The Second Thief Game~

Hmm secret passage... was there any random passages opened last turn? xD I guess there was~

Ambush lucca? What for? xD

@kacta Event- Interaction- A confused bunny poked his head out of the hole and mumbled something about missing watched before it ran off~ You poke around the hole and pull out yet another watch~
 
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The thief was spotted searching around the study for some reason... Of course the guards got there too late to do anything as usual ;p

The guards blame their failure on the fact that the thief had whips and stuff~

Hmm ill be giving people random food replacements for items that i just named food ;p Same functions except they also have additional purposes~ Made minor changes to certain other things too~

Guest Clues- 23

samyeung46
S S35(0) A2 E2 W F2
Dark chamber
Clue- 76(0)
Item(s)- Whip x2, Pocket watch, Sweets, Acorn x2, Note x2, Whistle, Strange fruit x2, Fish x2, Lucky coin x2, Tea, Dusty tomes x3
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Your power overwhelms you~
Event- You find dusty tomes laying around~
Event- Squirrels were dragging a fish around and you decided to borrow it for a bit ;p

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Library
Clues- 73(3)
Item(s)- Fish x5
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Secret passage--> Basement
Clues- 55(3)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets, Armor
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You find a suit of armor sitting in the corner~

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 74(0)
Item(s)- Armor, Note x9, Pocket watch
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Pact- The boost remains but it seems to be draining you at the same time...
Event- You were about to walk away but noticed another gleam from a hole... the rabbit seems to have been collecting those pocket watches~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 61(0)
Item(s): Fish, Wine, Key, Pocket watch, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You spot forest sprites resting by the edge of the lake~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1)
Maze
Clues- 80(0)
Item(s)- Lucky coin, Key x2, Wine, Strange fruit x2, Fish x4, Tea, Sweets x2, Acorn x2, Note x3, Present, Whistle, Pocket watch
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (3)

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 23(3)
Item(s): Present x2, Sweets, Carrot

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 52(0)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You stumbled upon one of those hidden passages~
F Event- You spot forest sprites resting by the edge of the lake~

Warriored
Xavier Cross
Master bedroom
Clues- 24(3)
Item(s)- Carrot, Whip x3, Key
Expertise- Increased chance of events and desirable outcomes from the events~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 21(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- You spot forest sprites resting by the edge of the lake~
 
The thief was standing the lake with a little group of squirrels around her when she noticed Lucca Kuro Morion and Sevit's familiar sneaking closer~ She dove into the lake and they saw a flash of blue~ They ran over to where she dove in and saw some water sprites swimming around under the water~ Guards that came over said that certain sprites were known for teleporting people away...

Hmm should there be item trading and stuff for people in the same location and stuff? xD

Guest Clues- 23

samyeung46
S S35(0) A2 E2 W F2
Dark chamber--> Dark chamber--> Dark chamber
Clue- 76(0)
Item(s)- Whip x2, Pocket watch, Sweets, Acorn x2, Note x2, Whistle, Strange fruit x2, Fish x2, Lucky coin x2, Tea, Dusty tomes x6
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Your feel somewhat energetic~
Event- You grab a few more tomes off the shelf~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Secret passage--> Basement
Clues- 73(0)
Item(s)- Fish x5
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- You poke around and see the wall sliding open and revealing a tunnel~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Basement
Clues- 55(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets, Armor
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You poke around and see the wall sliding open and revealing a tunnel~

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 74(0)
Item(s)- Armor, Note x9, Pocket watch
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Pact- The boost wore off and you feel some strain on your body~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 65(4)
Item(s): Fish, Wine, Key, Pocket watch, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You gaze into the water and the water sprites stare back~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1) W
Lake
Clues- 84(4)
Item(s)- Lucky coin, Key x2, Wine, Strange fruit x2, Fish x4, Tea, Sweets, Acorn x2, Note x3, Present, Whistle, Pocket watch
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- You gaze into the water and the water sprites stare back~
Event- Interaction- The water sprite nibbles happily on the sweets and gets you to cup your hands together~ It fills your hands with a warm liquid and you feel a rush of energy when you drink it~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 23(0)
Item(s): Present x2, Sweets, Carrot

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 53(1)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You see shadows hiding behind the trees... probably just some animals~
F Event- You gaze into the water and the water sprites stare back~

Warriored
Xavier Cross
Master bedroom
Clues- 24(0)
Item(s)- Carrot, Whip x3, Key x2
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find a key of sorts laying around~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 25(4)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- You gaze into the water and the water sprites stare back~
 
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Hmm that turned out fairly well xD The sweets actually did something ;p And that something was what i was aiming for since... a while ago... xD

Event- Interaction- The water sprite nibbles happily on the sweets and gets you to cup your hands together~ It fills your hands with a warm liquid and you feel a rush of energy when you drink it~
 
Its a permanent boost of sorts ;p Each sprite gives two types of boosts~ The second being an additional ability of sorts~
 
Hmm i would suggest getting the basic boost for all the sprites ;p Wine and stuff help a bit~
 
Hmm do those mentions actually notify people? :/ or do i have to put ; after them again every phase?
 
The guards spotted the thief in the boathouse while they were dragging boats back~ She glanced at them and leapt out the window~
The guards found a map with an x marked in the middle of the lake after she ran off~

Blahs just going to make it so the AFK people just do whatever with creatures and whatnot xD

Guest Clues- 23

samyeung46
S S35(0) A2 E2 W F2
Dark chamber--> Dark chamber
Clue- 76(0)
Item(s)- Whip x2, Pocket watch, Sweets, Acorn x2, Note x2, Whistle, Fruit x2, Fish x2, Lucky coin x2, Tea, Dusty tomes x8
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Your luck feels sort of missing but it also doesnt...
Event- You search around and see another sigil~ You stumble upon a book when you walk over~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Basement
Clues- 73(0)
Item(s)- Fish x5
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Secret passage--> Dark chamber
Clues- 55(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets, Armor
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You find a door and S opens it after you knock a few times~ You find a glowy sigil on the wall of the room and S is somewhere you cant see... You hear a muffled thud but nothing much from him~

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find a fire sprite and it put its hand on your chest, giving you a little burst of energy~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 74(0)
Item(s)- Armor, Note x9, Pocket watch, Carrot
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Event- You find something orange poking out of the ground and pull at it~ You got a carrot of sorts... and an angry gardener to chase you off for taking it~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 65(0)
Item(s): Fish, Fruit, Key, Pocket watch, Note x2,
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- The shadows you thought were animals turn out to be forest sprites peeking at you~
Event- Interaction- The sprite gives you fruit in exchange for your wine~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1) W
Hidden Grove
Clues- 84(0)
Item(s)- Lucky coin, Key x2, Wine, Fruit x2, Fish x4, Tea, Sweets, Acorn x2, Note x3, Present, Whistle, Pocket watch
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- You notice some lights coming from within a large tree and take a peek~ Inside you find that it looks sort of like a house and you hear an old man is talking with someone~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 23(0)
Item(s): Present x2, Sweets, Carrot

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 54(1)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The shadows you thought were animals turn out to be forest sprites peeking at you~

Warriored
Xavier Cross
Master bedroom
Clues- 24(0)
Item(s)- Carrot, Whip x3, Key x3
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You poke around in the desk and fin another key~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 28(3)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
 
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