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Either of the Sailor Knight games and Niizuma Patoreiza
Oh boy, where do I begin?
Most corruption VN is untranslated. The last translated thing I remember is that Valkyria one, Gedou Mahou Shoujo Rinne iirc. But fret not! Because Yamizome Revenger and Venus Blood Frontier is in translation! Alternatively if you'd like to play games without reading the story then Venus Blood Empire has its interface translated. If you just want to look at CG then it's too much titles to see, but Totsuzen/Tokkai 3 by Heat-Soft and Exstia series by Lusterise is your go. Of course, I'm basing it on the fact that you don't know Japanese. Feel free to say that you know it and can enjoy it unlike us non-Japanese speaker/reader.
I uploaded the sailor knights program folder to google drive, no idea if it'll work, but it's worth a shot.
Anyone have Venus Blood Frontier? Kinda want to play it while waiting for EN version...
Any date on the english release?
I haven't heard any info regarding the date. I'm afraid will waiting forever (lol)
So whats the best way to get through Aiyoku no Sacrifice?
Level up your demons' skills and increse the princess corruption. Corrupting the princess guarants you points needed to level up your allies. Actually it's pretty easy, now I don't remember every requirements, just that the last one requires to fully break the princess, something like a lvl. 3 corruption near the heart, or something like that.
What carries over when you finish a route? Is it like Yamizome where you keep all the skills or do you just get some extra points in a NG+?
It's been a while so I may be wrong, but you keep the points you gained from the previous file to level up your girls
I see. Are the route endings just determined on the choices or whther or not you max out one of the girls' skills as well? I recently got the princess route finished and saw it had all the girls to unlock
Leveling up the girls makes easier corrupting the princess, so it's more for gameplay than story reason, aside from the first requirement I think. Endings are based on choices or not meeting the requirements (aka bad ends).
Textractor works with most games these days, it has both hooking and autotranslation in the same program https://github.com/Artikash/Textractor/releases