- Jul 20, 2012
- 8,935
- 127
[MENTION=26902]altsi[/MENTION] but realistic rendering means the light must go from source to the object, then get bounced by that object to other object, then bounced again....
i never use maya, but this probably help:
http://www.samwirch.com/blog/simple-ambient-occlusion-render-maya-2012
I use blender for modelling and vray for rendering
i never use maya, but this probably help:
http://www.samwirch.com/blog/simple-ambient-occlusion-render-maya-2012
I use blender for modelling and vray for rendering