[MENTION=38786]Hinode[/MENTION]: Don't get me wrong, but I enjoyed my time playing each Rune Factory Series. Be it on virtual or even physically. I don't find the developer methods of making combat system bad or the system of income for those games. Probably due to my tastes, I don't like stale conditions in games since it makes things too predictable for me to take advantage of easily.
Rune Factory 1 combat system has almost no lag time after you completed your entire combo. All attacks must be controlled manually and you will not be able to turn or change direction once you start the combo. There's no skill books except magic and you can die in the game while in the dungeon. I believe it's the same for Rune Factory 2 as well, when you run out of stamina. Rune Factory 1, your allocated RP is limited to exactly 100 points, meaning crops is absolutely required to progress in some dungeons. Assuming you don't have any food or medicine with you. However, it's not entirely impossible to complete a dungeon without having crops to produce Runes to recover RP or have no food and medicine to clear the dungeon and boss.
Well... I never relied on using the entire combo for any weapons due to the fact you'll take retaliatory damage if you do for all bosses. Usually for all versions of Rune Factory, I learn to stop the combo just before it reaches the lag time to recover to ensure I'm always mobile in fights and avoid damage. Unless I know I'm screwed due to a status been inflicted on my character. If that is the case, I just go in and deal as much DPS at the boss to end the fight quickly and hopefully level up to recover all my HP. Then seek a way to survive and live for another day in game.
Rune Factory 2, crops are meaningless until you get a seed producer that will grind those crops to level 10 and sell for more marginal profits. Otherwise I use them as a way to recover Rune Points while in Dungeons. You should always rely on mining, foraging, produce and fishing to make most of your profit at the start for most Rune Factory games. It's only later, your crop becomes most convenient to make income from when it is stable to do so. With that said, there is some monsters that can water your crops while you're out. At the start they're crap but later on they're quite useful.
Once you get Seed Maker, however, you can grind level 10 crops to seeds and sell it for profit. Especially regrowth crops, which will make you infinite amount of money once you get started. That's how I took advantage of all seasons for farming games for Harvest Moon and Rune Factory. Just keep that in mind, it rarely changes from my experience so far. Exclude Rune Factory Frontier where you have to manage the health of the fields by move Elemental Spirits to grow crops in good to excellent condition.
Conversation wise, all Rune Factory games and Harvest Moon Games are like that in terms of what they may say at any given time. Same goes for most RPG unfortunately that I have played and seen. Time stopping in Rune Factory 1 was always convenient when you know how to abuse the system to advance your skills in particular areas in the right conditions.
[MENTION=60305]zad38[/MENTION]: Yeah 3DS is expensive but the price is dropping at least. With that said, I have liabilities to pay and most my income goes to things that must be paid. Those who have parents paying for all their essentials are certainly privileged in a sense.