- Apr 8, 2013
- 491
- 323
SB3UGS_v1.5.17
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- Fix for accidental Nml mesh renaming - thanks to Belgar17
- Change for centering SkinnedMeshRenderers no longer considers their combined transformation matrix - thanks to Neerhom
- Fix for Texture not deleted from file's Assets menu
- Fix for crash when an AnimatorController was opened and a Material & Texture Animator was open
- Fix for AnimationClip Stop time and Rate after replacement of animation
- Change for editing Rate of AnimationClips adapts Start and Stop times
- Fix for crash in Nml computation for virtual Animators [caused by a change in v1.5.12] - thanks to Belgar17
Download:
1fichier, sendspace
Sources:
1fichier, sendspace