- Oct 4, 2015
- 686
- 201
Time to begin comments on this month's games with アイベヤ. Will this mark the return of Azarashi Soft to Amakano greatness? Unfortunately, no, apart from the art everything about it is terrible. Even from low-price standards.
Before even starting the game, just the appearance of the Artemis logo came at quite a shock. Usually the trademark of cheap nukiges, seeing Azarashi Soft use this instead of their own engine was really disappointing. And to boot, it still retains the most glaring flaw of Azarashi titles : no widescreen support.
Going a bit further, the first feeling that came to mind was "low effort". This is something that to some extent can't be helped in low-price games, but there are limits not to cross. It's fine to not give sprites to sub-characters, even though they have a very strong presence in the story. But at least give them a voice! Or if you can't, at the very least don't make them the center of every major plot development!
Speaking about the plot, this time's writer, who mostly does nukiges and it shows, failed to entice anything but contempt and boredom. The story is about what you'd expect from the synopsis : childhood friends are attracted to each other but since both sides are donkan about it, they need the help of everyone around them to realize their feelings. And I mean everyone. Their parents basically push them together right from the very beginning, their friends do the same at every opportunity, to the extent that it feels both of them are more forced in the relationship by their surroundings than actually desiring it themselves, which is very very bad.
This is not helped by the characters, starting with the protagonist. In addition to the donkan trait mentioned above, he is extremely passive, unless it's about sex... For most of the game he doesn't initiate any action and just waits, waits, waits, all the while Aki, the heroine, tries multiple approaches. If it wasn't for the constantbrain-washing "encouragement" from this surroundings it's doubtful he would have confessed at all. Aki herself also needs the same amount of encouragement, but at least she's proactive about the "trial" period. Unfortunately I didn't feel anything for her. She is not helped by the fact that she is voiced by Momoyama Ion, who voiced Kanade in another game (the comparison hurts), and while she is a good CV her performance here was rather lackluster. I can't fault her given the script, not all CVs have the power to turn a game good by their presence alone.
The art is about the only thing that saves this game, I seriously think I would have enjoyed it more as a CG collection than an actual VN. Some shots are pretty cute but when I think about the characters in it, they are ruined. Music is entirely forgettable.
Next month's Azarashi is written by the same person, so I wouldn't expect it to be any better. I will give the company one more chance with Aikagi 2 (Momiage Lupin-R can write moe romance as proven in Koinosu even though Aikage sucked), but if it doesn't improve then this will also be the last.
Going a bit further, the first feeling that came to mind was "low effort". This is something that to some extent can't be helped in low-price games, but there are limits not to cross. It's fine to not give sprites to sub-characters, even though they have a very strong presence in the story. But at least give them a voice! Or if you can't, at the very least don't make them the center of every major plot development!
Speaking about the plot, this time's writer, who mostly does nukiges and it shows, failed to entice anything but contempt and boredom. The story is about what you'd expect from the synopsis : childhood friends are attracted to each other but since both sides are donkan about it, they need the help of everyone around them to realize their feelings. And I mean everyone. Their parents basically push them together right from the very beginning, their friends do the same at every opportunity, to the extent that it feels both of them are more forced in the relationship by their surroundings than actually desiring it themselves, which is very very bad.
This is not helped by the characters, starting with the protagonist. In addition to the donkan trait mentioned above, he is extremely passive, unless it's about sex... For most of the game he doesn't initiate any action and just waits, waits, waits, all the while Aki, the heroine, tries multiple approaches. If it wasn't for the constant
The art is about the only thing that saves this game, I seriously think I would have enjoyed it more as a CG collection than an actual VN. Some shots are pretty cute but when I think about the characters in it, they are ruined. Music is entirely forgettable.
Next month's Azarashi is written by the same person, so I wouldn't expect it to be any better. I will give the company one more chance with Aikagi 2 (Momiage Lupin-R can write moe romance as proven in Koinosu even though Aikage sucked), but if it doesn't improve then this will also be the last.