The Second Thief Game~

Hmm okies~ Its sort of a location xD Though one of those bothersome ones that you need to find ;p
 
Secret locations become more common after people find it ;p There is also ways to make stuff easier to find~

@coins Event- Interaction- The sprite gives you fruit in exchange for your wine~
 
Last edited:
explore lake for treasure (alice motives have long since changed i think...)
 
The thief was not spotted this phase but the guards noticed a large amounts of squirrels running around the hidden grove~

Guest Clues- 23

samyeung46
S S55(2) A2 E2 W F2
Dark chamber--> Dark chamber
Clue- 76(0)
Item(s)- Whip x2, Pocket watch, Sweets, Note x2, Whistle, Fruit x2, Fish x2, Lucky coin x2, Tea, Dusty tomes x8, Wine x2
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- Your feel a balanced flow of power~
Event- You wander around and knock over some bottles of wine~ You reach to pick up the bottles when you notice squirrels drinking from the spilled wine...
Event- Interaction- You give the squirrels a few nuts and take some wine~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Basement
Clues- 73(0)
Item(s)- Fish x5, Armor
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- Dig around in a pile of clothes and find a suit of armor~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Dark chamber
Clues- 55(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets, Armor
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You hear bottles clinking somewhere in the room but the sigil also seems to be calling out for you to touch it~
Event- Interaction- You touch the sigil and a pulse of energy flows through your body~ The glow of the sigil fades but you notice that your knife has taken on the glow instead~ (Basically an ability boost of sorts~)

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Lake
Clues- 76(2)
Item(s)- Armor, Note x9, Pocket watch, Carrot
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Maze
Clues- 65(0)
Item(s): Fish, Fruit, Key, Pocket watch, Note x3, Tea, Sweets
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You follow some singing and find that the mad hatter and rabbit had set up another tea party~ They invite you to take a seat while give you tea and sweets~ You find something poking out of your pocket and it seems to be a note with "There are small tremors every so often and the source seems to be coming from the center of the lake…" written on it~
Event- Interaction- The rabbit looks at the fruit and shoves it in his mouth~ Then he proceeds to drop the dormouse into your pack and send you off~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1) W
Tree house
Clues- 84(0)
Item(s)- Lucky coin, Key x2, Wine, Fruit x2, Fish x4, Tea, Sweets, Acorn x2, Note x3, Present, Whistle, Pocket watch
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (2)
Event- You poke around and eventually find an entrance... although somewhat hidden... You notice an owl staring at you when you finally squeeze in but you cant see the old man that was talking...
Event- Interaction-The owl looks at you curiously and kicks a crumpled ball of paper at you... It seems to have scratched at and chewed on the ball a few times... The ball unraveled somewhat when it hit the floor and you see words scribbled across the page~ "Water... What a horrible substance… Especially in such large quantities… Well... The squirrels can’t seem to find the cause of the tremors… Let’s just forget about this event and move on…"

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 23(0)
Item(s): Present x2, Sweets, Carrot

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 54(0)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- The shadows seem to be actual creatures now... the sprites ran off somewhere...

Warriored
Xavier Cross
Master bedroom
Clues- 24(0)
Item(s)- Carrot, Whip x3, Key x3
Expertise- Increased chance of events and desirable outcomes from the events~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 28(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
 
Last edited:
Lol ok xD

Event- Interaction-The owl looks at you curiously and kicks a crumpled ball of paper at you... It seems to have scratched at and chewed on the ball a few times... The ball unraveled somewhat when it hit the floor and you see words scribbled across the page~ "Water... What a horrible substance… Especially in such large quantities… Well... The squirrels can’t seem to find the cause of the tremors… Let’s just forget about this event and move on…"
 
@coins Event- Interaction- The rabbit looks at the fruit and shoves it in his mouth~ Then he proceeds to drop the dormouse into your pack and send you off~
 
[MENTION=26533]Kionea[/MENTION]; Event- Interaction- You touch the sigil and a pulse of energy flows through your body~ The glow of the sigil fades but you notice that your knife has taken on the glow instead~ (Basically an ability boost of sorts~)
 
Morion and Lucca spotted the thief by the lake talking with forest sprites but some odd group of squirrels jumped all over them while they were watching~ They noticed a wolf and a couple other animals in the shadows watching them when the squirrels ran off~

Event- The guards said that there seems to be an unusual abundance of four leaf clovers everywhere... for those who search anyway~ They shouldnt wither too fast...

Guest Clues- 23

samyeung46
S S55(1) A2 E2 W F2
Dark chamber--> Dark chamber--> Dark chamber
Clue- 76(0)
Item(s)- Whip x2, Pocket watch, Sweets, Note x2, Whistle, Fruit x2, Fish x2, Lucky coin x2, Tea, Dusty tomes x8, Wine x5, Four leaf clover, Charm (25)
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel quite hyper and not quite sure why youre running around in circles @_@
Event- Tons of wine around... you cant seem to move an inch without knocking into some bottle...
Event- Interaction- You see an odd glow and find a four leaf clover when you move the bottle away~
Event- Some squirrels were sneaking around but you scared them when you got closer... you find that they dropped a charm of sorts~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Basement
Clues- 73(0)
Item(s)- Fish x5, Armor
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- You dig around a bit and trigger the opening of the secret passage again~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Library
Clues- 55(0)
Item(s)- Wine, Key x2, Note x2, Fish x2, Sweets, Armor, Four leaf clover
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Sigil- Enhance your next ability use~
Event- Interaction- You notice an odd green glow in the corner and notice a four leaf clover growing out of the book case O.o

unidecimo
Eve Rebirth
Gate
Clues- 44(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Maze
Clues- 76(2)
Item(s)- Armor, Note x9, Pocket watch, Carrot
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Event- The walls seems to be closing in around you but you see a gap and leap towards it~ You end up in front of a tunnel~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Lake
Clues- 69(4)
Item(s): Fish, Fruit, Key, Pocket watch, Note x3, Tea, Sweets
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Dormouse- Sleeping atm...
Event- More odd animals watching...
Event- Interaction- The wolf sniffs around a bit and seems to be following some scent~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S5(1) W
Tree house
Clues- 84(0)
Item(s)- Lucky coin, Key x2, Wine, Fruit x2, Fish x3, Tea, Sweets, Acorn x2, Note x3, Present, Whistle, Pocket watch, Luck potion
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief (4 phases to gather concentration and use again) (1)
Event- You continue searching around the tree and after a while you notice that an old wizard is watching~
Event- Interaction- The wizard examines the fish for a while before he waved his hand over it and made it disappear (Into his sleeve or so you suspect)~ He then tells you to wait a bit and wanders off for however long... cant really tell the time from inside the tree... He returns with a little bottle which hands to you~ He says it could either bring you the best of luck or the worst of luck and wanders off~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 23(0)
Item(s): Present x2, Sweets, Carrot

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 55(1)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You poke around and stumble into another tunnel~
F Event- More odd animals watching...

Warriored
Xavier Cross
Master bedroom
Clues- 24(0)
Item(s)- Carrot, Whip x3, Key x3
Expertise- Increased chance of events and desirable outcomes from the events~

[MENTION=36260]x.wire[/MENTION]
Morion
Lake
Clues- 32(4)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- More odd animals watching...
 
Last edited:
Event- Interaction- The wizard examines the fish for a while before he waved his hand over it and made it disappear (Into his sleeve or so you suspect)~ He then tells you to wait a bit and wanders off for however long... cant really tell the time from inside the tree... He returns with a little bottle which hands to you~ He says it could either bring you the best of luck or the worst of luck and wanders off~
 

Users who are viewing this thread

Latest profile posts

Hot Ice wrote on Otokonoko's profile.
Can you reply to the conversation?
Kakumei wrote on Esan's profile.
Can you please upload SEVEN-BRIDGE by Liar-Soft?
raynore wrote on Shine's profile.
ToxicObsidian wrote on Ryzen111's profile.
Hi,

The rapidgator and katfile links of RJ01267354 are expired. Could you please kindly reupload them?