1) Then I'm confusing you with someone else. Don't worry then.
2) Well, about Will is understandable, but Serika and Loui are epicness incarned. (hispano tambien?)
3) you completely beat me here.
Right now in 3rd play, I'm doing the Hero's battles, started more for experience thatn anything else, then I saw the lvl 6 card. Gotta be mine! How do you get the info from the items? Since ITH only gets some part from Information tag. Right now I'm using the "Human" deck with two Narumis's killing spa card. And pretty much Narumi all the way. I'm thinking of going back to Verita to meet Lunaclear again...
info from the items? like what they do...? I don't use any tools in the game(like all your translations?). I am Chinese, and with a little bit of kanji in the text, I can roughly understand about 90% of the skills. Of course, there are some that I don't know...
Here's the thing about training:
For the first 2~3 playthroughs, I strongly suggest you do not focus on training, but rather, item gathering. There is a ring that increases the number of rewards from winning the battle by 1. This is useful for some rare/useful items. (Note: Ring is number 210/211 in Information->Item Card->Equipment). It is not effective for some battles such as hero battles, but otherwise, you can collect some good item/equipment easily. On a sidenote, Will has an ability to increase the number of items you find on the map by 1. This is EXTREMELY useful, as you will need a lot of some items.
Next, once you have enough items, Midori's ability increases the final number of EXP each of your character gets. Item numbers 208/209 increases EXP by 50% and 100% respectively. Note: Midori's ability does not stack with this boost. If the battle EXP is 100, you get 100+50(if it is 50% ring)+100 = 250 in the end. This can boost your training speed greatly.
With good equipment and some good cards, you can literally set up a deck of nothing. The way I trained my cards(not characters) are to throw all non-max characters into a deck, even if they are not usable. Especially in the beginning, your leader card alone can win the match, allowing you to get EXP for these cards even if the deck is totally unusable. Once the number of cards to train reduces greatly, you can set up half the deck for training, the other half for normal use.
Once you are happy with what you have, switch to a himegari deck, as himegari effects are insane. The himegari cross-over char allows ALL himegari characters to capture cards, as well as the field star boost I mentioned earlier. There is even an effect from one himegari cost 6 card, reduce your LP by 25% to do 25% damage of their max HP/LP to all enemies(yet to test it out), weakening them enough for an easy kill in the end!!
New Card Combo Found!!
I shall name it "Unbreakable Fortress"!!
Note: Beware that there are cases that can counter this combo, such as skill negation, but it should work 90% of the time. Also, this combo requires some cards and items that you might need to level up a lot, and get some ingredients to get.
You basically need 2 cards.
(Information->Battle Card-> All)
Card number 0549 and Card 0230.
Card 0549 (
http://eushully.wikia.com/wiki/File:Devil76.png)
@Lv2(Max):
2 Equipment Slots, 2 支配力, 5 cost, 16 HP, 8 Attack
Obtained from a Dangerous Enemy battle.
Skill 1: All enemies attacks must be front attacks.
Skill 2: Discard 2 cards from hand, this card cannot perform any other actions: All enemy characters take half of their max HP damage(?), not too sure.
Card 0230 (
http://eushully.wikia.com/wiki/File:Angel16.png)
@Lv1:
2 Equipment Slots, 2 支配力, 6 cost, 20 HP, 6 Attack
Obtained from alchemy at a very high level(I think you need the char from dream dungeon).
Skill 1: Front row ability: While this card is on the field, enemies can ONLY attack this card.
Skill 2: Front row ability: The enemy subordinate in front of this card gets "Hallucination".
Suggested equipment: Super Regen Ring.
Place card 0549 at the back, and card 0230 in the front, best if it is at the side, so long as it is away from the enemy leader card.
Result: Due to front attack and enemy can only attack this card restrictions, the enemy can only make a single attack from in front of card 0230. However, most cards would not even be able to attack, due to the "Hallucination" status!! This can almost prevent ALL attacks from the enemy so long as both cards are on the field!!