- Jun 18, 2016
- 92
- 51
Thought somebody might be interested.
I managed to go through the files and change her hair color by a combination of Photoshop, Asset Bundle Extractor and SB3UGS' latest release.
It's not much, but it's a start.
Had to make changes in SharedAssets 0, 1, I believe 2 and 6.
At first, I changed the hair color to be what I wanted through texture change in sa1,
but it wouldn't show up properly in-game. it still showed as black.
Had to mess with the hair's material, and make its diffuse color 1,1,1,1, for fully white with full alpha.
White, being the texture's values.
It then showed up fine, but it turns out her main body also had hair on its texture, so I had to go and change that in Sa2, I think.
Still, when she would blush, it would go back to normal.
I figured out that there were alternate skin textures in Sa6 that were used for the blushing.
So, I tried replacing those, but it wouldn't work.
SB3UGS was telling me they were being referenced in SharedAssets6.Asset.resS
I couldn't open that file.
Had to use bundle extractor to replace the textures.
It didn't work with 2.1, so I downloaded 2.1d, and it worked fine, and voilà.
Just have to figure out where the hell the hair model and other things are stored..