[LPW #78] Spam Haven Academy

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that render doesn't show very well like that :/ well i made it so it's only the border. the inside of it and all around it are transparent. wasn't hard to do, but it would have been cool :/

3481d1386843123-%5Blpw-78%5D-spam-haven-academy-touka2.png
 
i saw images i wanted to render, so i figured i'd make a set lol

and my dreams will not be loli :objection:
 
Well, hello and g'afternoon ASF/LPW-people... - Back from lunch...:goodtea:~>

And to American side: G'morning (Samy/D'angel/Infa-kun/TKos-kun/etc.) - and to Asian side: G'evening (Pichu/Naza/Chiru-chan/etc.)^^!

Notice: What happened?
 
I see, some old-school zombie games then, Naza... - Resident evil maybe?:goodtea:~>
 
Passing by......................


Rooting for Neptune
 
Yo Anayo-san^^!
>>>>>>>>>>>>>>>>
Hmm... I see... "Clock tower"? - Hmm... Never heard...:goodtea:~>
 
Hmm never played it


Rooting for Neptune
 
I've watched a playthrough of Clock Tower but haven't played it myself. It's one of those oldschool games :goodtea:
 
Oldschool games where the things that you have to do are shit
Eg :
Character runs away to a room with 2 sub-rooms (?) separated by a wall and a door, we have to enter the other sub-room and hide. However, the enemy will just break through the door and kill us. There's no other way to go aside from that room with 2 sub-rooms.There's a dresser, a box, and what seemed like a box cover connected to said box. We can hide in each of them but we'll still be found out. Turns out, you have to press a button on the "box cover" and the character will move it to block the door so that the enemy can't break through. And the "box cover" is actually a plank. It is shit to figure that out since that "box cover" is, like I said, connected to the box, and part of it is inside the box!
And I wonder how a person who can break through a solid wooden door can't break through a solid wooden door WITH a plank that is about 1/4 of the door's size.
 
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