The thief appeared in the forest and was picking at a lock on some rusted iron door~ Thanatos and Sevit rushed over to stop her and she ran into a tunnel nearby~ They hear a thud and a dark blur got tossed out while the was tunnel closing~ The unfortunate heap was Lucca who happened to end up at that exit~ They poked the at the metal door a little and found that it opened to another underground passage~ Guards rushed over and decided that they would go explore the passage~
The guards are talking about how the thief dropped some invitation to a tea party~
Mwahahaha finally done with school stuff
This week was horrible @_@
Guest Clues- 17
samyeung46
S35(3) A E2 W F
S
Gate--> Garden--> Boathouse
Clue- 64(0)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note, Whistle, Wine, Strange fruit x2, Fish
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel extremely energetic~ Nothing could go wrong~ Right?
Event- Squirrels are running all over the garden~
Event- Interaction- You toss the squirrels a few acorns and they run off to hide it wherever they do~
Event- You found some fish laying around the boathouse...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Forest
Clues- 66(4)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Boathouse
Clues- 50(0)
Item(s)- Wine, Key x2, Note, Fish
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2?~
Event- You found some fish laying around the boathouse...
unidecimo
Eve Rebirth
Gate
Clues- 40(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
[MENTION=10115]kactaplb[/MENTION]
Alice
Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber--> Dark chamber
Clues- 69(0)
Item(s)- Armor, Note x8, Dusty tomes x6
Fighter- High chance of blocking any negative effects caused by creatures~
Ability 2?~
Thorough search- You receive 6x items this phase~
Event- You open the door to find a dark chamber~
Event- While stumbling around in the darkness you feel rows and rows of books upon a shelf~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Secret passage--> Forest
Clues- 56(4)
Item(s): Fish, Wine, Key, Armor, Note,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck... but as you walk away the floor caves in under you and you find yourself in the tunnel again~
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Forest Guardhouse--> Boathouse
Clues- 72(3)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit, Armor, Fish x3, Tea, Sweets, Acorn x2, Note x2, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (4)
Dowsing- The dowsing led you to the boathouse~
Event- You stumble upon a watch tower at the guardhouse~ It should be easier to spot the thief from here... maybe... Well its the guard's job anyhow~
Event- You found some fish laying around the boathouse...
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 17(0)
Item(s): Present x2, Food x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(4)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food)
F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The guards told you not to go into the tunnel and the other tunnel which the thief escaped into is closed... what luck...
Warriored
Xavier Cross
Master bedroom
Clues- 17(0)
Item(s)- Food, Whip x2, Key
Expertise- Increased chance of events and desirable outcomes from the events~