- Jan 27, 2013
- 5,954
- 154
Might as well give some people an idea of what my game is going to be like.
It takes place in the world of the Twisted Host, for the those who don't know who this is, he was a character created in Mg5.
In his world there are a bunch or doors that lead to connecting rooms, but this time around its not a room but an area.
The idea of the game is someone has been marked by the host. (This person is the mafia member)
Behind one of the doors there is an item that has been cursed. The item becomes a weapon to whoever finds it, but the their is a catch.
When it is found, some at random will be be marked by the host and join the mafia.
This is when the trial begins, they most vote to kill whoever they think has been marked.
If they are wrong a mafia member will be walk free.
When the next marked item is found someone at random will change.
Now if a mafia member is marked twice they became a ravenous beast that will go on a rampage.
This is when the good guys must get to the safe zone.
Mafia members who want to stay hidden must stay away from this creature as well.
Because if they don't, they will fuse to the flesh of the beast powering it. (They won't die... But the good guys will know who they are)
This is the premise of the game.
Vote for it if you like :)
The game is designed to be fast pace.
I'm hoping it won't go too fast, but it should pick up in speed with the increasing about of death.
This way it shouldn't get stale.
Although a slow pace of the game should mainly come from the voting processes, which I hoping will be a good balance.
It takes place in the world of the Twisted Host, for the those who don't know who this is, he was a character created in Mg5.
In his world there are a bunch or doors that lead to connecting rooms, but this time around its not a room but an area.
The idea of the game is someone has been marked by the host. (This person is the mafia member)
Behind one of the doors there is an item that has been cursed. The item becomes a weapon to whoever finds it, but the their is a catch.
When it is found, some at random will be be marked by the host and join the mafia.
This is when the trial begins, they most vote to kill whoever they think has been marked.
If they are wrong a mafia member will be walk free.
When the next marked item is found someone at random will change.
Now if a mafia member is marked twice they became a ravenous beast that will go on a rampage.
This is when the good guys must get to the safe zone.
Mafia members who want to stay hidden must stay away from this creature as well.
Because if they don't, they will fuse to the flesh of the beast powering it. (They won't die... But the good guys will know who they are)
This is the premise of the game.
Vote for it if you like :)
The game is designed to be fast pace.
I'm hoping it won't go too fast, but it should pick up in speed with the increasing about of death.
This way it shouldn't get stale.
Although a slow pace of the game should mainly come from the voting processes, which I hoping will be a good balance.
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