The thief was spotted walking around the garden~ She poked around in the rabbit hole but an angry rabbit poked its head out so she walked off~ Sevit was sneaking after her but a mob of squirrels ran around him and she noticed him~
Hmm i think ill just leave player who reach 50 clues with a more powerful version of their current ability unless they ask for another one or create one of their own~
Guest Clues- 14
samyeung46 S15(2) A E W
S
Master bedroom
Clue- 44(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key
Demon's Curse- three random buffs and/or debuffs (A)
Curse- You cant move again... but your sight seems sharper~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 45(0)
Item(s)- Food, Fish x2
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately) (4)
Event- You wander around the forest and stumble into some covered pit~ It seems to be part of a tunnel...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 36(0)
Item(s)- Wine, Key x2, Food,
Caution- Chance of scaring thief if in same location and avoiding negative events~
Event- Some of the forest creatures are sniffing around the house~
Event- Interact- The forest creatures watch as you walk closer and start walking off~ One stands at the tree line and seems to want you to follow~
[MENTION=17416]unidecimo[/MENTION]
Eve Rebirth
Lake
Clues- 36(0)
Item(s)- Key, Fish, Food, Whip
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Library
Clues- 39(0)
Item(s)- Key, Armor, Fish
Fighter- High chance of blocking any negative effects caused by creatures~
Event- You find a note with "I created enchantments which should lure sprites to my land… though it seems that they are not the only creatures to come…" written on it~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Master Bedroom
Clues- 43(0)
Item(s): Fish, Wine, Whip, Key
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Event- You see something shiny under the table and it turns out to be a key...
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 54(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish, Tea, Sweets
Observation- Increased chance of rare events~ (A)
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
[MENTION=27120]DavRoc777[/MENTION]
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 14(0)
Item(s): Present, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Garden
F- Forest
Clues- 41(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets
Familiar- Scout an area of choice every turn (if an items is retrieved then you can either let the familiar rest for three turns or give it food) F
Event- You managed to grab some sweets and a cup of tea before the squirrels took it all~
[MENTION=21014]Warriored[/MENTION]
Xavier Cross
Master bedroom
Clues- 14(0)
Item(s)- Food, Whip, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You see something shiny under the table and it turns out to be a key...