The Second Thief Game~

[MENTION=10115]kactaplb[/MENTION]; Event- Interaction- You flip open the chest and pull out a little pile of items~ Sweets, a note with "Recently a wizard coming by for a cup of tea… How did such a fellow get on the grounds without me knowing? Though I suppose a wizard would have his ways and the master hasn’t sent any orders to deal with him." written on it, a four leaf clover, an acorn, and a carrot... Seems like something that a leprechaun might have collected... You try to reach for more but the chest seems to have grown teeth and tries to bite your hand so you kick it into the bushes and wander away~

[MENTION=29831]thecoins[/MENTION]; Event- Interaction- You pull the chest out of the water and take a peek inside~ You pull out a ceremonial dagger, luck potion, ripped page with "I followed the wizard into the forest and it seems that he lives in a secluded grove with his pet owl." scribbled on it, and cup of tea before the lid snapped shut on your arm... You cant seem to pry it open but maybe someone else could...

[MENTION=26533]Kionea[/MENTION]; Hmm basically search the lake? xD Hmm still have a second move if you choose to~
 
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The thief was messing around with a treasure chest in the study when the guards found her~ She walked out laughing as squirrels popped up and went nuts around the guards~

Guest Clues- 29

samyeung46
S S65(1) A2 E2 W2 F2 B6
Hidden Grove--> Lake
Clue- 83(4)
Item(s)- Whip x5, Pocket watch x2, Sweets, Note x2, Whistle x3, Fruit x3, Fish, Lucky coin x3, Dusty tomes x10, Wine x5, Four leaf clover (16), Charm (50), Coal x2
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel somewhat lucky~
Dormouse- Finally woke but it seems to have disappeared after that event...
Event- You find squirrels sitting around a small chest sitting in the corner of the grove~
Event- Interaction- You give the squirrels some sweets before turning your attention to the chest~ You pulled out a whistle, whip, two lucky coins, two lumps of coal, an odd fruit, and a charm before the chest tried to slam on your hand~ You narrowly pulled it out in time but you dropped one of your lucky coins in the chest... The squirrels also ran off when the lid snapped shut~
Event- You find water sprites while rowing around the lake~
Event- Interaction- You row near the sprites and they mumble a amongst themselves~ The dormouse sort of woke and started mumbling random stuff which seemed to interest the water sprites quite a bit~ After a while the water sprites tap you on the forehead and all you see if a flash of blue~ The sprites disappeared after... and so did the dormouse... But you see the island in the distance~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze
Clues- 76(0)
Item(s)- Fish x5, Armor, Tea
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- The walls of the maze close in around you and you cant seem to find a way to escape...

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 61(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets x2, Armor, Four leaf clover (4), Tea
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Sigil- Enhance your next ability use~
Event- You find water sprites while rowing around the lake~

unidecimo
Eve Rebirth
Gate
Clues- 47(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- One of the guards was just about to set out to patrol the grounds and asks if you want to join~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Maze
Clues- 80(0)
Item(s)- Armor, Note x12, Pocket watch, Carrot x2, Dusty tome, Sweets x3, Tea x2, Four leaf clover (4), Acorn
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Event- The walls of the maze start to close in around you but you manage to slip through a crack before the walls closed completely and find yourself at the tea party~ The mad hatter seems somewhat relieved to have someone other than the leprechauns come by and gives you sweets and tea~ You find another note saying "I left squirrels to keep a watch on the wizard and there was nothing too unusual about the wizard except for that one night when he was sneaking around the forest carrying a bundle."

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Gate
Clues- 73(0)
Item(s): Fish, Fruit, Key, Pocket watch, Note x4, Tea x2, Sweets, Four leaf clover (2), Ceremonial dagger, Luck potion,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You drag the chest over to the gate and got Eve to help you pry it off your arm~
Event- One of the guards was just about to set out to patrol the grounds and asks if you want to join~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S15(2) W
Lake--> Garden
Clues- 88(0)
Item(s)- Key x2, Wine, Fruit x3, Fish x3, Tea x2, Sweets x2, Acorn, Note x3, Present, Whistle, Pocket watch x2, Luck potion, Present
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- You find water sprites while rowing around the lake~
Event- Interaction- The water sprite seems to be in a foul mood and is muttering about some other sprite running off with the dormouse it was playing with... It seemed like it was about to do something to you but got distracted by your lucky coin which had slipped out of your pocket into the water~ The water sprite dives after the coin and the fog around clears somewhat~ You find that youre really close to the island~
Event- Your foot got caught in one of those rabbit holes and it made you trip...
Event- Interaction- You find a hopping mad rabbit screaming about people ruining his home... he ran off but you notice that he dropped a pocket watch~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 29(3)
Item(s): Present x2, Sweets, Carrot x2

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 55(0)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
F Event- You see water sprites on the lake~

Warriored
Xavier Cross
Master bedroom
Clues- 30(3)
Item(s)- Carrot, Whip x4, Key x4
Expertise- Increased chance of events and desirable outcomes from the events~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 32(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- You see water sprites on the lake~
 
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Event- Interaction- You find a hopping mad rabbit screaming about people ruining his home... he ran off but you notice that he dropped a pocket watch~

Event- Interaction- The water sprite seems to be in a foul mood and is muttering about some other sprite running off with the dormouse it was playing with... It seemed like it was about to do something to you but got distracted by your lucky coin which had slipped out of your pocket into the water~ The water sprite dives after the coin and the fog around clears somewhat~ You find that youre really close to the island~
 
Hmm.... Lost one lucky coins but find an island.... Those water sprites was hiding them... To the island.....
 
The guards heard talking as they wandered past the hidden grove and saw the thief inside the tree house~ They peeked in and she seemed to be talking to an odd owl but their spying was soon interrupted by squirrels dropping down from the trees~

Guest Clues- 29

samyeung46
S S65(0) A2 E2 W2 F2 B6
Island
Clue- 83(0)
Item(s)- Whip x5, Pocket watch x2, Sweets, Note x2, Whistle x3, Fruit x3, Fish, Lucky coin x4, Dusty tomes x10, Wine x5, Four leaf clover (19), Charm (50), Coal x2
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel really weak again but somewhat lucky too...
Event- You follow squirrels around and find a lucky coin on the ground~ The squirrels seem to be leading you towards a cave of sorts~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze
Clues- 76(0)
Item(s)- Fish x5, Armor, Tea
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 61(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets x2, Armor, Four leaf clover (3), Tea
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Sigil- Enhance your next ability use~
Event- You see water sprites running across the lake from the island~

unidecimo
Eve Rebirth
Gate
Clues- 47(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find fire sprites playing around in a field and burning stuff...

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Forest
Clues- 83(3)
Item(s)- Armor, Note x12, Pocket watch, Carrot x2, Dusty tome, Sweets x2, Tea x2, Four leaf clover (3), Acorn
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Event- You see a wolf sitting in the shade~
Event- Interaction- The wolf licked the sweets a bit before eating it~ You get bored watching but when you started wandering off you find that the wolf seems to be following~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Gate--> Lake guardhouse--> Kitchen--> Gate
Clues- 73(0)
Item(s): Fish, Fruit, Key, Pocket watch, Note x4, Tea x2, Sweets, Four leaf clover (1), Ceremonial dagger, Luck potion, Carrot
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Patrol- You follow the guards through four areas~
Event- You return to the gate and find fire sprites playing around in a field and burning stuff...
Event- You overhear the guards talking about how they had seen really odd events around the lake...
Event- You find a pile of carrots in the kitchen and take one for yourself~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S15(2) W
Island
Clues- 88(0)
Item(s)- Key x2, Wine, Fruit x3, Fish x3, Tea x2, Sweets, Acorn, Note x3, Present, Whistle, Pocket watch x2, Luck potion, Present
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- S yelled out that he found a cave of sorts but you also spot blurry forms lurking in the fog~
Event- You walk closer and the forms get somewhat more defined~ You discover that it was water sprites watching you~
Event- Interaction- The water sprite nibbles on the sweets and asks you for two locations you would like it to scry~
Event- Interaction- The water sprite looks into the water and says that it sees air sprites dancing in the garden and a black cat sleeping at the gate~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 29(3)
Item(s): Present x2, Sweets, Carrot x2

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 58(3)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You see a wolf sitting in the shade~
F Event- You see water sprites running across the lake from the island~

Warriored
Xavier Cross
Master bedroom
Clues- 30(3)
Item(s)- Carrot, Whip x5, Key x4
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find another odd whip~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 32(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- You see water sprites running across the lake from the island~
 
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Event- You walk closer and the forms get somewhat more defined~ You discover that it was water sprites watching you~
 
Though they should be somewhat easier to find now that we found the island ;p And yeah another interaction~
 
Hmm sweets~

Event- Interaction- The water sprite nibbles on the sweets and asks you for two locations you would like it to scry~
 

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