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Why that? I mean, I don't have a real reason so far to like her, but maybe you can change my mind :)[MENTION=13204]pumasrevenge[/MENTION]; you skipping Rena? you miss the best part then
Hehe, much more dramatic you said ... that's the only reason I need as long as it's a good end :D^well.... Renna's route are the most hilarious of all the route. and much more dramatic! because of how she could become one of the "Sandaiten" in spite that she's so weak in fighting.
I need the time to play Praline's game.
Hahaha, ok, her route is just epic. I mean I only played to the bathing scene, but it's already more fun to read it than Tsujidou's route^well.... Renna's route are the most hilarious of all the route. and much more dramatic! because of how she could become one of the "Sandaiten" in spite that she's so weak in fighting.
Playing Ikusa Megami Zero. I have to admit that this is one of the games which have the best story ever. The game itself seems to be normal at the beginning but from later on, it has become so dark that it feels so depressing just playing it. Although there are a lot of H-scenes there, they never get me excited since every scene was so traumatic and sad. Regarding the gameplay, it's so basic that it turns out to be boring. Soukoku no Arterial is probably the game with the best gameplay so far in my opinion since it gets me hooked for over more than 6 times New game plus. Kamidori is exciting too but not so creative in the battle part.
^harr... that means you aren't suited for classic rpg playing style... im quite fond with ikusa megami gameplay type, since i played it since 1.
Well Soukoku has a great gameplay but I found Kamidori way more hard than the former, maybe because of the grinding, but in the last ex-dungeons it was a real hardcore game. And leveling up the characters takes a hell to complete. In comparison, Soukoku I finished with all characters in Z and I only had the loli's routes left (in kamidori as well, I never played the loli route, one of these days when my heart is ready).
When it comes to JRPG for me, the game should have diversity in it. I mean it would be boring if the game had only the objective to level up. It should have more interesting stuffs to do like managing a shop, item collection, finding secret quests and treasures... Ikusa Megami Zero seems to lack the diversity since I only have to follow the story line, fight monsters and level up. Money is pretty useless beside buying TP and MP potions and the range of item is so narrow comparing to the other games like Kamidori and Soukoku.
One thing that I felt left down about Kamidori is this part. Having to level up every character is so tiring especially after lv 70 above since the deadbeat dungeon becomes useless. Furthermore, you need to reset your character lv again and train like hell to get things more easy for those extra dungeon. I'd prefer to play games that the characters can lv up fast like the disgaea series or not so emphasized on lv like Soukoku.