Good day to all,
First I hope that this thread is still active. My only net access at the moment is via the pcs at the public library so I cannot use HongFire due to the many H ads there. I also have tried Discord but since the amount of time a user can spend on a computer is limited and I cannot make it to the library regularly a message board such as this one is more useful for my usage.
Anyway I have been learning to use Marvelous Designer in the hopes of creating more modest clothes for my Honey Select creations than are currently available. As a result I do not plan on distributing my mods to the public, simply to use them on my own. In my opinion they are not good enough for public use but will serve my purposes of making illustrations of characters from the stories that I write.
So, after spending over 100 hours in Marvelous Designer I made this:
I then spent a week doing research on how to port it over to Honey Select and with the help of Roy12's video and Starlene's tutorial I was able to port things over and create this:
However it has a number of issues that I need help with and I would really appreciate any assistance the people on this board could provide.
1. Every time I try and open Kurumi in Honey Studio her bonnet disappears despite being present in the character creation screen.
2. Even using Starlene's blender template featuring an avatar with skirt bones they are not long enough for formal dresses and I have no idea how to make the skirt bones longer or to add more to them. I believe that longer bones would correct the distortion issues around the bottom of the longer skirts but I have never modded before so I am unsure.
3. For some reason my accessories won't scale in HS. This is annoying because I could take care of some of the clipping issues if I could make the bow slightly larger. I could also move the bow up or down if I could make the belt larger in the adjustment section which could also help with the clipping problems. Totally recreating it is the only way that I currently know to change the bow's size since the scaling options wont work in game.
4. Distortion of the crosshatch on the front of the corset. No matter what I try to change Kurumi's bust size it messes with the texture that I used to make the corset strings. The only solution that I can think to fix this is to make the strings within the mesh. I did that on the back of the corset for a much smaller lacing and that took quite a while to make. I would rather not spend half a day making the strings in Marvelous Designer if I don't have to.
5 The small bows on the front of the corset and the tops of the arm pieces were so badly distorted that I had to remove them. The bust ribbon looked misshapen from the start due to her above average sized bust size and the ribbons close to her elbows looked distorted every time she shifts her arms since they are near the elbows. As it is the crosshatch lacing on the arms is having some distortion issues, but only in certain poses.
I would really like to fix these issues if at all possible, but as a total newb to modding I have no idea how to proceed.
The other alternative that I can think of would be to somehow rip the characters out of Honey Select and display her in another rendering program. However I have only been able to find one video example of how to do this via Ninja Ripper and that only pulled the meshes not the textures. Besides I doubt that would take care of the distortion issues. However I do know that this is possible because a couple of VNs use characters from Honey select in them (think Lab Rats and Mythic Manor). Again any guidance would be greatly appreciated.
Thanks to all of you in advance for your aid. I would also like to thank Roy12 and Starlene for their tutorials. Without their help I never would have made it this far.
Have a wonderful evening / day/ morning.
Ia! Ia! Cthulhu ftagn!
Arkham