The thief wanders into the hidden grove surrounded by squirrels and finds S laying around again~ She stacks a little pile of acorns on S and walks off while the squirrels swarm~ She was later spotted in the dining hall with a bottle of wine... and another bunch of squirrels running around the hall~
Hmm changing it so that the whistle/catbus can take you to one location in every area... or just +5 movement... giving kacta back the whistle for now... not that it did anything for him last turn ;p
Guest Clues- 17
samyeung46 S25(2) A E2 W F
S
Hidden Grove
Clue- 64(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x3, Note, Whistle, Wine, Strange fruit x2,
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Youre paralyzed again but your senses seem somewhat sharper~
Event- There squirrels running all over the place~
Event- Interaction- You scatter a few acorns to get them to leave you alone and a squirrels leaves a strange fruit in your hands~
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Boathouse
Clues- 62(0)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- You find more fish while searching around the house~
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 50(2)
Item(s)- Wine, Key x2, Note
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- Forest creatures are watching you from behind the trees~
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Secret passage
Clues- 69(0)
Item(s)- Key, Armor, Note x8, Whistle
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Event- You find a locked door while wandering through the passages~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 52(2)
Item(s): Fish, Wine, Key, Armor, Note, Four leaf clover (1)
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You wander around and thought you were lost but stumble upon a trap door leading underground~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Garden
Clues- 69(0)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x2, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again)
Event- Air sprites are dancing around the garden and blowing petals everywhere~
Event- Interaction- The air sprite watch you warily and as you get closer they create a gust of wind around you~ Youre forced to close your eyes against the gust and find yourself in the forest guardhouse when you open them again~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(3)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Gate
F- Basement
Clues- 48(1)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Warriored
Xavier Cross
Master bedroom
Clues- 17(3)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find another whip hidden in the closet~