Hi,
I have an litte question about the meshes in the head unity file.
I noticed, if I replace not matter which mesh, that it becomes pink.
Don't know if it was talked in the past, how to solve this issue, but nevertheless here is my work so far.
I copied cf_head_00.unity3d, renamed it into cf_head_cat.unity3d and placed it into an folder, which I named it FutyBoy.
abdata --> char --> FutyBoy --> cf_head_cat.unity.3d
I put first the mat_cha_00.unity3d into SB3U, which includes the materials and textures and opened my copied unity file.
Inside the unity, I replace the cf_O_ha (teeth) and the corresponding morphs and choosed the material for the teeth.
When I open my file without the mat_cha_00.unity3d, than you can see "External" inside the material.
I created an new list file
In the game I have that mentioned pink teeth. But the tongue is pink too and the eyes are missing their pupils.
But if I reneame my file into the original one and add it into the original source, than is the head fully working.
abdata --> char --> cf_head_00.unity.3d
Any ideas, what is working wrong?