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I have an idea,
a plane crashes on a derested island and there are some suriviers. the players will be saved by day 100 or 50 for a short game. there are no sides at the start but players will do challages which may get them killed, get them more food or finding shelter that type of stuff. then there are key challages which may end the game quicker and saving them or a player can try to make it fail and delay the resuce and try to become a king on the island instead eg: player 1 finds spare parts to build a radio or beacon to quicken the rescue party but payler 2 doesnt want that to happen and at night destorys it.
its only an idea so let me know what u guys think