching off guard when they try to cartwheel me or something far more effective.
Throws only count as Uncounterable if you try to press any buttons when they're performing a grab. You can break out if you press Grab at the right time after they grab you (you can mash grab after if you'd like at this time). You will take less damage and recover faster than normal, but it's pretty hard not to press buttons when taking a beating.
[MENTION=17020]~SnowAngel~[/MENTION] Lol... My sister is the same as you.... She freak out with every noise/sound or whatever.... She can't stand horror but like to watch it....