The Second Thief Game~

[MENTION=36260]x.wire[/MENTION]; Hmm okies :goodtea: Shadow form... hmm so avoiding harm? :goodtea: You want this to be 3 phase recharge and automatically activated against harmful events or just a chance to avoid harm every turn?
 
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Hmm ok then~ All harm or just from creatures and stuff? Though it seems like youre going for all harmful events~
 
The thief was trying to get to the tea party but she saw S sitting there so she tried to sneak away~ S noticed and gave chase with Thanatos joining the chase somewhere in the maze~ The thief ran around a corner and you find a dark tunnel in the ground...

The guards returned from exploring the underground passage in the forest and said that it led outside... They decided that it would be best to seal the passage until the thief was caught~

Lol we filled the 15000 character mark for the first post xD Or was it 150000 hmm oh wells~

Guest Clues- 20

samyeung46
S S35(2) A2 E2 W F2
Maze
Clue- 72(4)
Item(s)- Whip x2, Pocket watch, Sweets, Key, Acorn x2, Note x2, Whistle, Strange fruit x2, Fish, Lucky coin, Tea
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel lucky... sorta...
Event- A path opens up and leads you to a tea party~ The thief ran by which you were sitting around and you chase her to a tunnel... You find a random note in your pocket with "I managed to create a little spell to draw in magic from the surrounding lands… but it seems that I made it a little too powerful…" written on it~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Maze
Clues- 70(4)
Item(s)- Food, Fish x4
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Ability 2? Shadow trap~
Event- The thief probably ran down the tunnel...

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 52(0)
Item(s)- Wine, Key x2, Note x2, Fish x2
Caution- Chance of scaring thief if in same location and avoiding negative events~
Ability 2? Knife~

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Food, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The fire sprites watch you curiously~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Forest
Clues- 69(0)
Item(s)- Armor, Note x9, Tome,
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Event- The creatures of the forest peer at you from the shadows~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 58(2)
Item(s): Fish, Wine, Key, Armor, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- The creatures of the forest peer at you from the shadows~
Event- Interaction- Some of the smaller mischievous creatures sneak up behind you and run off with your armor~ They left and odd pocket watch behind though...

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Hidden Grove
Clues- 76(4)
Item(s)- Lucky coin, Key x2, Wine, Food x2, Strange fruit x2, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (1)
Event- You find a crooked tree with one piece of fruit on it~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 20(0)
Item(s): Present x2, Food x2

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Food, Lucky coin, Fish, Carrot x2, Tea, Sweets, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The creatures of the forest peer at you from the shadows~

Warriored
Xavier Cross
Master bedroom
Clues- 21(0)
Item(s)- Food, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~

[MENTION=36260]x.wire[/MENTION]
Morion
Guest room
Clues- 21(1)
Item(s)- Food x2, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- The guards drag you over to the guest room and tell you what has been happening around here~ They also toss a little pile of random items into your arms before sending you off~
 
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Event- Interaction- Some of the smaller mischievous creatures sneak up behind you and run off with your armor~ They left and odd pocket watch behind though...

Plenty of food ;p
 
Hmm theres wine since this is a fancy place ;p And it is somewhat less effective because wine messes with your senses~
 
Okay..now that i'm dizzy, i'll go to the river. Maybe i'll find a spirit there... :evillaugh:
 
Nah, i'm just telling you what i'll do next, i found an old saint seya DVD, I HAVE TO WATCH IT!!
 
Hmm food items all give you an extra move at varying effectiveness :goodtea: so dining hall first then?~
 
Yup yup! The dining hall, i drank lots and lots of wine. Does this affect me? Am i dizzy/drunk?
 
I'll just set fire to everything, if it explodes, then it's...well it was the wine~! oh..wait..no...i might die in there...there are no PNJs in this room?
 
Hum...where are you guards?? I want wine, right now? Do you call this a castle? Is this the legendary hospitality of the denizens of this land?!
 
Hospitality, "hospitality"! Here is the wikipedia definition:
Hospitality is the relationship between guest and host, or the act or practice of being hospitable. Specifically, this includes the reception and entertainment of guests, visitors, or strangers, resorts, membership clubs, conventions, attractions, special events, and other services for travelers and tourists.

Sources:http://en.wikipedia.org/wiki/Hospitality

Anyways...i'll just drink anything that seems like wine in this hall and move to the river!!
 

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