- Apr 1, 2012
- 308
- 6
mmm i have to try who you say freeman, because i also have k-lite, but the game always dont go well.
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Someone from earlier in this thread had the same issue, and apparently installing the game with the serial key from the first post solved it (he was using one from another site before).For whatever reason, after I installed game and put in the activation code, it lead me straight to title screen, and when I click on start new game, the game just auto exits. I tried to run it on both Vista and 7, not working. Anyone any idea why this is and how it can be fixed?
PS: for some reason, using those saved games put the game in full screen, and I haven't found a way to put it back in windowed mode, could anyone help with that as well ?
1) Get Applocale
2) Open the application
3) For the language pick the bottom language.
4) Save a shortcut to make it load faster. (you will have to transfer the shortcut from "Start Menu\Programs\Microsoft AppLocale" to the location the game is installed or the desktop
Has anyone figured out a way to translate this to English using ATGH and Atlas by chance? It's what I use normally for other Japanese games and it usually works fairly well, but the text hook just seems to pick up repeating characters making the atlas unable to translate them. I've heard this is usually fixed by increasing the speed setting for text to the highest setting possible, instant if you're able to but I haven't been able to fix this issue and was just wondering if anyone else had more luck? Thanks in advance. Great upload btw!
It's been figured out long ago, use ITH (Interactive Text Hooker) + Translation Aggregator and suppress repetitions , i had no problem hooking 100% of text. Trust me you better learn and use these 2 programs for the good of your VN playing future.
I used a guide to setup the last two programs I normally use, you wouldn't happen to know of a decent one to setup those two would you? Thank you very much by the way! =)
Here is guide http://www.anime-sharing.com/forum/tech-support-talk-12/ith-translation-aggregator-guide-67016/ use ITH for hooking text and TA just for translation (but you can use TA to hook, just not as good).
it's been a long time since i played it but i remember never using a code, ITH was hooking ok, suppressing repetitions and TA helper worked to filter annoying ◇ that keeps popping up.You wouldn't happen to have a AGTH hook code for this game would you?
it's been a long time since i played it but i remember never using a code, ITH was hooking ok, suppressing repetitions and TA helper worked to filter annoying ◇ that keeps popping up.
it's been a long time since i played it but i remember never using a code, ITH was hooking ok, suppressing repetitions and TA helper worked to filter annoying ◇ that keeps popping up.
it's been a long time since i played it but i remember never using a code, ITH was hooking ok, suppressing repetitions and TA helper worked to filter annoying ◇ that keeps popping up.
you use ITH. Newest version located here http://www.hongfire.com/forum/showt...e-Text-Hooker-new-text-extraction-tool/page65 ( Andys post #641 ) It will detect multiple VN engines and you will not need a code, some times you do, but it's rare. Basic usage explained in OP post, it's really easy.Sorry, I'm a total noob at this, so... how do you even hook anything without the AGTH code?
Thanks, it looks like I wasn't using the last version, at least now it seems to detect the game engine. I still can't find a thread in the drop-down menu that contains the text currently on screen in the game, though. :(you use ITH. Newest version located here http://www.hongfire.com/forum/showt...e-Text-Hooker-new-text-extraction-tool/page65 ( Andys post #641 ) It will detect multiple VN engines and you will not need a code, some times you do, but it's rare. Basic usage explained in OP post, it's really easy.
Thanks, it looks like I wasn't using the last version, at least now it seems to detect the game engine. I still can't find a thread in the drop-down menu that contains the text currently on screen in the game, though. :(
~edit: wait, one of the threads *does* contain the right text... except it's getting spammed with downwards triangles (I addded them to the filter list so they don't appear anymore), and the text itself has some character repeated a few times... and yes, I did check the "auto suppress repetition" box, did I need to do something else? I'd rather not change the "remove # repetitions of each character" parameter, in case that messed up some legitimately repeated characters later...
Well, complex or not, ITH and TA are pretty useless if the parser can't recognize anything because of these repetitions, so...Nah it's about all you can do without diving in to complex TAHelper. It's just rabbit hole tbh i don't bother most of the times. ITH is enough.