The thief wanted to sneak into the master bedroom but noticed eve and kuro lazing around so sneaked away again~ Some slimes got into the building and left trails everywhere (effects everyone)... a couple of the slimes seem to have eaten some random items... kill em all... or not~ Your choice in the end ;p If you dont feel like doing much you could just say that you want to go on a rampage and kill slimes until one of them gets to you~
I suppose ill just stop mentioning unidecimo until he comes back xD
Guest Clues- 8
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Study
Clues- 21(0)
Event- Slimes and soot sprites... what a mess xD
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Games room
Clues- 14(0)
Item(s)- Wine
Effect(s)- Broken mirror (2)
Event- Alice killed a slime and found a torn piece of paper from some book~ On it was the words "A young wizard used to live in the castle~"
unidecimo
Eve Rebirth
Master Bedroom
Clues- 17(3)
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 17(1)
Item(s)- Food
Event- You found a secret tunnel behind a book shelf... you dont have any source of light but will you go anyway?
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Games room
Clues- 17(0)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat
Master bedroom
Clues- 16(3)
Item(s)- Lucky coin, Key x2, Wine x3, Food x2, Strange fruit
Event- Kuro decided to attack a slime and after splattering it, he found a bottle of wine~
Kuro went on a rampage and started to indiscriminately slay slimes~ He got a key, two chunks of food, and some suspicious looking fruit before the slimes got to him~ Now he is just sort of paralyzed for the turn ;p
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Clues- 8(0)
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Study
Clues- 10(0)
Item(s)- Food, Lucky coin
Event- Slimes and soot sprites... what a mess xD
Random little list of generic abilities and whatnot~ Still working on it so probably wont be finalized for a while~ Create your own ability or take one of these~
Move through two areas in one turn:
20% chance of events in the first area
Recharge period of five turns
Tribute item to activate
Take a second turn:
Recharge period of five turns
Tribute item to activate
Chance of events:
Up to 10% boost per turn
Double chance of event in area(s) every 5 turns
Getting rare events:
10% more likely to get rare events
Increase chance of rare events in area(s) every 3 turns
Negate negative events:
33% chance
Tribute item to nullify immediately
Extra clue/sighting:
20% chance of an extra clue
Double clues if in the same location
50% chance of scaring thief if in same location:
15% chance thief will drop item
Thief will move through two areas the next turn
Familiar:
Send to area to scout for thief (will only get one clue if thief spotted)
Send to search area for items (three turns to recharge or tribute)