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So, is Ryuusei World Actor any good? I have reservations about it because of the modern fantasy theme and the amount of scenes. Nothing that strong writing won't fix.
Finished E School Life.
This is the story of Ryoutarou who came back from overseas and is now looking forward to enjoy the school life in Japan. That's all there is to it. If you think this sounds uninteresting already, you might not be wrong.
So what kind of system does Hooksoft have to present this time? You can choose when to sleep and get different go-to-school events with different heroines. You don't know who you meet at which time and that's basically trial and error. I have a feeling they copied this from Da Capo but that might be just me.
And there's the stand talk system. You get to learn more about the heroines by overhearing rumors, and use that information to strike a conversations with them. Think of it as an extra step you need to take before actually making a choice. I kinda both like and dislike this system. At the very least it gives the illusion that you're in a school environment and that you have to actually spend some effort to learn about the girl you like. However, this feels increasingly tedious over time. On second playthrough and after, these rumor locations are revealed and you don't have to roam around school to find the right one, but you still need to move your cursor over the rumors to see which girls they're referring to every time. It'd be a lot better if they just added some kind of text or picture which you could see right away, instead of using mouse-over messages.
The stand talk system also has some kind of affection point. If you go for only one heroine, you can expect her to go all deredere during the later half of the common route, but if you avoid choosing her during early game, from chapter 3 onward you'll get different kinds of responses, and different rumors and events also. However, to progress past the common route, you need to stick to only one girl and can't miss a single choice to the very end, so trying to see these events automatically results in bad ending.
Now about the story, for a game that has school life in its title, I don't feel that much school life in it. When I hear school life I'd think the highlight would be something like culture festival or field trip. I was impressed with how they managed to make the field trip event in the common route utterly uninteresting; there was no activity at all apart from some conversation. Needless to say, on normal days at school it's even more boring. The school life setting almost entirely goes to waste as there is not enough character interaction between school folks to drive it. Well, at least there are you and the heroines. But the girls seem mutually exclusive and unable to exist at the same time. This is like low-priced single heroine games stitched together in a Frankenstein's monster's fashion. I know this seems to be a problem with many games lately but I at least want the heroines to have more screen time outside their own routes.
One more thing to blame is the short length of the game. I understand they were trying to put in as many school life thingies as possible by having the game span a period of one year, but they simply didn't have enough room for adding the good parts and thus those school special events ended up merely presented instead of adequately emphasized. This is especially true during individual routes where school life isn't relevant anymore, because in the end it's a romance VN before anything else; heroines had to be prioritized and those date and romance progression events ended up occupying most of the routes already. I'm actually for the idea of the game covering all the seasons in a year, if it's well executed. It simply won't work though when the game is so short.
I know it's not fair but at this point there are a few similarities already so I can't resist referring to D.C. again. D.C.2 is one of my all-time favorite titles. Even boring periods during class, they managed to make it fun with character interaction, a group of friend spending fun time together, working together and trolling one another. It's especially good with event like Christmas party or test of courage. They sliced a few high-quality chunk off life, while E School Life tried to get every part of life and sliced too thinly.
There are 4 main heroines and 3 subheroines. Emi, the childhood friend. Mia, the kind classmate. Rikako, the introvert athlete with a complex about her height. Misato, the mischievous senpai. Yuka, the overprotected ojousama. Rin, the beauty who hides her face. Erina, the teacher. They're all stereotypes of characters with respective traits. I'm not going to review each individual route. There's no plot or drama. It's more like a series of happenings than a real story. The readability is only up to whether you like the characters or not.
My verdict is, this game is quite boring. I didn't expect a grand overarching plot from Hooksoft, just some sweet vanilla story as usual, but the boring writing is just too much. There are a few positives though. I see they tried to add stuff; different sprites for different seasons, alternative ero CGs, random stand talk conversations, effects of affection points, etc. But are all these really worth it when the game is this short? And heroines are still cute as always, but sadly they're the only things that carry this game. Apart from them there's nothing memorable. Maybe just play for the ones you like, and skip through or drop the rest.
Samey? It's the return of 御敷 仁 after a two games absence though, and while I agree this style isn't my favorite (my favorite Clochette remains ここから夏のイノセンス!) it's still quite different from the previous games. Although the studio was always a fan of balloons since Kamikaze, I have to admit the breasts are getting into the ridiculous range of sizes in this one, and it makes some CG unintentionally (or not?) more humorous than exciting. Tsumuri is actually adorable, too bad her H scenes turned out this way.@kzel Can't believe I'm saying this, but I've grown tired of Clochette's samey character designs.
We actually discussed favorites/recommendations a while back, if you care to skip a few posts in between you may find some good stuff. Otherwise, it would actually help if you provided a genre or a general idea of what you're looking for (or want to avoid).Hey friends :) Tt's been a while, I wanted to ask some recommendations. I don't mind any genre/theme, just something you really enjoyed. Thanks!
A tough ask given the seemingly widespread decline in eroge writing.Hey friends :) Tt's been a while, I wanted to ask some recommendations. I don't mind any genre/theme, just something you really enjoyed. Thanks!
Huh. Didn't realize that ここから夏のイノセンス! is a Clochette's title. Oshiki Hitoshi's art got really good since Kamikaze Explorer, but they changed little over the years. By now, it looks passe, to me at least.Samey? It's the return of 御敷 仁 after a two games absence though, and while I agree this style isn't my favorite (my favorite Clochette remains ここから夏のイノセンス!) it's still quite different from the previous games.
Hey friends :) Tt's been a while, I wanted to ask some recommendations. I don't mind any genre/theme, just something you really enjoyed. Thanks!
I can't say I've read it, I'm not really following manga much, is it any good? By the way, good news for the Amakano fans :By the way, are you reading SiStart by Piromizu in Comic Exe? It's pretty fun. Wouldn't mind one bit if it's made into an eroge.
I see. I read that most of the complain about this game is actually the cliffhanger ending. I could cope with that, but after reading your review, it seems the overall story lacks polish. Gonna skip this after all.Just finished 流星ワールドアクター *snip*
I see. I read that most of the complain about this game is actually the cliffhanger ending. I could cope with that, but after reading your review, it seems the overall story lacks polish. Gonna skip this after all.
@Amakano series: You missed the perfect edition, and complete edition :PI'm happy for Amakano 2... But I'm already got lost in 4 previous games (Amakano, Second Season and their fan-discs version).
I really don't like when you milking franchise with ton of titles, and I mean, omg, my brain...
So, it means it's already 5th project in Amakano series?
And I think that ~Second Season~ can be mistaken with Amakano 2, because I initially thought it's 2nd part, but no? Ooh...
By the way, about new Hooksoft game.
Guys, please, explain me, what the point of that game, because I can't understand 2 versions of girl routes.
What the differences?
Thank you!
There are two full routes per heroine: the normal one where you take the initiative in your relationship, and the other where the heroines does that and you take the passive role. Kinda like choosing between S and M, except this is much more milder than that.
SM is a bad comparison, sorry.Omg, well, it's not for everyone, but I think I choose 1st variant... If I'd even choose anything, ahaha, don't know how they will hadnle with it.