nanashi1
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  • Guess I was too busy with adding Obama to my game I forgot how to sig :P


    [IMG]

    I made it for April's fool
    :chuuni_checkmate:
    Sound nice, I didn't made many sigs or wallpaper lately on PS, was busy editing skins and protriats for the units in the game I modding, hope I didn't forgot how to do it xD:chuuni_read:
    *shyly places a chocolate bar on your desk and waits for you to notice it.~*
    I mod strategy game called command & conquer Kane's Wrath, I end up help other modder teams with different mods that relate to that game, however I can't say i gave them much help
    :chuuni_uguu:

    How you been all these years? :)
    I fine thanks
    Don't have much free time like before, but when I do usually watch animes or modding some game, maybe I one day will learn how to make my own game, who know xD
    Eh eh thanks xD
    Didn't knew many people i know still visit ASF

    I tried to stay in touch with a few via Skype
    but they all too busy
    Hello nanashi-senpai! can i chat with you on the VM's sometimes? If you don't mind that is.
    There are many ways to apply lighting effects, but I'm not sure how to do them with GIMP. In general, one of the most common methods involves the use of brush with the proper filter. With Photoshop, I often use the layer blending option "colour dodge" and use grey brushes on said layer with light intensity (usually around 50% transparency and 50% fill).

    Eh, yeah. Tail, kimono, whatever―same thing! I can see the rationale behind the pattern you used on the borders, but as they are closer to the background than the render itself, they still look out of place. If you want to give a touch similar to the colour scheme the render has, I think it's better to do so with the background. For the borders, make them stand out, but not distracting.

    You're welcome ;)
    I'd choose the first. he second has excessive lighting that makes the render look low quality. There are several nits to pick in both versions, however. First things first, the borders look messy and not well incorporated into the rest of the signature. I know borders are, in many cases, supposed to stand out, but in this case they seem to be distracting. I can see that you're trying to give the impression of being 'digital' with the pattern you used on the borders, but a less-crowded pattern may suit them better.

    Also, the text: I think it's much better than most of your other works you've previously shown me :) However, I'm wondering if it might be better to discard the tail part or whatever it is located beneath the text. Since the lower parts of the render aren't shown, it doesn't even look like that part is connected to the rest of the render, so it may be better to not have it at all as it looks kind of out of place. Besides, without it, I think the text would look clearer with fewer distractions as its colours already match well with the background.

    All in all, a better job than before :)
    Hi Nanashi ^^

    Thank you very much for accepting the friend request :gokiko_yay: Hope to get along with you too~
    Indeed; as I said, it depends on your needs. I wouldn't recommend Paint.NET for general design purposes and I don't think it's designed for that either. If GIMP fits you, stick to it.
    ...Yeah, that's a pretty nice comparison. Maybe that's also why some sites offer the option to have a security question like "what's the name of your first love?" in case you lose your account. That said, I suppose it doesn't hurt to expand your horizon. It's not like PS and GIMP are the only graphics editing tools available out there, either―there's Paint.NET, for example, though I suppose different people use different tools for different results. A lot of illustrators I know seem to favour Paint.NET, though for general design purposes, most seem to stick to either PS or Adobe Fireworks.
    Indeed. It depends on your needs, but for general enhancement, it can work wonders. That said, whatever you're working on, applying several passes of G'MIC may make the end result look better.

    I guess it's just a matter of getting used to. As I said, when I started having an interest in graphics editing, it was Photoshop that I first used. I didn't even try GIMP until much later, and when I did, I had already grown accustomed to PS. I just couldn't get used to GIMP afterwards. Usually, I would want to do a specific function PS has, but I couldn't find its equivalent in GIMP, and then I'd get frustrated. Learning to use GIMP when you're already used to PS may be harder than learning GIMP when you've never used anything, just like how it can be hard for long-time Windows users to learn Linux.
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