GIL★ギル
がんばってね!
- Jun 7, 2016
- 98
- 106
Thanks for taking the time to post your method and knowledge Saeki, I personally found it very useful and I'm pretty sure others will too, that's why I asked you to share it :) I see a lot of people making great work already in the skin department, but it's mostly direct transfer skins, which in my opinion have the disadvantage of limiting character customization greatly. Old SkinTex in PC was basically just an overlay, although how skins are handled by that game is certainly not as complex as HS.
As I said in my messages, I do believe the future of skin making is going to be mostly overlays, with the occasional exception. So the sooner some basic knowledge in alpha channel handling is passed on, the better! Can't believe I pulled off the old PC muscle skin mod with so little knowledge of them :P
As for how my ports are going, let's just say that I'm extremely satisfied so far
As I said in my messages, I do believe the future of skin making is going to be mostly overlays, with the occasional exception. So the sooner some basic knowledge in alpha channel handling is passed on, the better! Can't believe I pulled off the old PC muscle skin mod with so little knowledge of them :P
As for how my ports are going, let's just say that I'm extremely satisfied so far