The Second Thief Game~

[MENTION=18887]Slayn[/MENTION]; Event- Interaction- As you walk up to the cat, he notices a couple notes poking out of your pocket and pounces on them~ He asks for the notes and offers a couple items in exchange~
 
Event- Interaction- The cat carries off the notes and drags over a bag of items~ Inside you find a charm, fruit, whip, and armor~
 
Hmm no one taking the offer :goodtea: Oh wells i guess ill mess with it some other time if no one is around :ninja: Could probably use better conditions anyway~
 
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The guards saw the thief sneak into the study and knocked down the door... They saw a trapdoor from the ceiling and ran up the stairs that came down~ They last saw the thief at the edge of the roof before she disappeared down the side~

The guards at the guardhouse in the garden were panicking when the shadow descended on the roof but the shadow left shortly after~

The guards saw that fuzzball like creature wandering around the forest again and a couple of them disappeared into the ground while trying to chase...

Guest Clues- 35

samyeung46
S S95(1) A2 E2 W2 F2 D2 L2 S
Lake Guardhouse--> Boathouse
Clue- 99(1)
Item(s)- Whip x8, Pocket watch x5, Sweets x6, Note x9, Whistle x4, Fruit x4, Fish x5, Lucky coin x4, Tomes x10, Wine x10, Four leaf clover (47), Charm (266), Coal x41, Acorn x4, Armor x9, Luck potion x3, Dusty tome x4, Manhole cover x6, Tea x3, Carrot x8, Key
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You feel a dwindling power~
Dormouse- Sleeping again~
Wolf- Sniffing around as if it was trying to detect danger~
Event- You ask around the guardhouse for the location of the stairs to the tower and the guard gives you a slip of paper with directions~ You find that the back of the paper also has a familiar writing "The guards dragged a group of guests over to the castle and they had a feast… I sneaked in to grab a little food." At the top of the tower you find two chests~
Event- You find some fish in the boathouse but it slips from your hangs and down the stairs... You find that there is still some boats left~

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake
Clues- 82(0)
Item(s)- Fish x5, Armor, Tea
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- The forest sprites seem to also be somewhat unsettled and are hiding in the trees~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Kitchen
Clues- 67(3)
Item(s)- Wine x3, Key x4, Note x2, Fish x3, Sweets x2, Armor x2, Tea, Carrot
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You find some baked fish laying around and sneak off with one of them~

unidecimo
Eve Rebirth
Gate
Clues- 47(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- The last patrol has come back and another is about to set out~ One of them asks if you want to follow along for a bit~

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E
Garden
Clues- 88(2)
Item(s)- Note x13, Pocket watch, Carrot x3, Dusty tome, Acorn, Luck potion, Sweets, Wine, Key x2, Coal
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Wolf- Just following you around for now but seems to be looking for something~ 2
Wolf- Also following you around but it is mostly just standing around you unlike the other~ 2
Event- The wolf was digging around in the carrot patches and brought one back...

[MENTION=29831]thecoins[/MENTION]
Lucca Emily
Forest
Clues- 82(3)
Item(s): Fish x2, Fruit, Key x2, Pocket watch x2, Note x4, Tea x2, Sweets x2, Ceremonial dagger, Luck potion x2, Carrot x2, Manhole cover, Acorn, Coal, Four leaf clover (3), Armor
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S15(2) W
Maze
Clues- 93(2)
Item(s)- Key x2, Wine, Fruit x4, Fish x3, Tea x3, Sweets x2, Acorn, Present, Whistle, Pocket watch x2, Luck potion, Present, Charm (50), Armor, Whip,
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief or causing events to happen (4 phases to gather concentration and use again) (3)
Bear- Bothered by the leprechaun but letting it ride nonetheless~
Leprechaun- Riding around on the bear~ 79/96
Event- The leprechaun leads you to the location of the tea party and pokes around in the bushes while you talk with the Hatter and Hare~ You feel rumbling and see that the leprechaun had activated the opening of the underground passage~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 35(3)
Item(s): Present x2, Sweets, Carrot x2

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 57(0)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
F Event- The forest sprites seem to also be somewhat unsettled and are hiding in the trees~

Warriored
Xavier Cross
Master bedroom
Clues- 36(3)
Item(s)- Carrot, Whip x6, Key x7
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You find another whip sitting around in the closet~

x.wire
Morion
Lake
Clues- 38(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- The forest sprites seem to also be somewhat unsettled and are hiding in the trees~
 
The thief was also wandering the forest in search of the creature when S, Alice, and Sevit spotted her~ While they chased, the thief seemed to fall and disappeared into the ground... They searched around the area where the thief was and noticed a bunch of acorns~ Then they fell through the ground as well~

Just when the guards at the garden guardhouse think that they were safe, the unknown creature decides to stomp on their roof a couple more times~ The guards finally get some form of defense together but when they get out the door, the creature had already flown off...

Guest Clues- 35

samyeung46
S S95(1) A2 E2 W2 F2 D2 L2 S
Cave--> Forest
Clue- 103(4)
Item(s)- Whip x8, Pocket watch x7, Sweets x8, Note x12, Whistle x4, Fruit x7, Fish x6, Lucky coin x5, Tomes x10, Wine x13, Four leaf clover (46), Charm (281), Coal x41, Acorn x5, Armor x10, Luck potion x4, Dusty tome x4, Manhole cover x7, Tea x3, Carrot x8, Key x4, Dagger, Pot of gold
Demon's Curse- three random buffs and/or debuffs
Phoenix ring- improves control of demonic powers
Curse- You senses sharpen~
Dormouse- Sleeping again~
Wolf- Sniffing around as if it was trying to detect danger~
Event- Interaction- You take the two chests and roll them down the stairs~ You grab everything that drops out and nimbly leap over them to avoid their bite~ Among the pile is another note with "It seemed to be the mistress’s birthday and quite the commotion started while I was about to bite into a delicious looking fish. I didn’t notice what had happened, but it’s probably not important…"
Event- You row over to the island and head directly for the cave~ You find a water, air, and fire sprite hovering around two chests and some smaller object which looks like a pot~ The water and air sprites give you some scraps of paper with scribbling on them and look to you for answers~ The fire sprite gets bored and pokes you in the back~ You feel the burn which the other fire sprites had left on you and a red flash lights up the cave~ When you could see again, the sprites had left but the chest and pot of gold were still there~ You then leave the cave for the forest~ You find a bear wandering around and after sniffing you a little the bear decided to follow you~ Then you find Sevit and Alice in a clearing with forest sprites~ The sprites were dancing around you when you saw the thief riding past with a bear...

[MENTION=1837]r.bednarski[/MENTION]
Thanatos
Lake
Clues- 82(0)
Item(s)- Fish x5, Armor, Tea
Hyper speed- Move through an extra area during the turn (Recharge period of five turns after use or tribute item to activate immediately)
Shadow trap- Chance of another encounter with creatures or the thief~
Event- You meet Alice & Leonard and Morion on your search and decide to team up for now~ You also find that birds are gathering around you for some reason~

[MENTION=26533]Kionea[/MENTION]
Alice & Leonard
Lake
Clues- 67(0)
Item(s)- Wine x3, Key x4, Note x2, Fish x3, Sweets x2, Armor x2, Tea, Carrot
Caution- Chance of scaring thief if in same location and avoiding negative events~
Knife- Attempt to threaten creatures into obeying~
Event- You meet Thanatos and Morion on your search and decide to team up for now~ You also find that birds are gathering around you for some reason~

unidecimo
Eve Rebirth
Gate
Clues- 47(0)
Item(s)- Key, Fish, Sweets, Whip, Note
Sound Vibrations- Chance of getting an extra clue from sightings of the thief and slightly higher chance of events occurring~
Event- Squirrels... squirrels everywhere...

[MENTION=10115]kactaplb[/MENTION]
Alice A2 F E2
Forest
Clues- 92(4)
Item(s)- Note x13, Pocket watch, Carrot x3, Dusty tome, Acorn, Luck potion, Sweets, Wine, Key x2, Coal
Fighter- High chance of blocking any negative effects caused by creatures~
Counter- Chance of another attempt at blocked events~
Wolf- Just following you around for now but seems to be looking for something~ 2
Wolf- Also following you around but it is mostly just standing around you unlike the other~ 1
Event- You find Sevit wandering around the forest and join him~ You happen upon some forest sprites and S wanders by while you watched~ The sprites were dancing around you when you saw the thief riding past with a bear...
The forest sprites share the wine and play with the wolves a bit~ You feel mesmerized by the dancing and they pull you into the ring~ Eventually the forest sprites start to fade away one at a time and you find yourself along with your wolves... Some odd feeling seems to have been left over from that dance~

[MENTION=29831]thecoins[/MENTION]
Lucca Emily E
Lake
Clues- 82(0)
Item(s): Fish x2, Fruit, Key x2, Pocket watch x2, Note x4, Tea x2, Sweets x2, Ceremonial dagger, Luck potion x2, Carrot x2, Manhole cover, Acorn, Coal, Four leaf clover (2), Armor
Skilled Lurker- Chance of scaring thief if in the same location which would cause the thief to run through two areas the next turn and maybe drop an item~
Blink- Move through an extra area with a chance of avoiding negative events for the phase (6 phases to recharge or tribute item)
Event- You see Alice & Leonard, Morion, and Thanatos in the distance but there is also some shadows in the trees which could be of interest and something is playing the flute from somewhere further in the trees~
Event- You follow the sound of flutes and find a group of forest sprites sitting around one who was playing~
The forest sprite noticed you and changed the melody a bit~ Eventually you feel drowsy and fall asleep~ When you wake, the sprites are gone but you feel a subtle energy flowing through you~

[MENTION=23111]Slayn312[/MENTION]
Kuro the Cat S15(2) W F
Secret Passage--> Master Bedroom
Clues- 95(2)
Item(s)- Key x2, Wine, Fruit x4, Fish x3, Tea x3, Sweets x2, Acorn, Present, Whistle, Pocket watch x2, Luck potion, Present, Charm (50), Armor, Whip x2,
Observation- Increased chance of rare events~
Dowsing- Chance of leading you to the thief or causing events to happen (4 phases to gather concentration and use again) (1)
Bear- Bothered by the leprechaun but letting it ride nonetheless~
Leprechaun- Riding around on the bear~ 79/50
Event- You find a fire sprite in the tunnels and notice a glow coming from a crack in the walls~ Further down the tunnels you hear Xavier talking... You search along the walls and activate the opening to the Master Bedroom~ Xavier was poking at a collection of whips when you walked in~
Event- The sprite drinks the tea and then looks around as if wanting more... the leprechaun walks over and has some odd chat with it~ Eventually the sprite walks over and gives you a little kiss on the cheek~ A warm feeling spreads throughout your body and fades afterwards but a little warmth lingers~

DavRoc777
Raikoh "Fang" Kishimoto
Waiting room
Angel's Grace- Increased chance of positive events~
Clues- 35(0)
Item(s): Present x2, Sweets, Carrot x2

[MENTION=8967]deathwarrior[/MENTION]
Sevit Alveil
Forest
F- Lake
Clues- 61(4)
Item(s)- Lucky coin, Fish, Carrot x2, Tea, Sweets x2, Acorn x2, Note x4, Whistle, Manhole cover
Familiar- Scout an area of choice every turn (if an item is retrieved then you can either let the familiar rest for three turns or give it food) F
Ability 2? Hmm didnt you want some demonic sense or something?~
Event- You find Alice wandering around the forest and join her~ You happen upon some forest sprites and S wanders by while you watched~ The sprites were dancing around you when you saw the thief riding past with a bear...
F Event- You meet Alice & Leonard and Thanatos on your search and decide to follow them~ You also find that birds are gathering around you for some reason~

Warriored
Xavier Cross
Master bedroom
Clues- 36(0)
Item(s)- Carrot, Whip x7, Key x7
Expertise- Increased chance of events and desirable outcomes from the events~
Event- You were sitting around messing with some whips you found when the wall slid open and Kuro walked in~

x.wire
Morion
Lake
Clues- 38(0)
Item(s)- Carrot x3, Note, Ceremonial dagger, Tea
Shadow Form- Chance to avoid all harmful events~
Event- You meet Alice & Leonard and Thanatos on your search and decide to team up for now~ You also find that birds are gathering around you for some reason~
 
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Well now... Xavier been messing with that whip for a while..... Offer tea to the fire sprites then off to the hidden grove.....
 
Lol yes... he has xD Hes just gathering whips...

Event- The sprite drinks the tea and then looks around as if wanting more... the leprechaun walks over and has some odd chat with it~ Eventually the sprite walks over and gives you a little kiss on the cheek~ A warm feeling spreads throughout your body and fades afterwards but a little warmth lingers~
 
Hmm basically its a boost~ :goodtea: Things should turn out... better... now~
 
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huge creature... it's griffin?

lucca go find the source of flute sound
 
[MENTION=29831]thecoins[/MENTION]; Event- You follow the sound of flutes and find a group of forest sprites sitting around one who was playing~

Griffin... who knows~
 

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