The guards spotted the large creature by the boathouse but it flew off before they could get close enough to see it clearly...
S was poking at some chests in the Guardhouse in the Garden when the thief came by... She pushed S and the wolf into a door nearby and locked it~ When guards got S back out, the thief had disappeared~
Guest Clues- 32
samyeung46
S S85(0) A2 E2 W2 F2 D2 L2 S
Garden Guardhouse
Clue- 98(4)
Item(s)- Whip x8, Pocket watch x5, Sweets x6, Note x8, Whistle x4, Fruit x4, Fish x4, Lucky coin x4, Tomes x10, Wine x10, Four leaf clover (44), Charm (266), Coal x41, Acorn x5, Armor x9, Luck potion x3, Dusty tome x4, Manhole cover x6, Tea x3, Carrot x8, Key
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel quite a bit of control~
Dormouse- Sleeping again~
Wolf- Sniffing around as if it was trying to detect danger~
Chest- Hmm a chest stuck on each arm now... but at least theres guards around to get them off~
Event- Interaction- You topple both chests and a pile of items spill out of it~ A note is among the pile of items and it reads "The master continued her duties as normal but it seems that something will happen soon." Anyhow one of the chests snapped on your hand while you were busy reading...
Event- The thief locked you in the Watchtower of the Guardhouse... when you get out it seems that she had gone through the chests and taken stuff but at least theyre not empty... There was quite a few squirrels running around the tower too... squirrels which dropped a manhole cover on your foot...
Event- Interaction- You quickly dig around in the chests and try to find something but they snap on you pretty quickly... You manage to avoid one... well at least youre still at the guard house... even if theyll probably laugh again...
[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake
Clues- 82(3)
Item(s)- Fish x5, Armor, Tea
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- The water sprites seem to be going a bit crazy and running all over the place...
[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Master Bedroom
Clues- 64(0)
Item(s)- Wine x3, Key x4, Note x2, Fish x2, Sweets x2, Armor x2, Tea, Carrot
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You find a key after shooing away all the soot sprites~
unidecimo
Eve Rebirth
Gate
Clues- 47(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- You find the black cat running around saying something about someone having too much power...
[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Master bedroom
Clues- 86(0)
Item(s)- Note x13, Pocket watch, Carrot x2, Dusty tome, Acorn, Luck potion, Sweets, Wine, Key x2, Coal
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Wolf- Just following you around for now but seems to be looking for something~ 2
Wolf- Also following you around but it is mostly just standing around you unlike the other~ 2
Event- You find a key after shooing away all the soot sprites~
[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 82(3)
Item(s): Fish x2, Fruit, Key x2, Pocket watch x2, Note x4, Tea x2, Sweets x2, Ceremonial dagger, Luck potion x2, Carrot x2, Manhole cover, Acorn, Coal, Four leaf clover (4), Armor
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S15(2) W
Gate
Clues- 91(0)
Item(s)- Key x2, Wine, Fruit x4, Fish x3, Tea x2, Sweets, Acorn, Note x3, Present, Whistle, Pocket watch x2, Luck potion, Present, Charm (50), Armor, Whip,
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief or causing events to happen (4 phases to gather concentration and use again) (4)
Bear- Just a bear following someone around~ Nothing to see here~
Leprechauns- Riding around on the bear~ 83
Dowsing- The dowsing led you to the gate~
Event- You find the black cat running around saying something about someone having too much power...
Event- Interaction- As you walk up to the cat, he notices a couple notes poking out of your pocket and pounces on them~ He asks for the notes and offers a couple items in exchange~
Event- Interaction- The cat carries off the notes and drags over a bag of items~ Inside you find a charm, fruit, whip, and armor~
DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 32(0)
Item(s): Present x2, Sweets, Carrot x2
[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 57(1)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
F Event- The water sprites seem to be going a bit crazy and running all over the place...
Warriored
Xavier Cross
Master bedroom
Clues- 33(0)
Item(s)- Carrot, Whip x5, Key x7
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find a key after shooing away all the soot sprites~
x.wire
Morion
Lake
Clues- 38(3)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- The water sprites seem to be going a bit crazy and running all over the place...